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C# CompileUnitEntry.AddFile方法代碼示例

本文整理匯總了C#中Mono.CompilerServices.SymbolWriter.CompileUnitEntry.AddFile方法的典型用法代碼示例。如果您正苦於以下問題:C# CompileUnitEntry.AddFile方法的具體用法?C# CompileUnitEntry.AddFile怎麽用?C# CompileUnitEntry.AddFile使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Mono.CompilerServices.SymbolWriter.CompileUnitEntry的用法示例。


在下文中一共展示了CompileUnitEntry.AddFile方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: CreateUnitSymbolInfo

        //
        // Creates symbol file index in debug symbol file
        //
        void CreateUnitSymbolInfo(MonoSymbolFile symwriter)
        {
            var si = file.CreateSymbolInfo (symwriter);
            comp_unit = new CompileUnitEntry (symwriter, si);

            if (include_files != null) {
                foreach (SourceFile include in include_files.Values) {
                    si = include.CreateSymbolInfo (symwriter);
                    comp_unit.AddFile (si);
                }
            }
        }
開發者ID:exodrifter,項目名稱:mcs-ICodeCompiler,代碼行數:15,代碼來源:namespace.cs

示例2: CreateUnitSymbolInfo

		//
		// Creates symbol file index in debug symbol file
		//
		void CreateUnitSymbolInfo (MonoSymbolWriter symwriter)
		{
			var si = file.CreateSymbolInfo (symwriter);
			comp_unit = symwriter.DefineCompilationUnit (si);

			if (include_files != null) {
				foreach (SourceFile include in include_files.Values) {
					si = include.CreateSymbolInfo (symwriter);
					comp_unit.AddFile (si);
				}
			}
		}
開發者ID:KAW0,項目名稱:Alter-Native,代碼行數:15,代碼來源:namespace.cs

示例3: DefineSymbolInfo

		public override void DefineSymbolInfo (MonoSymbolWriter symwriter)
		{
			base.DefineSymbolInfo (symwriter);

			comp_unit = symwriter.DefineCompilationUnit (SourceFileEntry);

			if (include_files != null) {
				foreach (SourceFile include in include_files.Values) {
					include.DefineSymbolInfo (symwriter);
					comp_unit.AddFile (include.SourceFileEntry);
				}
			}
		}
開發者ID:afaerber,項目名稱:mono,代碼行數:13,代碼來源:location.cs

示例4: CreateUnitSymbolInfo

		//
		// Creates symbol file index in debug symbol file
		//
		void CreateUnitSymbolInfo (MonoSymbolFile symwriter, List<KeyValuePair<string, string>> pathMap)
		{
			var si = file.CreateSymbolInfo (symwriter, pathMap);
			comp_unit = new CompileUnitEntry (symwriter, si);

			if (include_files != null) {
				foreach (SourceFile include in include_files.Values) {
					si = include.CreateSymbolInfo (symwriter, pathMap);
					comp_unit.AddFile (si);
				}
			}
		}
開發者ID:sushihangover,項目名稱:playscript,代碼行數:15,代碼來源:namespace.cs


注:本文中的Mono.CompilerServices.SymbolWriter.CompileUnitEntry.AddFile方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。