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C# ActorSystem.Materializer方法代碼示例

本文整理匯總了C#中ActorSystem.Materializer方法的典型用法代碼示例。如果您正苦於以下問題:C# ActorSystem.Materializer方法的具體用法?C# ActorSystem.Materializer怎麽用?C# ActorSystem.Materializer使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在ActorSystem的用法示例。


在下文中一共展示了ActorSystem.Materializer方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Setup

 public void Setup(BenchmarkContext context)
 {
     _actorSystem = ActorSystem.Create("MaterializationBenchmark",
         ConfigurationFactory.FromResource<AkkaSpec>("Akka.Streams.TestKit.Tests.reference.conf"));
     _actorSystem.Settings.InjectTopLevelFallback(ActorMaterializer.DefaultConfig());
     _materializerSettings =
         ActorMaterializerSettings.Create(_actorSystem).WithDispatcher("akka.test.stream-dispatcher");
     _materializer = _actorSystem.Materializer(_materializerSettings);
 }
開發者ID:rogeralsing,項目名稱:akka.net,代碼行數:9,代碼來源:MaterializationBenchmark.cs

示例2: Setup

        public void Setup(BenchmarkContext context)
        {
            _actorSystem = ActorSystem.Create("FileSourcesBenchmark");
            _materializer = _actorSystem.Materializer();

            _file = CreateFile();

            _fileChannelSource = FileIO.FromFile(_file, BufferSize);
            _fileInputStreamSource = StreamConverters.FromInputStream(() => File.OpenRead(_file.FullName), BufferSize);
            _ioSourceLinesIterator = Source.FromEnumerator(() => File.ReadLines(_file.FullName).Select(ByteString.FromString).GetEnumerator());
        }
開發者ID:rogeralsing,項目名稱:akka.net,代碼行數:11,代碼來源:FileSourcesBenchmark+.cs

示例3: Setup

        public void Setup(BenchmarkContext context)
        {
            _actorSystem = ActorSystem.Create("MergeManyBenchmark",
                ConfigurationFactory.FromResource<ScriptedTest>("Akka.Streams.TestKit.Tests.reference.conf"));
            _actorSystem.Settings.InjectTopLevelFallback(ActorMaterializer.DefaultConfig());
            _materializerSettings = ActorMaterializerSettings.Create(_actorSystem).WithDispatcher("akka.test.stream-dispatcher");
            _materializer = _actorSystem.Materializer(_materializerSettings);

            var takeSource = CreateSource(NumberOfElements);

            var singleSubSource = CreateSource(NumberOfElements);
            var singleSource = Source.Repeat(0).Take(1).MergeMany(1, _ => singleSubSource);

            var tenSubSources = CreateSource(NumberOfElements/10);
            var tenSources = Source.Repeat(0).Take(10).MergeMany(10, _ => tenSubSources);

            _takeGraph = ToSource(takeSource);
            _singleGraph = ToSource(singleSource);
            _tenGraph = ToSource(tenSources);
        }
開發者ID:Micha-kun,項目名稱:akka.net,代碼行數:20,代碼來源:MergeManyBenchmark.cs


注:本文中的ActorSystem.Materializer方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。