當前位置: 首頁>>代碼示例>>C#>>正文


C# BitWriter.WriteInt32方法代碼示例

本文整理匯總了C#中BitWriter.WriteInt32方法的典型用法代碼示例。如果您正苦於以下問題:C# BitWriter.WriteInt32方法的具體用法?C# BitWriter.WriteInt32怎麽用?C# BitWriter.WriteInt32使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在BitWriter的用法示例。


在下文中一共展示了BitWriter.WriteInt32方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Write

        public void Write(BitWriter writer)
        {
            var alm = InfoManager.AssetLibraryManager;

            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponTypes, this.Type);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.BalanceDefs, this.Balance);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.Manufacturers, this.Manufacturer);
            writer.WriteInt32(this.ManufacturerGradeIndex, 7);
            writer.WriteInt32(this.GameStage, 7);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.BodyPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.GripPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.BarrelPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.SightPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.StockPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.ElementalPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.Accessory1Part);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.Accessory2Part);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.MaterialPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.PrefixPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.TitlePart);
        }
開發者ID:XxRaPiDK3LLERxX,項目名稱:nucleuscoop,代碼行數:21,代碼來源:BaseWeapon.cs

示例2: Write

        public void Write(BitWriter writer)
        {
            var alm = InfoManager.AssetLibraryManager;

            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemTypes, this.Type);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.BalanceDefs, this.Balance);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.Manufacturers, this.Manufacturer);
            writer.WriteInt32(this.ManufacturerGradeIndex, 7);
            writer.WriteInt32(this.GameStage, 7);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.AlphaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.BetaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.GammaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.DeltaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.EpsilonPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.ZetaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.EtaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.ThetaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.MaterialPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.PrefixPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.TitlePart);
        }
開發者ID:XxRaPiDK3LLERxX,項目名稱:nucleuscoop,代碼行數:21,代碼來源:BaseItem.cs


注:本文中的BitWriter.WriteInt32方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。