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C# Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLFloat.ToString方法代碼示例

本文整理匯總了C#中Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLFloat.ToString方法的典型用法代碼示例。如果您正苦於以下問題:C# Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLFloat.ToString方法的具體用法?C# Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLFloat.ToString怎麽用?C# Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLFloat.ToString使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLFloat的用法示例。


在下文中一共展示了Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLFloat.ToString方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: aaWindlightAddDayCycleFrame

        public LSL_Integer aaWindlightAddDayCycleFrame(LSL_Float dayCyclePosition, int dayCycleFrameToCopy)
        {
            IGenericsConnector gc = DataManager.DataManager.RequestPlugin<IGenericsConnector>();
            OSDWrapper d = gc.GetGeneric<OSDWrapper>(World.RegionInfo.RegionID, "EnvironmentSettings", "");
            if (d != null)
            {
                WindlightDayCycle cycle = new WindlightDayCycle();
                cycle.FromOSD(d.Info);

                if (cycle.Cycle.IsStaticDayCycle || dayCycleFrameToCopy >= cycle.Cycle.DataSettings.Count)
                    return LSL_Integer.FALSE;

                var data = cycle.Cycle.DataSettings.Keys.ToList();
                cycle.Cycle.DataSettings.Add(dayCyclePosition.ToString(), cycle.Cycle.DataSettings[data[dayCycleFrameToCopy]]);
                gc.AddGeneric(World.RegionInfo.RegionID, "EnvironmentSettings", "", new OSDWrapper { Info = cycle.ToOSD() }.ToOSD());
                return LSL_Integer.TRUE;
            }
            return LSL_Integer.FALSE;
        }
開發者ID:nathanmarck,項目名稱:Aurora-Sim,代碼行數:19,代碼來源:AA_API.cs

示例2: aaWindlightAddDayCycleFrame

        public LSL_Integer aaWindlightAddDayCycleFrame(LSL_Float dayCyclePosition, int dayCycleFrameToCopy)
        {
            IEnvironmentSettingsModule environmentSettings = World.RequestModuleInterface<IEnvironmentSettingsModule>();
            if (environmentSettings == null)
                return LSL_Integer.FALSE;
            WindlightDayCycle cycle = environmentSettings.GetCurrentDayCycle();
            if (cycle == null)
                return LSL_Integer.FALSE;

            if (cycle.Cycle.IsStaticDayCycle || dayCycleFrameToCopy >= cycle.Cycle.DataSettings.Count)
                return LSL_Integer.FALSE;

            var data = cycle.Cycle.DataSettings.Keys.ToList();
            cycle.Cycle.DataSettings.Add(dayCyclePosition.ToString(),
                                         cycle.Cycle.DataSettings[data[dayCycleFrameToCopy]]);
            environmentSettings.SetDayCycle(cycle);
            return LSL_Integer.TRUE;
        }
開發者ID:samiam123,項目名稱:sam2Aurora,代碼行數:18,代碼來源:AA_API.cs


注:本文中的Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLFloat.ToString方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。