本文整理匯總了C#中AvatarAppearance.SetTextureEntries方法的典型用法代碼示例。如果您正苦於以下問題:C# AvatarAppearance.SetTextureEntries方法的具體用法?C# AvatarAppearance.SetTextureEntries怎麽用?C# AvatarAppearance.SetTextureEntries使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類AvatarAppearance
的用法示例。
在下文中一共展示了AvatarAppearance.SetTextureEntries方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: ToAppearance
internal AvatarAppearance ToAppearance(OpenMetaverse.UUID owner)
{
AvatarAppearance app =
new AvatarAppearance
{
Owner = owner,
Serial = this.Serial,
VisualParams = this.VisualParams
};
List<AvatarWearable> wearables = new List<AvatarWearable>();
for (int i = 0; i < AvatarWearable.MAX_WEARABLES && i < this.Wearables.Length; i++)
{
OpenMetaverse.UUID itemID = new OpenMetaverse.UUID(this.Wearables[i].ItemId);
OpenMetaverse.UUID assetID = new OpenMetaverse.UUID(this.Wearables[i].AssetId);
wearables.Add(new AvatarWearable(i, itemID, assetID));
}
app.SetWearables(wearables);
var te = new OpenMetaverse.Primitive.TextureEntry(this.TextureEntry, 0, this.TextureEntry.Length);
app.SetTextureEntries(te);
app.SetHeight();
return app;
}