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C# BaseQuestGump.AddHtmlLocalized方法代碼示例

本文整理匯總了C#中BaseQuestGump.AddHtmlLocalized方法的典型用法代碼示例。如果您正苦於以下問題:C# BaseQuestGump.AddHtmlLocalized方法的具體用法?C# BaseQuestGump.AddHtmlLocalized怎麽用?C# BaseQuestGump.AddHtmlLocalized使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在BaseQuestGump的用法示例。


在下文中一共展示了BaseQuestGump.AddHtmlLocalized方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: RenderProgress

        public override void RenderProgress(BaseQuestGump gump)
        {
            string count = NestArea.NonSpecialCount.ToString();

            gump.AddHtmlLocalized(70, 260, 270, 100, 1054055, BaseQuestGump.Blue, false, false); // Solen Nests Studied :
            gump.AddLabel(70, 280, 0x64, count);
            gump.AddLabel(100, 280, 0x64, "/");
            gump.AddLabel(130, 280, 0x64, count);
        }
開發者ID:FreeReign,項目名稱:forkuo,代碼行數:9,代碼來源:Objectives.cs

示例2: RenderProgress

		public override void RenderProgress( BaseQuestGump gump )
		{
			if ( !Completed )
			{
				// Red/Black Solen Queens killed:
				gump.AddHtmlLocalized( 70, 260, 270, 100, ((AmbitiousQueenQuest)System).RedSolen ? 1054064 : 1054065, BaseQuestGump.Blue, false, false );
				gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
				gump.AddLabel( 100, 280, 0x64, "/" );
				gump.AddLabel( 130, 280, 0x64, MaxProgress.ToString() );
			}
			else
			{
				base.RenderProgress( gump );
			}
		}
開發者ID:Godkong,項目名稱:RunUO,代碼行數:15,代碼來源:Objectives.cs

示例3: RenderProgress

		public override void RenderProgress( BaseQuestGump gump )
		{
			if ( !Completed )
			{
				// Black/Red Solen Infiltrators killed:
				gump.AddHtmlLocalized( 70, 260, 270, 100, ((SolenMatriarchQuest)System).RedSolen ? 1054088 : 1054087, BaseQuestGump.Blue, false, false );
				gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
				gump.AddLabel( 100, 280, 0x64, "/" );
				gump.AddLabel( 130, 280, 0x64, MaxProgress.ToString() );
			}
			else
			{
				base.RenderProgress( gump );
			}
		}
開發者ID:greeduomacro,項目名稱:last-wish,代碼行數:15,代碼來源:Objectives.cs

示例4: RenderProgress

        public override void RenderProgress(BaseQuestGump gump)
        {
            if (!this.Completed)
            {
                // Deathwatch Beetle Hatchlings killed:
                gump.AddHtmlLocalized(70, 260, 270, 100, 1063318, 0x12DC6BF, false, false);

                gump.AddLabel(70, 280, 0x64, "1");
                gump.AddLabel(100, 280, 0x64, "/");
                gump.AddLabel(130, 280, 0x64, "10");
            }
            else
            {
                base.RenderProgress(gump);
            }
        }
開發者ID:Crome696,項目名稱:ServUO,代碼行數:16,代碼來源:Objectives.cs

示例5: RenderProgress

        public override void RenderProgress( BaseQuestGump gump )
        {
            if ( !Completed )
            {
                gump.Intern( "/" );
                gump.Intern( CurProgress.ToString() );
                gump.Intern( MaxProgress.ToString() );

                gump.AddHtmlLocalized( 70, 260, 270, 100, 1054055, BaseQuestGump.Blue, false, false ); // Solen Nests Studied :
                gump.AddLabelIntern( 70, 280, 0x64, 1 );
                gump.AddLabelIntern( 100, 280, 0x64, 0 );
                gump.AddLabelIntern( 130, 280, 0x64, 2 );
            }
            else
            {
                base.RenderProgress( gump );
            }
        }
開發者ID:Ravenwolfe,項目名稱:xrunuo,代碼行數:18,代碼來源:Objectives.cs

示例6: RenderProgress

		public override void RenderProgress( BaseQuestGump gump )
		{
			if ( !Completed )
			{
				IngredientInfo info = IngredientInfo.Get( this.Ingredient );

				gump.AddHtmlLocalized( 70, 260, 270, 100, info.Name, BaseQuestGump.Blue, false, false );
				gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
				gump.AddLabel( 100, 280, 0x64, "/" );
				gump.AddLabel( 130, 280, 0x64, info.Quantity.ToString() );
			}
			else
			{
				base.RenderProgress( gump );
			}
		}
開發者ID:kamronbatman,項目名稱:DefianceUO-Pre1.10,代碼行數:16,代碼來源:Objectives.cs


注:本文中的BaseQuestGump.AddHtmlLocalized方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。