本文整理匯總了C#中ClientInfo.Send方法的典型用法代碼示例。如果您正苦於以下問題:C# ClientInfo.Send方法的具體用法?C# ClientInfo.Send怎麽用?C# ClientInfo.Send使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類ClientInfo
的用法示例。
在下文中一共展示了ClientInfo.Send方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: AcceptProcedure
/// <summary>
/// Decides if a new client can join the server.
/// </summary>
/// <param name="newClient">The client attempting to join server.</param>
/// <returns>True to accept the client (leave him connected), false to disconnect him again.</returns>
private bool AcceptProcedure(ClientInfo newClient)
{
// Only accept the player if we're not full and we're still in the lobby, waiting for the game to start.
if (Player.Instance.NumberOfPlayers < 5 && Player.Instance.StateManager.CurrentState == State.InLobby)
{
newClient.Send("ASSIGNID," + newClient.Id); // Send back the ID to the player.
return true;
}
return false;
}