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C# MSBuildEvaluationContext.SetPropertyValue方法代碼示例

本文整理匯總了C#中MonoDevelop.Projects.MSBuild.MSBuildEvaluationContext.SetPropertyValue方法的典型用法代碼示例。如果您正苦於以下問題:C# MSBuildEvaluationContext.SetPropertyValue方法的具體用法?C# MSBuildEvaluationContext.SetPropertyValue怎麽用?C# MSBuildEvaluationContext.SetPropertyValue使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在MonoDevelop.Projects.MSBuild.MSBuildEvaluationContext的用法示例。


在下文中一共展示了MSBuildEvaluationContext.SetPropertyValue方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: GetImportFiles

		string[] GetImportFiles (ProjectInfo project, MSBuildEvaluationContext context, MSBuildImport import, string extensionsPath)
		{
			if (extensionsPath != null) {
				var tempCtx = new MSBuildEvaluationContext (context);
				var mep = MSBuildProjectService.ToMSBuildPath (null, extensionsPath);
				tempCtx.SetPropertyValue ("MSBuildExtensionsPath", mep);
				tempCtx.SetPropertyValue ("MSBuildExtensionsPath32", mep);
				tempCtx.SetPropertyValue ("MSBuildExtensionsPath64", mep);
				context = tempCtx;
			}

			var pr = context.EvaluateString (import.Project);
			project.Imports [import] = pr;

			if (!string.IsNullOrEmpty (import.Condition) && !SafeParseAndEvaluate (project, context, import.Condition, true))
				return null;

			var path = MSBuildProjectService.FromMSBuildPath (project.Project.BaseDirectory, pr);
			var fileName = Path.GetFileName (path);

			if (fileName.IndexOfAny (new [] { '*', '?' }) == -1) {
				return File.Exists (path) ? new [] { path } : null;
			}
			else {
				var files = Directory.GetFiles (Path.GetDirectoryName (path), fileName);
				Array.Sort (files);
				return files;
			}
		}
開發者ID:hbons,項目名稱:monodevelop,代碼行數:29,代碼來源:DefaultMSBuildEngine.cs

示例2: Evaluate

		void Evaluate (ProjectInfo project, MSBuildEvaluationContext context, MSBuildProperty prop)
		{
			if (string.IsNullOrEmpty (prop.Condition) || SafeParseAndEvaluate (project, context, prop.Condition, true)) {
				var val = context.EvaluateString (prop.Value);
				project.Properties [prop.Name] = new PropertyInfo { Name = prop.Name, Value = prop.Value, FinalValue = val };
				context.SetPropertyValue (prop.Name, val);
			}
		}
開發者ID:hbons,項目名稱:monodevelop,代碼行數:8,代碼來源:DefaultMSBuildEngine.cs

示例3: Evaluate

		void Evaluate (ProjectInfo project, MSBuildEvaluationContext context, MSBuildProperty prop)
		{
			if (string.IsNullOrEmpty (prop.Condition) || SafeParseAndEvaluate (project, context, prop.Condition, true)) {
				bool needsItemEvaluation;
				var val = context.Evaluate (prop.UnevaluatedValue, out needsItemEvaluation);
				if (needsItemEvaluation)
					context.SetPropertyNeedsTransformEvaluation (prop.Name);
				project.Properties [prop.Name] = new PropertyInfo { Name = prop.Name, Value = prop.UnevaluatedValue, FinalValue = val };
				context.SetPropertyValue (prop.Name, val);
			}
		}
開發者ID:kdubau,項目名稱:monodevelop,代碼行數:11,代碼來源:DefaultMSBuildEngine.cs

示例4: EvaluateProject

		void EvaluateProject (ProjectInfo pi, MSBuildEvaluationContext context)
		{
			context.InitEvaluation (pi.Project);
			var objects = pi.Project.GetAllObjects ();

			// If there is a .user project file load it using a fake import item added at the end of the objects list
			if (File.Exists (pi.Project.FileName + ".user"))
				objects = objects.Concat (new MSBuildImport {Project = pi.Project.FileName + ".user" });

			EvaluateObjects (pi, context, objects, false);
			EvaluateObjects (pi, context, objects, true);

			// Once items have been evaluated, we need to re-evaluate properties that contain item transformations
			// (or that contain references to properties that have transformations).

			foreach (var propName in context.GetPropertiesNeedingTransformEvaluation ()) {
				PropertyInfo prop;
				if (pi.Properties.TryGetValue (propName, out prop)) {
					// Execute the transformation
					prop.FinalValue = context.EvaluateWithItems (prop.FinalValue, pi.EvaluatedItems);

					// Set the resulting value back to the context, so other properties depending on this
					// one will get the new value when re-evaluated.
					context.SetPropertyValue (propName, prop.FinalValue);
				}
			}
		}
開發者ID:kdubau,項目名稱:monodevelop,代碼行數:27,代碼來源:DefaultMSBuildEngine.cs


注:本文中的MonoDevelop.Projects.MSBuild.MSBuildEvaluationContext.SetPropertyValue方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。