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C# Axis.IsHorizontal方法代碼示例

本文整理匯總了C#中Axis.IsHorizontal方法的典型用法代碼示例。如果您正苦於以下問題:C# Axis.IsHorizontal方法的具體用法?C# Axis.IsHorizontal怎麽用?C# Axis.IsHorizontal使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Axis的用法示例。


在下文中一共展示了Axis.IsHorizontal方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Render

        /// <summary>
        /// Renders the specified axis.
        /// </summary>
        /// <param name="axis">The axis.</param>
        /// <param name="pass">The pass.</param>
        public override void Render(Axis axis, int pass)
        {
            base.Render(axis, pass);

            double totalShift = axis.PositionTierMinShift;
            double tierSize = axis.PositionTierSize - this.Plot.AxisTierDistance;

            // store properties locally for performance
            double plotAreaLeft = this.Plot.PlotArea.Left;
            double plotAreaRight = this.Plot.PlotArea.Right;
            double plotAreaTop = this.Plot.PlotArea.Top;
            double plotAreaBottom = this.Plot.PlotArea.Bottom;

            // Axis position (x or y screen coordinate)
            double axisPosition = 0;
            double titlePosition = 0;

            switch (axis.Position)
            {
                case AxisPosition.Left:
                    axisPosition = plotAreaLeft - totalShift;
                    titlePosition = axisPosition - tierSize;
                    break;
                case AxisPosition.Right:
                    axisPosition = plotAreaRight + totalShift;
                    titlePosition = axisPosition + tierSize;
                    break;
                case AxisPosition.Top:
                    axisPosition = plotAreaTop - totalShift;
                    titlePosition = axisPosition - tierSize;
                    break;
                case AxisPosition.Bottom:
                    axisPosition = plotAreaBottom + totalShift;
                    titlePosition = axisPosition + tierSize;
                    break;
            }

            if (axis.PositionAtZeroCrossing)
            {
                var perpendicularAxis = axis.IsHorizontal() ? this.Plot.DefaultYAxis : this.Plot.DefaultXAxis;
                axisPosition = perpendicularAxis.Transform(0);
            }

            if (pass == 0)
            {
                this.RenderMinorItems(axis, axisPosition);
            }

            if (pass == 1)
            {
                this.RenderMajorItems(axis, axisPosition, titlePosition);
            }
        }
開發者ID:AndrewTPohlmann,項目名稱:open-hardware-monitor,代碼行數:58,代碼來源:HorizontalAndVerticalAxisRenderer.cs

示例2: RenderMinorItems

        /// <summary>
        /// Renders the minor items.
        /// </summary>
        /// <param name="axis">
        /// The axis.
        /// </param>
        /// <param name="axisPosition">
        /// The axis position.
        /// </param>
        private void RenderMinorItems(Axis axis, double axisPosition)
        {
            double eps = axis.ActualMinorStep * 1e-3;
            double actualMinimum = axis.ActualMinimum;
            double actualMaximum = axis.ActualMaximum;

            double plotAreaLeft = this.Plot.PlotArea.Left;
            double plotAreaRight = this.Plot.PlotArea.Right;
            double plotAreaTop = this.Plot.PlotArea.Top;
            double plotAreaBottom = this.Plot.PlotArea.Bottom;
            bool isHorizontal = axis.IsHorizontal();

            double a0;
            double a1;
            var minorSegments = new List<ScreenPoint>();
            var minorTickSegments = new List<ScreenPoint>();
            this.GetTickPositions(axis, axis.TickStyle, axis.MinorTickSize, axis.Position, out a0, out a1);

            foreach (double value in this.MinorTickValues)
            {
                if (value < actualMinimum - eps || value > actualMaximum + eps)
                {
                    continue;
                }

                if (this.MajorTickValues.Contains(value))
                {
                    continue;
                }

                if (axis.PositionAtZeroCrossing && Math.Abs(value) < eps)
                {
                    continue;
                }

                double transformedValue = axis.Transform(value);

                if (isHorizontal)
                {
                    SnapTo(plotAreaLeft, ref transformedValue);
                    SnapTo(plotAreaRight, ref transformedValue);
                }
                else
                {
                    SnapTo(plotAreaTop, ref transformedValue);
                    SnapTo(plotAreaBottom, ref transformedValue);
                }

                // Draw the minor grid line
                if (this.MinorPen != null)
                {
                    if (isHorizontal)
                    {
                        minorSegments.Add(new ScreenPoint(transformedValue, plotAreaTop));
                        minorSegments.Add(new ScreenPoint(transformedValue, plotAreaBottom));
                    }
                    else
                    {
                        if (transformedValue < plotAreaTop || transformedValue > plotAreaBottom)
                        {
                        }

                        minorSegments.Add(new ScreenPoint(plotAreaLeft, transformedValue));
                        minorSegments.Add(new ScreenPoint(plotAreaRight, transformedValue));
                    }
                }

                // Draw the minor tick
                if (axis.TickStyle != TickStyle.None)
                {
                    if (isHorizontal)
                    {
                        minorTickSegments.Add(new ScreenPoint(transformedValue, axisPosition + a0));
                        minorTickSegments.Add(new ScreenPoint(transformedValue, axisPosition + a1));
                    }
                    else
                    {
                        minorTickSegments.Add(new ScreenPoint(axisPosition + a0, transformedValue));
                        minorTickSegments.Add(new ScreenPoint(axisPosition + a1, transformedValue));
                    }
                }
            }

            // Draw all the line segments);
            if (this.MinorPen != null)
            {
                this.rc.DrawLineSegments(minorSegments, this.MinorPen);
            }

            if (this.MinorTickPen != null)
            {
//.........這裏部分代碼省略.........
開發者ID:AndrewTPohlmann,項目名稱:open-hardware-monitor,代碼行數:101,代碼來源:HorizontalAndVerticalAxisRenderer.cs

示例3: RenderAxisTitle

        /// <summary>
        /// Renders the axis title.
        /// </summary>
        /// <param name="axis">
        /// The axis.
        /// </param>
        /// <param name="titlePosition">
        /// The title position.
        /// </param>
        private void RenderAxisTitle(Axis axis, double titlePosition)
        {
            bool isHorizontal = axis.IsHorizontal();

            OxySize? maxSize = null;

            if (axis.ClipTitle)
            {
                // Calculate the title clipping dimensions
                double screenLength = isHorizontal
                                          ? Math.Abs(axis.ScreenMax.X - axis.ScreenMin.X)
                                          : Math.Abs(axis.ScreenMax.Y - axis.ScreenMin.Y);

                maxSize = new OxySize(screenLength * axis.TitleClippingLength, double.MaxValue);
            }

            double angle = -90;

            var halign = HorizontalAlignment.Center;
            var valign = VerticalAlignment.Top;

            var lpt = this.GetAxisTitlePositionAndAlignment(axis, titlePosition, ref angle, ref halign, ref valign);

            this.rc.SetToolTip(axis.ToolTip);
            this.rc.DrawMathText(
                lpt, 
                axis.ActualTitle, 
                axis.ActualTitleColor, 
                axis.ActualTitleFont, 
                axis.ActualTitleFontSize, 
                axis.ActualTitleFontWeight, 
                angle, 
                halign, 
                valign, 
                maxSize);
            this.rc.SetToolTip(null);
        }
開發者ID:AndrewTPohlmann,項目名稱:open-hardware-monitor,代碼行數:46,代碼來源:HorizontalAndVerticalAxisRenderer.cs

示例4: RenderMajorItems

        /// <summary>
        /// Renders the major items.
        /// </summary>
        /// <param name="axis">
        /// The axis.
        /// </param>
        /// <param name="axisPosition">
        /// The axis position.
        /// </param>
        /// <param name="titlePosition">
        /// The title position.
        /// </param>
        private void RenderMajorItems(Axis axis, double axisPosition, double titlePosition)
        {
            double eps = axis.ActualMinorStep * 1e-3;

            double actualMinimum = axis.ActualMinimum;
            double actualMaximum = axis.ActualMaximum;

            double plotAreaLeft = this.Plot.PlotArea.Left;
            double plotAreaRight = this.Plot.PlotArea.Right;
            double plotAreaTop = this.Plot.PlotArea.Top;
            double plotAreaBottom = this.Plot.PlotArea.Bottom;
            bool isHorizontal = axis.IsHorizontal();

            double a0;
            double a1;
            var majorSegments = new List<ScreenPoint>();
            var majorTickSegments = new List<ScreenPoint>();
            this.GetTickPositions(axis, axis.TickStyle, axis.MajorTickSize, axis.Position, out a0, out a1);

            foreach (double value in this.MajorTickValues)
            {
                if (value < actualMinimum - eps || value > actualMaximum + eps)
                {
                    continue;
                }

                if (axis.PositionAtZeroCrossing && Math.Abs(value) < eps)
                {
                    continue;
                }

                double transformedValue = axis.Transform(value);
                if (isHorizontal)
                {
                    SnapTo(plotAreaLeft, ref transformedValue);
                    SnapTo(plotAreaRight, ref transformedValue);
                }
                else
                {
                    SnapTo(plotAreaTop, ref transformedValue);
                    SnapTo(plotAreaBottom, ref transformedValue);
                }

                if (this.MajorPen != null)
                {
                    if (isHorizontal)
                    {
                        majorSegments.Add(new ScreenPoint(transformedValue, plotAreaTop));
                        majorSegments.Add(new ScreenPoint(transformedValue, plotAreaBottom));
                    }
                    else
                    {
                        majorSegments.Add(new ScreenPoint(plotAreaLeft, transformedValue));
                        majorSegments.Add(new ScreenPoint(plotAreaRight, transformedValue));
                    }
                }

                if (axis.TickStyle != TickStyle.None)
                {
                    if (isHorizontal)
                    {
                        majorTickSegments.Add(new ScreenPoint(transformedValue, axisPosition + a0));
                        majorTickSegments.Add(new ScreenPoint(transformedValue, axisPosition + a1));
                    }
                    else
                    {
                        majorTickSegments.Add(new ScreenPoint(axisPosition + a0, transformedValue));
                        majorTickSegments.Add(new ScreenPoint(axisPosition + a1, transformedValue));
                    }
                }
            }

            // Render the axis labels (numbers or category names)
            foreach (double value in this.MajorLabelValues)
            {
                if (value < actualMinimum - eps || value > actualMaximum + eps)
                {
                    continue;
                }

                if (axis.PositionAtZeroCrossing && Math.Abs(value) < eps)
                {
                    continue;
                }

                double transformedValue = axis.Transform(value);
                if (isHorizontal)
                {
//.........這裏部分代碼省略.........
開發者ID:AndrewTPohlmann,項目名稱:open-hardware-monitor,代碼行數:101,代碼來源:HorizontalAndVerticalAxisRenderer.cs

示例5: GetAxisTitlePositionAndAlignment

        /// <summary>
        /// Gets the axis title position, rotation and alignment.
        /// </summary>
        /// <param name="axis">
        /// The axis.
        /// </param>
        /// <param name="titlePosition">
        /// The title position.
        /// </param>
        /// <param name="angle">
        /// The angle.
        /// </param>
        /// <param name="halign">
        /// The horizontal alignment.
        /// </param>
        /// <param name="valign">
        /// The vertical alignment.
        /// </param>
        /// <returns>
        /// The <see cref="ScreenPoint"/>.
        /// </returns>
        protected virtual ScreenPoint GetAxisTitlePositionAndAlignment(
            Axis axis, 
            double titlePosition, 
            ref double angle, 
            ref HorizontalAlignment halign, 
            ref VerticalAlignment valign)
        {
            double middle = axis.IsHorizontal()
                                ? Lerp(axis.ScreenMin.X, axis.ScreenMax.X, axis.TitlePosition)
                                : Lerp(axis.ScreenMax.Y, axis.ScreenMin.Y, axis.TitlePosition);

            if (axis.PositionAtZeroCrossing)
            {
                var perpendicularAxis = axis.IsHorizontal() ? this.Plot.DefaultYAxis : this.Plot.DefaultXAxis;
                middle = perpendicularAxis.Transform(perpendicularAxis.ActualMaximum);
            }

            switch (axis.Position)
            {
                case AxisPosition.Left:
                    return new ScreenPoint(titlePosition, middle);
                case AxisPosition.Right:
                    valign = VerticalAlignment.Bottom;
                    return new ScreenPoint(titlePosition, middle);
                case AxisPosition.Top:
                    halign = HorizontalAlignment.Center;
                    valign = VerticalAlignment.Top;
                    angle = 0;
                    return new ScreenPoint(middle, titlePosition);
                case AxisPosition.Bottom:
                    halign = HorizontalAlignment.Center;
                    valign = VerticalAlignment.Bottom;
                    angle = 0;
                    return new ScreenPoint(middle, titlePosition);
                default:
                    throw new ArgumentOutOfRangeException("axis");
            }
        }
開發者ID:AndrewTPohlmann,項目名稱:open-hardware-monitor,代碼行數:59,代碼來源:HorizontalAndVerticalAxisRenderer.cs


注:本文中的Axis.IsHorizontal方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。