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C++ AuraEffectRemoveFn函數代碼示例

本文整理匯總了C++中AuraEffectRemoveFn函數的典型用法代碼示例。如果您正苦於以下問題:C++ AuraEffectRemoveFn函數的具體用法?C++ AuraEffectRemoveFn怎麽用?C++ AuraEffectRemoveFn使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。


在下文中一共展示了AuraEffectRemoveFn函數的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: Register

 void Register()
 {
      AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:AnthoDevMoP,項目名稱:Genesis,代碼行數:4,代碼來源:spell_warlock.cpp

示例2: Register

 void Register() override
 {
      AfterEffectRemove += AuraEffectRemoveFn(spell_frost_tomb_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:Myst,項目名稱:ElunaTrinityCata,代碼行數:4,代碼來源:boss_keleseth.cpp

示例3: Register

 void Register()
 {
     AfterEffectApply += AuraEffectApplyFn(spell_pri_shadowform_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
     AfterEffectRemove += AuraEffectRemoveFn(spell_pri_shadowform_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
 }
開發者ID:FirstCore,項目名稱:GaryMoveOut_4.3.4,代碼行數:5,代碼來源:spell_priest.cpp

示例4: Register

 void Register()
 {
     AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
     DoCheckProc += AuraCheckProcFn(spell_hun_misdirection_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_hun_misdirection_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
 }
開發者ID:Jildor,項目名稱:4.3.4-Core,代碼行數:6,代碼來源:spell_hunter.cpp

示例5: Register

 void Register()
 {
     OnEffectRemove += AuraEffectRemoveFn(spell_krick_pursuit_AuraScript::HandleExtraEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:Rochet-2,項目名稱:MythCore-OverWoW,代碼行數:4,代碼來源:boss_krickandick.cpp

示例6: Register

 void Register() override
 {
     AfterEffectRemove += AuraEffectRemoveFn(spell_ulduar_stone_grip_absorb_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:DanielBallaSZTE,項目名稱:TrinityCorePreWOTLK,代碼行數:4,代碼來源:boss_kologarn.cpp

示例7: Register

 void Register()
 {
     OnEffectRemove += AuraEffectRemoveFn(spell_varos_centrifuge_shield_AuraScript::OnRemove, EFFECT_0,SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
     OnEffectApply += AuraEffectApplyFn(spell_varos_centrifuge_shield_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:Nedj,項目名稱:TrinityCore,代碼行數:5,代碼來源:boss_varos.cpp

示例8: Register

 void Register()
 {
     AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
     AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:beyourself,項目名稱:123,代碼行數:5,代碼來源:spell_dk.cpp

示例9: Register

 void Register() override
 {
     AfterEffectRemove += AuraEffectRemoveFn(spell_xt002_searing_light_spawn_life_spark_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:martial69320,項目名稱:cerberus,代碼行數:4,代碼來源:boss_xt002.cpp

示例10: Register

 void Register()
 {
     AfterEffectApply += AuraEffectApplyFn(spell_champion_of_light_AuraScript::OnApply, EFFECT_0, SPELL_AURA_MOD_SCALE, AURA_EFFECT_HANDLE_REAL);
     AfterEffectRemove += AuraEffectRemoveFn(spell_champion_of_light_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_MOD_SCALE, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:lukaasm,項目名稱:Core,代碼行數:5,代碼來源:boss_sha_of_fear.cpp

示例11: Register

 void Register()
 {
     OnEffectRemove += AuraEffectRemoveFn(spell_festergut_blighted_spores_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:Cailiaock,項目名稱:5.4.7-Wow-source,代碼行數:4,代碼來源:boss_festergut.cpp

示例12: Register

 void Register()
 {
     AfterEffectRemove += AuraEffectRemoveFn(spell_kiptilak_sabotage_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:Exodius,項目名稱:chuspi,代碼行數:4,代碼來源:boss_saboteur_kiptilak.cpp

示例13: Register

 void Register()
 {
     AfterEffectRemove += AuraEffectRemoveFn(spell_hadronox_leech_poison_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_LEECH, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:Firearm,項目名稱:TrinityCore,代碼行數:4,代碼來源:boss_hadronox.cpp

示例14: Register

 void Register()
 {
     OnEffectApply += AuraEffectApplyFn(spell_q11396_11399_force_shield_arcane_purple_x3_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
     OnEffectRemove += AuraEffectRemoveFn(spell_q11396_11399_force_shield_arcane_purple_x3_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:masa96,項目名稱:TrinityCore,代碼行數:5,代碼來源:spell_quest.cpp

示例15: Register

 void Register()
 {
     OnEffectApply += AuraEffectApplyFn(spell_aura_of_despair_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PREVENT_REGENERATE_POWER, AURA_EFFECT_HANDLE_REAL);
     OnEffectRemove += AuraEffectRemoveFn(spell_aura_of_despair_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PREVENT_REGENERATE_POWER, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:GlobalWoW,項目名稱:TrinityCore,代碼行數:5,代碼來源:boss_general_vezax.cpp


注:本文中的AuraEffectRemoveFn函數示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。