本文整理匯總了C#中Microsoft.Xna.Framework.Input.MouseState.GetPositionPoint方法的典型用法代碼示例。如果您正苦於以下問題:C# MouseState.GetPositionPoint方法的具體用法?C# MouseState.GetPositionPoint怎麽用?C# MouseState.GetPositionPoint使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Microsoft.Xna.Framework.Input.MouseState
的用法示例。
在下文中一共展示了MouseState.GetPositionPoint方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Update
/// <summary>
/// Allows the game to run logic such as updating the world,
/// checking for collisions, gathering input, and playing audio.
/// </summary>
/// <param name="gameTime">Provides a snapshot of timing values.</param>
protected override void Update(GameTime gameTime)
{
//Process multiplayer
if (NetManager.Client != null)
{
MsgHandler.ProcessNetworkMessages();
}
//Update input states
LastKeyState = KeyState;
LastMouseState = MouseState;
KeyState = Keyboard.GetState();
MouseState = Mouse.GetState();
MousePoint = MouseState.GetPositionPoint();
IsMouseOnControl = !CheckPosition(MousePoint);
switch (CurrentGameState)
{
case GameState.Login:
{
break;
}
case GameState.Game:
{
Map.Update(gameTime);
break;
}
}
base.Update(gameTime);
}