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C++ BITMAP_ADDR16函數代碼示例

本文整理匯總了C++中BITMAP_ADDR16函數的典型用法代碼示例。如果您正苦於以下問題:C++ BITMAP_ADDR16函數的具體用法?C++ BITMAP_ADDR16怎麽用?C++ BITMAP_ADDR16使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。


在下文中一共展示了BITMAP_ADDR16函數的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: readbyte

void zx8301_device::draw_line_mode8(bitmap_t *bitmap, int y, UINT16 da)
{
	int x = 0;

	for (int word = 0; word < 64; word++)
	{
		UINT8 byte_high = readbyte(da++);
		UINT8 byte_low = readbyte(da++);

		for (int pixel = 0; pixel < 4; pixel++)
		{
			int red = BIT(byte_low, 7);
			int green = BIT(byte_high, 7);
			int blue = BIT(byte_low, 6);
			int flash = BIT(byte_high, 6);

			int color = (green << 2) | (red << 1) | blue;

			if (flash && m_flash)
			{
				color = 0;
			}

			*BITMAP_ADDR16(bitmap, y, x++) = color;
			*BITMAP_ADDR16(bitmap, y, x++) = color;

			byte_high <<= 2;
			byte_low <<= 2;
		}
	}
}
開發者ID:cdenix,項目名稱:psmame,代碼行數:31,代碼來源:zx8301.c

示例2: bitmap_fill

int CHD44352::video_update(bitmap_t &bitmap, const rectangle &cliprect)
{
    UINT8 cw = info.m_char_width;

    bitmap_fill(&bitmap, &cliprect, 0);

    if (info.m_control_lines&0x80 && info.m_lcd_on)
    {
        for (int a=0; a<2; a++)
            for (int py=0; py<4; py++)
                for (int px=0; px<16; px++)
                    if (BIT(info.m_cursor_status, 4) && px == info.m_cursor_x && py == info.m_cursor_y && a == info.m_cursor_lcd)
                    {
                        //draw the cursor
                        for (int c=0; c<cw; c++)
                        {
                            UINT8 d = compute_newval((info.m_cursor_status>>5) & 0x07, info.m_video_ram[a][py*16*cw + px*cw + c + info.m_scroll * 48], info.m_cursor[c]);
                            for (int b=0; b<8; b++)
                            {
                                *BITMAP_ADDR16(&bitmap, py*8 + b, a*cw*16 + px*cw + c) = BIT(d, 7-b);
                            }
                        }
                    }
                    else
                    {
                        for (int c=0; c<cw; c++)
                        {
                            UINT8 d = info.m_video_ram[a][py*16*cw + px*cw + c + info.m_scroll * 48];
                            for (int b=0; b<8; b++)
                            {
                                *BITMAP_ADDR16(&bitmap, py*8 + b, a*cw*16 + px*cw + c) = BIT(d, 7-b);
                            }
                        }
                    }
    }
開發者ID:TheProjecter,項目名稱:pockemul,代碼行數:35,代碼來源:hd44352.cpp

示例3: SCREEN_UPDATE

static SCREEN_UPDATE( vega )
{
	vegaeo_state *state = screen->machine().driver_data<vegaeo_state>();
	int x,y,count;
	int color;

	count = 0;
	for (y=0;y < 240;y++)
	{
		for (x=0;x < 320/4;x++)
		{
			color = state->m_vega_vram[count + (0x14000/4) * (state->m_vega_vbuffer ^ 1)] & 0xff;
			*BITMAP_ADDR16(bitmap, y, x*4 + 3) = color;

			color = (state->m_vega_vram[count + (0x14000/4) * (state->m_vega_vbuffer ^ 1)] & 0xff00) >> 8;
			*BITMAP_ADDR16(bitmap, y, x*4 + 2) = color;

			color = (state->m_vega_vram[count + (0x14000/4) * (state->m_vega_vbuffer ^ 1)] & 0xff0000) >> 16;
			*BITMAP_ADDR16(bitmap, y, x*4 + 1) = color;

			color = (state->m_vega_vram[count + (0x14000/4) * (state->m_vega_vbuffer ^ 1)] & 0xff000000) >> 24;
			*BITMAP_ADDR16(bitmap, y, x*4 + 0) = color;

			count++;
		}
	}
	return 0;
}
開發者ID:poliva,項目名稱:mame-rr,代碼行數:28,代碼來源:vegaeo.c

示例4: VIDEO_UPDATE

static VIDEO_UPDATE( vega )
{
	int x,y,count;
	int color;

	count = 0;
	for (y=0;y < 240;y++)
	{
		for (x=0;x < 320/4;x++)
		{
			color = vega_vram[count + (0x14000/4) * (vega_vbuffer ^ 1)] & 0xff;
			*BITMAP_ADDR16(bitmap, y, x*4 + 3) = color;

			color = (vega_vram[count + (0x14000/4) * (vega_vbuffer ^ 1)] & 0xff00) >> 8;
			*BITMAP_ADDR16(bitmap, y, x*4 + 2) = color;

			color = (vega_vram[count + (0x14000/4) * (vega_vbuffer ^ 1)] & 0xff0000) >> 16;
			*BITMAP_ADDR16(bitmap, y, x*4 + 1) = color;

			color = (vega_vram[count + (0x14000/4) * (vega_vbuffer ^ 1)] & 0xff000000) >> 24;
			*BITMAP_ADDR16(bitmap, y, x*4 + 0) = color;

			count++;
		}
	}
	return 0;
}
開發者ID:AltimorTASDK,項目名稱:shmupmametgm,代碼行數:27,代碼來源:vegaeo.c

示例5: draw_headlight

static void draw_headlight(bitmap_t *bitmap, const rectangle *cliprect, int flip)
{
	if (BIT(*madalien_video_flags, 0))
	{
		UINT8 y;

		for (y = 0; y < 0x80; y++)
		{
			UINT8 x;
			UINT8 hy = y - *madalien_headlight_pos;

			if (flip)
				hy = ~hy;

			if ((hy < cliprect->min_y) || (hy > cliprect->max_y))
				continue;

			for (x = 0; x < 0x80; x++)
			{
				UINT8 hx = x;

				if (flip)
					hx = ~hx;

				if ((hx < cliprect->min_x) || (hx > cliprect->max_x))
					continue;

				if (*BITMAP_ADDR16(headlight_bitmap, y, x) != 0)
					*BITMAP_ADDR16(bitmap, hy, hx) |= 8;
			}
		}
	}
}
開發者ID:DarrenBranford,項目名稱:MAME4iOS,代碼行數:33,代碼來源:madalien.c

示例6: plot_sprite_part

INLINE void plot_sprite_part( bitmap_t *bitmap, UINT8 x, UINT8 y, UINT8 pat, UINT8 col )
{
	if ( pat & 0x08 )
		*BITMAP_ADDR16( bitmap, y, x ) = col;
	if ( pat & 0x04 && x < 255 )
		*BITMAP_ADDR16( bitmap, y, x + 1 ) = col;
	if ( pat & 0x02 && x < 254 )
		*BITMAP_ADDR16( bitmap, y, x + 2 ) = col;
	if ( pat & 0x01 && x < 253 )
		*BITMAP_ADDR16( bitmap, y, x + 3 ) = col;
}
開發者ID:cdenix,項目名稱:psmame,代碼行數:11,代碼來源:scv.c

示例7: WRITE8_HANDLER

static WRITE8_HANDLER( getrivia_bitmap_w )
{
	int sx,sy;
	int fg,bg,mask,bits;
	static int prevoffset, yadd;

	videoram[offset] = data;

	yadd = (offset==prevoffset) ? (yadd+1):0;
	prevoffset = offset;

	fg = drawctrl[0] & 7;
	bg = 2;
	mask = 0xff;//drawctrl[2];
	bits = drawctrl[1];

	sx = 8 * (offset % 64);
	sy = offset / 64;
	sy = (sy + yadd) & 0xff;


//if (mask != bits)
//  popmessage("color %02x bits %02x mask %02x\n",fg,bits,mask);

	if (mask & 0x80) *BITMAP_ADDR16(tmpbitmap, sy, sx+0) = (bits & 0x80) ? fg : bg;
	if (mask & 0x40) *BITMAP_ADDR16(tmpbitmap, sy, sx+1) = (bits & 0x40) ? fg : bg;
	if (mask & 0x20) *BITMAP_ADDR16(tmpbitmap, sy, sx+2) = (bits & 0x20) ? fg : bg;
	if (mask & 0x10) *BITMAP_ADDR16(tmpbitmap, sy, sx+3) = (bits & 0x10) ? fg : bg;
	if (mask & 0x08) *BITMAP_ADDR16(tmpbitmap, sy, sx+4) = (bits & 0x08) ? fg : bg;
	if (mask & 0x04) *BITMAP_ADDR16(tmpbitmap, sy, sx+5) = (bits & 0x04) ? fg : bg;
	if (mask & 0x02) *BITMAP_ADDR16(tmpbitmap, sy, sx+6) = (bits & 0x02) ? fg : bg;
	if (mask & 0x01) *BITMAP_ADDR16(tmpbitmap, sy, sx+7) = (bits & 0x01) ? fg : bg;
}
開發者ID:Paulodx,項目名稱:sdl-mame-wii,代碼行數:33,代碼來源:getrivia.c

示例8: SCREEN_UPDATE

static SCREEN_UPDATE( gmaster )
{
	gmaster_state *state = screen->machine().driver_data<gmaster_state>();
    int x,y;
//  plot_box(bitmap, 0, 0, 64/*bitmap->width*/, bitmap->height, 0); //xmess rounds up to 64 pixel
    for (y = 0; y < ARRAY_LENGTH(state->m_video.pixels); y++)
	{
		for (x = 0; x < ARRAY_LENGTH(state->m_video.pixels[0]); x++)
		{
			UINT8 d = state->m_video.pixels[y][x];
			UINT16 *line;

			line = BITMAP_ADDR16(bitmap, (y * 8), x);
			line[0] = BIT(d, 0);
			line = BITMAP_ADDR16(bitmap, (y * 8 + 1), x);
			line[0] = BIT(d, 1);
			line = BITMAP_ADDR16(bitmap, (y * 8 + 2), x);
			line[0] = BIT(d, 2);
			line = BITMAP_ADDR16(bitmap, (y * 8 + 3), x);
			line[0] = BIT(d, 3);
			line = BITMAP_ADDR16(bitmap, (y * 8 + 4), x);
			line[0] = BIT(d, 4);
			line = BITMAP_ADDR16(bitmap, (y * 8 + 5), x);
			line[0] = BIT(d, 5);
			line = BITMAP_ADDR16(bitmap, (y * 8 + 6), x);
			line[0] = BIT(d, 6);
			line = BITMAP_ADDR16(bitmap, (y * 8 + 7), x);
			line[0] = BIT(d, 7);
		}
    }
    return 0;
}
開發者ID:cdenix,項目名稱:psmame,代碼行數:32,代碼來源:gmaster.c

示例9: draw_mode23

static void draw_mode23 (device_t *screen, bitmap_t *bitmap, const rectangle *cliprect) {
    int x,y,yy,yyy,name,charcode;
    UINT8 fg,bg,*patternptr;
    const pen_t *pens;

    pens = screen->machine().pens;
    name = 0;
    for (y=0;y<24;y++) {
        for (x=0;x<32;x++) {
            charcode = tms.vMem[tms.nametbl+name];
            name++;
            patternptr = tms.vMem + tms.pattern +
                ((charcode+(y&3)*2+(y/8)*256)&tms.patternmask)*8;
            for (yy=0;yy<2;yy++) {
                fg = pens[(*patternptr / 16)];
                bg = pens[((*patternptr++) & 15)];
                for (yyy=0;yyy<4;yyy++) {
			*BITMAP_ADDR16(bitmap, y*8+yy*4+yyy, x*8+0) = fg;
			*BITMAP_ADDR16(bitmap, y*8+yy*4+yyy, x*8+1) = fg;
			*BITMAP_ADDR16(bitmap, y*8+yy*4+yyy, x*8+2) = fg;
			*BITMAP_ADDR16(bitmap, y*8+yy*4+yyy, x*8+3) = fg;
			*BITMAP_ADDR16(bitmap, y*8+yy*4+yyy, x*8+4) = bg;
			*BITMAP_ADDR16(bitmap, y*8+yy*4+yyy, x*8+5) = bg;
			*BITMAP_ADDR16(bitmap, y*8+yy*4+yyy, x*8+6) = bg;
			*BITMAP_ADDR16(bitmap, y*8+yy*4+yyy, x*8+7) = bg;
                }
            }
        }
    }
}
開發者ID:bdidier,項目名稱:MAME-OS-X,代碼行數:30,代碼來源:tms9928a.c

示例10: draw_semi_graph

INLINE void draw_semi_graph( bitmap_t *bitmap, UINT8 x, UINT8 y, UINT8 data, UINT8 fg )
{
	int i;

	if ( ! data )
		return;

	for ( i = 0; i < 4; i++ )
	{
		*BITMAP_ADDR16(bitmap, y + i, x + 0) = fg;
		*BITMAP_ADDR16(bitmap, y + i, x + 1) = fg;
		*BITMAP_ADDR16(bitmap, y + i, x + 2) = fg;
		*BITMAP_ADDR16(bitmap, y + i, x + 3) = fg;
	}
}
開發者ID:cdenix,項目名稱:psmame,代碼行數:15,代碼來源:scv.c

示例11: VIDEO_UPDATE

static VIDEO_UPDATE( bmcbowl )
{
/*
      280x230,4 bitmap layers, 8bpp,
        missing scroll and priorities   (maybe fixed ones)
*/

	int x,y,z,pixdat;
	bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine));

	z=0;
	for (y=0;y<230;y++)
	{
		for (x=0;x<280;x+=2)
		{
			pixdat = bmcbowl_vid2[0x8000+z];

			if(pixdat&0xff)
				*BITMAP_ADDR16(bitmap, y, x+1) = (pixdat&0xff);
			if(pixdat>>8)
				*BITMAP_ADDR16(bitmap, y, x) = (pixdat>>8);

			pixdat = bmcbowl_vid2[z];

			if(pixdat&0xff)
				*BITMAP_ADDR16(bitmap, y, x+1) = (pixdat&0xff);
			if(pixdat>>8)
				*BITMAP_ADDR16(bitmap, y, x) = (pixdat>>8);

			pixdat = bmcbowl_vid1[0x8000+z];

			if(pixdat&0xff)
				*BITMAP_ADDR16(bitmap, y, x+1) = (pixdat&0xff);
			if(pixdat>>8)
				*BITMAP_ADDR16(bitmap, y, x) = (pixdat>>8);

			pixdat = bmcbowl_vid1[z];

			if(pixdat&0xff)
				*BITMAP_ADDR16(bitmap, y, x+1) = (pixdat&0xff);
			if(pixdat>>8)
				*BITMAP_ADDR16(bitmap, y, x) = (pixdat>>8);

			z++;
		}
	}
	return 0;
}
開發者ID:AltimorTASDK,項目名稱:shmupmametgm,代碼行數:48,代碼來源:bmcbowl.c

示例12: MC6845_UPDATE_ROW

static MC6845_UPDATE_ROW( v1050_update_row )
{
	v1050_state *state = device->machine().driver_data<v1050_state>();

	int column, bit;

	for (column = 0; column < x_count; column++)
	{
		UINT16 address = (((ra & 0x03) + 1) << 13) | ((ma & 0x1fff) + column);
		UINT8 data = state->m_video_ram[address & V1050_VIDEORAM_MASK];
		UINT8 attr = (state->m_attr & 0xfc) | (state->m_attr_ram[address] & 0x03);

		for (bit = 0; bit < 8; bit++)
		{
			int x = (column * 8) + bit;
			int color = BIT(data, 7);

			/* blinking */
			if ((attr & V1050_ATTR_BLINKING) && !(attr & V1050_ATTR_BLINK)) color = 0;

			/* reverse video */
			color ^= BIT(attr, 4);

			/* bright */
			if (color && (!(attr & V1050_ATTR_BOLD) ^ (attr & V1050_ATTR_BRIGHT))) color = 2;

			/* display blank */
			if (attr & V1050_ATTR_BLANK) color = 0;

			*BITMAP_ADDR16(bitmap, y, x) = color;

			data <<= 1;
		}
	}
}
開發者ID:rogerjowett,項目名稱:ClientServerMAME,代碼行數:35,代碼來源:v1050.c

示例13: draw_stars

static void draw_stars(bitmap_t *bitmap, const rectangle *cliprect, int flip)
{
	if (1)
	{
		int star_cntr;
		int set_a, set_b;

		/* two sets of stars controlled by these bits */
		set_a = bosco_starblink[0];
		set_b = bosco_starblink[1] |0x2;

		for (star_cntr = 0;star_cntr < MAX_STARS;star_cntr++)
		{
			int x,y;

			if   ( (set_a == star_seed_tab[star_cntr].set) ||  ( set_b == star_seed_tab[star_cntr].set) )
			{
				x = (  star_seed_tab[star_cntr].x + stars_scrollx) % 256;
				y = (  star_seed_tab[star_cntr].y + stars_scrolly) % 256;

				/* dont draw the stars that are off the screen */
				if ( x < 224 && y < 224 )
				{
					if (flip) x += 64;

					if (y >= cliprect->min_y && y <= cliprect->max_y)
						*BITMAP_ADDR16(bitmap, y, x) = STARS_COLOR_BASE + star_seed_tab[star_cntr].col;
				 }
			}
		}
	}
}
開發者ID:nitrologic,項目名稱:emu,代碼行數:32,代碼來源:bosco.c

示例14: MC6845_UPDATE_ROW

static MC6845_UPDATE_ROW( h19_update_row )
{
	h19_state *state = device->machine().driver_data<h19_state>();
	UINT8 chr,gfx;
	UINT16 mem,x;
	UINT16 *p = BITMAP_ADDR16(bitmap, y, 0);

	for (x = 0; x < x_count; x++)
	{
		UINT8 inv=0;
		if (x == cursor_x) inv=0xff;
		mem = (ma + x) & 0x7ff;
		chr = state->m_videoram[mem];

		if (chr & 0x80)
		{
			inv ^= 0xff;
			chr &= 0x7f;
		}

		/* get pattern of pixels for that character scanline */
		gfx = state->m_charrom[(chr<<4) | ra] ^ inv;

		/* Display a scanline of a character (8 pixels) */
		*p++ = ( gfx & 0x80 ) ? 1 : 0;
		*p++ = ( gfx & 0x40 ) ? 1 : 0;
		*p++ = ( gfx & 0x20 ) ? 1 : 0;
		*p++ = ( gfx & 0x10 ) ? 1 : 0;
		*p++ = ( gfx & 0x08 ) ? 1 : 0;
		*p++ = ( gfx & 0x04 ) ? 1 : 0;
		*p++ = ( gfx & 0x02 ) ? 1 : 0;
		*p++ = ( gfx & 0x01 ) ? 1 : 0;
	}
}
開發者ID:cdenix,項目名稱:psmame,代碼行數:34,代碼來源:h19.c

示例15: mos6560_drawlines

static void mos6560_drawlines( running_device *device, int first, int last )
{
	mos6560_state *mos6560 = get_safe_token(device);
	int line, vline;
	int offs, yoff, xoff, ybegin, yend, i, j;
	int attr, ch;

	mos6560->lastline = last;
	if (first >= last)
		return;

	for (line = first; (line < mos6560->ypos) && (line < last); line++)
	{
		for (j = 0; j < mos6560->total_xsize; j++)
			*BITMAP_ADDR16(mos6560->bitmap, line, j) = mos6560->framecolor;
	}

	for (vline = line - mos6560->ypos; (line < last) && (line < mos6560->ypos + mos6560->ysize);)
	{
		if (mos6560->matrix8x16)
		{
			offs = (vline >> 4) * mos6560->chars_x;
			yoff = (vline & ~0xf) + mos6560->ypos;
			ybegin = vline & 0xf;
			yend = (vline + 0xf < last - mos6560->ypos) ? 0xf : ((last - line) & 0xf) + ybegin;
		}
		else
		{
開發者ID:AltimorTASDK,項目名稱:shmupmametgm,代碼行數:28,代碼來源:mos6560.c


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