當前位置: 首頁>>代碼示例>>C++>>正文


C++ AuraCheckProcFn函數代碼示例

本文整理匯總了C++中AuraCheckProcFn函數的典型用法代碼示例。如果您正苦於以下問題:C++ AuraCheckProcFn函數的具體用法?C++ AuraCheckProcFn怎麽用?C++ AuraCheckProcFn使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。


在下文中一共展示了AuraCheckProcFn函數的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: Register

 void Register() override
 {
     AfterEffectApply += AuraEffectApplyFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
     AfterEffectRemove += AuraEffectRemoveFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
     DoCheckProc += AuraCheckProcFn(spell_pal_blessing_of_sanctuary_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
 }
開發者ID:mynew3,項目名稱:LordPsyanBots,代碼行數:7,代碼來源:spell_paladin.cpp

示例2: Register

 void Register()
 {
     DoCheckProc += AuraCheckProcFn(spell_tjs_intensity_AuraScript::HandleCheckProc);
     OnEffectProc += AuraEffectProcFn(spell_tjs_intensity_AuraScript::HanleOnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
     OnEffectPeriodic += AuraEffectPeriodicFn(spell_tjs_intensity_AuraScript::OnPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
     AfterEffectRemove += AuraEffectRemoveFn(spell_tjs_intensity_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
 }
開發者ID:Exodius,項目名稱:chuspi,代碼行數:7,代碼來源:boss_lorewalker_stonestep.cpp

示例3: Register

 void Register() override
 {
     OnEffectApply += AuraEffectApplyFn(spell_warr_vigilance_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
     AfterEffectApply += AuraEffectApplyFn(spell_warr_vigilance_AuraScript::HandleAfterApply, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
     OnEffectRemove += AuraEffectRemoveFn(spell_warr_vigilance_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
     DoCheckProc += AuraCheckProcFn(spell_warr_vigilance_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_warr_vigilance_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
 }
開發者ID:GlassFace,項目名稱:XC_CORE,代碼行數:8,代碼來源:spell_warrior.cpp

示例4: Register

 void Register() override
 {
     DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc);
     if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
         OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
     else
         OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
 }
開發者ID:090809,項目名稱:TrinityCore,代碼行數:8,代碼來源:spell_rogue.cpp

示例5: Register

 void Register() override
 {
     AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);
     DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_touch_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch_AuraScript::HandleEffectProc, EFFECT_2, SPELL_AURA_DUMMY);
 }
開發者ID:DSlayerMan,項目名稱:ArkCORE-NG,代碼行數:6,代碼來源:spell_priest.cpp

示例6: Register

 void Register() override
 {
     AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
     DoCheckProc += AuraCheckProcFn(spell_hun_misdirection_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_hun_misdirection_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
 }
開發者ID:AwkwardDev,項目名稱:RE,代碼行數:6,代碼來源:spell_hunter.cpp

示例7: Register

 void Register()
 {
     DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
 }
開發者ID:CrazyMeal,項目名稱:Serval_Core,代碼行數:5,代碼來源:spell_mage.cpp

示例8: Register

 void Register() override
 {
     DoCheckProc += AuraCheckProcFn(spell_mage_gen_extra_effects_AuraScript::CheckProc);
     OnProc += AuraProcFn(spell_mage_gen_extra_effects_AuraScript::HandleProc);
 }
開發者ID:kemlg,項目名稱:trinitycore-conciens,代碼行數:5,代碼來源:spell_mage.cpp

示例9: Register

 void Register() override
 {
     DoCheckProc += AuraCheckProcFn(spell_xt002_321_boombot_aura_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_xt002_321_boombot_aura_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
 }
開發者ID:Delicate90,項目名稱:TrinityCore,代碼行數:5,代碼來源:boss_xt002.cpp

示例10: Register

 void Register() override
 {
     DoCheckProc += AuraCheckProcFn(spell_ingvar_woe_strike_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_ingvar_woe_strike_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
 }
開發者ID:Declipe,項目名稱:ElunaTrinityWotlk,代碼行數:5,代碼來源:boss_ingvar_the_plunderer.cpp

示例11: Register

 void Register() override
 {
     DoCheckProc += AuraCheckProcFn(spell_devourer_of_souls_mirrored_soul_proc_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_devourer_of_souls_mirrored_soul_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
 }
開發者ID:Diyvol,項目名稱:TrinityCore,代碼行數:5,代碼來源:boss_devourer_of_souls.cpp

示例12: Register

 void Register()
 {
     DoCheckProc += AuraCheckProcFn(spell_dk_blood_gorged_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_dk_blood_gorged_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
 }
開發者ID:AlucardVoss,項目名稱:Patchs,代碼行數:5,代碼來源:spell_dk.cpp

示例13: Register

 void Register()
 {
     DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
 }
開發者ID:InkVisible,項目名稱:EscapeWoW3.3.5a,代碼行數:5,代碼來源:spell_warlock.cpp

示例14: Register

 void Register() override
 {
     DoCheckProc += AuraCheckProcFn(spell_pal_seal_of_righteousness_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_pal_seal_of_righteousness_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
 }
開發者ID:Diyvol,項目名稱:TrinityCore,代碼行數:5,代碼來源:spell_paladin.cpp

示例15: Register

 void Register() override
 {
     DoCheckProc += AuraCheckProcFn(spell_uk_second_wind_proc_AuraScript::CheckProc);
     OnEffectProc += AuraEffectProcFn(spell_uk_second_wind_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
 }
開發者ID:DSlayerMan,項目名稱:DraenorCore,代碼行數:5,代碼來源:utgarde_keep.cpp


注:本文中的AuraCheckProcFn函數示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。