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C++ DDL_IS_BUSY函數代碼示例

本文整理匯總了C++中DDL_IS_BUSY函數的典型用法代碼示例。如果您正苦於以下問題:C++ DDL_IS_BUSY函數的具體用法?C++ DDL_IS_BUSY怎麽用?C++ DDL_IS_BUSY使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。


在下文中一共展示了DDL_IS_BUSY函數的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: ddl_encode_start

u32 ddl_encode_start(u32 *ddl_handle, void *client_data)
{
	struct ddl_client_context *ddl =
		(struct ddl_client_context *) ddl_handle;
	struct ddl_context *ddl_context;
	struct ddl_encoder_data *encoder;
	void *ptr;
	u32 status = VCD_S_SUCCESS;

	DDL_MSG_HIGH("ddl_encode_start");
#ifdef DDL_PROFILE
	if (first_time < 2) {
		ddl_reset_time_variables(1);
		first_time++;
	 }
	ddl_get_core_start_time(1);
#endif
	ddl_context = ddl_get_context();
	if (!DDL_IS_INITIALIZED(ddl_context)) {
		DDL_MSG_ERROR("ddl_enc_start:Not_inited");
		return VCD_ERR_ILLEGAL_OP;
	}
	if (DDL_IS_BUSY(ddl_context)) {
		DDL_MSG_ERROR("ddl_enc_start:Ddl_busy");
		return VCD_ERR_BUSY;
	}
	if (!ddl || ddl->decoding) {
		DDL_MSG_ERROR("ddl_enc_start:Bad_handle");
		return VCD_ERR_BAD_HANDLE;
	}
	if (!DDLCLIENT_STATE_IS(ddl, DDL_CLIENT_OPEN)) {
		DDL_MSG_ERROR("ddl_enc_start:Not_opened");
		return VCD_ERR_ILLEGAL_OP;
	}
	if (!ddl_encoder_ready_to_start(ddl)) {
		DDL_MSG_ERROR("ddl_enc_start:Err_param_settings");
		return VCD_ERR_ILLEGAL_OP;
	}
	encoder = &ddl->codec_data.encoder;
	status = ddl_allocate_enc_hw_buffers(ddl);
	if (status)
		return status;
#ifdef DDL_BUF_LOG
	ddl_list_buffers(ddl);
#endif

	ptr = ddl_pmem_alloc(&encoder->seq_header,
		DDL_ENC_SEQHEADER_SIZE, DDL_LINEAR_BUFFER_ALIGN_BYTES);
	if (!ptr) {
		ddl_free_enc_hw_buffers(ddl);
		DDL_MSG_ERROR("ddl_enc_start:Seq_hdr_alloc_failed");
		return VCD_ERR_ALLOC_FAIL;
	}
	if (!ddl_take_command_channel(ddl_context, ddl, client_data))
		return VCD_ERR_BUSY;
	ddl_vidc_channel_set(ddl);
	return status;
}
開發者ID:LeeDroid-,項目名稱:Shooter-2.6.35-MR,代碼行數:58,代碼來源:vcd_ddl.c

示例2: ddl_encode_start

u32 ddl_encode_start(u32 *ddl_handle, void *client_data)
{
	struct ddl_client_context *ddl =
		(struct ddl_client_context *) ddl_handle;
	struct ddl_context *ddl_context;
	struct ddl_encoder_data *encoder;
	void *ptr;
	u32 status = VCD_S_SUCCESS;
	DDL_MSG_HIGH("ddl_encode_start");
	if (vidc_msg_timing) {
		if (first_time < 2) {
			ddl_reset_core_time_variables(ENC_OP_TIME);
			first_time++;
		 }
		ddl_set_core_start_time(__func__, ENC_OP_TIME);
	}
	ddl_context = ddl_get_context();
	if (!DDL_IS_INITIALIZED(ddl_context)) {
		DDL_MSG_ERROR("ddl_enc_start:Not_inited");
		return VCD_ERR_ILLEGAL_OP;
	}
	if (DDL_IS_BUSY(ddl_context)) {
		DDL_MSG_ERROR("ddl_enc_start:Ddl_busy");
		return VCD_ERR_BUSY;
	}
	if (!ddl || ddl->decoding) {
		DDL_MSG_ERROR("ddl_enc_start:Bad_handle");
		return VCD_ERR_BAD_HANDLE;
	}
	if (!DDLCLIENT_STATE_IS(ddl, DDL_CLIENT_OPEN)) {
		DDL_MSG_ERROR("ddl_enc_start:Not_opened");
		return VCD_ERR_ILLEGAL_OP;
	}
	if (!ddl_encoder_ready_to_start(ddl)) {
		DDL_MSG_ERROR("ddl_enc_start:Err_param_settings");
		return VCD_ERR_ILLEGAL_OP;
	}
	encoder = &ddl->codec_data.encoder;
	status = ddl_allocate_enc_hw_buffers(ddl);
	if (status)
		return status;
#ifdef DDL_BUF_LOG
	ddl_list_buffers(ddl);
#endif
	if ((encoder->codec.codec == VCD_CODEC_MPEG4 &&
		!encoder->short_header.short_header) ||
		encoder->codec.codec == VCD_CODEC_H264) {
		ptr = ddl_pmem_alloc(&encoder->seq_header,
			DDL_ENC_SEQHEADER_SIZE, DDL_LINEAR_BUFFER_ALIGN_BYTES);
		if (!ptr) {
			ddl_free_enc_hw_buffers(ddl);
			DDL_MSG_ERROR("ddl_enc_start:Seq_hdr_alloc_failed");
			return VCD_ERR_ALLOC_FAIL;
		}
	} else {
		encoder->seq_header.buffer_size = 0;
		encoder->seq_header.virtual_base_addr = 0;
		encoder->seq_header.align_physical_addr = 0;
		encoder->seq_header.align_virtual_addr = 0;
	}
	if (!ddl_take_command_channel(ddl_context, ddl, client_data))
		return VCD_ERR_BUSY;
	ddl_vidc_channel_set(ddl);
	return status;
}
開發者ID:Kra1o5,項目名稱:android_kernel_huawei_u8815-gb,代碼行數:65,代碼來源:vcd_ddl.c


注:本文中的DDL_IS_BUSY函數示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。