本文整理匯總了C++中AssertOwnerThread函數的典型用法代碼示例。如果您正苦於以下問題:C++ AssertOwnerThread函數的具體用法?C++ AssertOwnerThread怎麽用?C++ AssertOwnerThread使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。
在下文中一共展示了AssertOwnerThread函數的7個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。
示例1: AssertOwnerThread
void
VideoSink::RenderVideoFrames(int32_t aMaxFrames,
int64_t aClockTime,
const TimeStamp& aClockTimeStamp)
{
AssertOwnerThread();
AutoTArray<RefPtr<MediaData>,16> frames;
VideoQueue().GetFirstElements(aMaxFrames, &frames);
if (frames.IsEmpty() || !mContainer) {
return;
}
AutoTArray<ImageContainer::NonOwningImage,16> images;
TimeStamp lastFrameTime;
MediaSink::PlaybackParams params = mAudioSink->GetPlaybackParams();
for (uint32_t i = 0; i < frames.Length(); ++i) {
VideoData* frame = frames[i]->As<VideoData>();
frame->mSentToCompositor = true;
if (!frame->mImage || !frame->mImage->IsValid()) {
continue;
}
int64_t frameTime = frame->mTime;
if (frameTime < 0) {
// Frame times before the start time are invalid; drop such frames
continue;
}
TimeStamp t;
if (aMaxFrames > 1) {
MOZ_ASSERT(!aClockTimeStamp.IsNull());
int64_t delta = frame->mTime - aClockTime;
t = aClockTimeStamp +
TimeDuration::FromMicroseconds(delta / params.mPlaybackRate);
if (!lastFrameTime.IsNull() && t <= lastFrameTime) {
// Timestamps out of order; drop the new frame. In theory we should
// probably replace the previous frame with the new frame if the
// timestamps are equal, but this is a corrupt video file already so
// never mind.
continue;
}
lastFrameTime = t;
}
ImageContainer::NonOwningImage* img = images.AppendElement();
img->mTimeStamp = t;
img->mImage = frame->mImage;
img->mFrameID = frame->mFrameID;
img->mProducerID = mProducerID;
VSINK_LOG_V("playing video frame %lld (id=%x) (vq-queued=%i)",
frame->mTime, frame->mFrameID, VideoQueue().GetSize());
}
mContainer->SetCurrentFrames(frames[0]->As<VideoData>()->mDisplay, images);
}
示例2: AssertOwnerThread
void
AccurateSeekTask::CancelCallbacks()
{
AssertOwnerThread();
mAudioCallback.DisconnectIfExists();
mVideoCallback.DisconnectIfExists();
mAudioWaitCallback.DisconnectIfExists();
mVideoWaitCallback.DisconnectIfExists();
}
示例3: AssertOwnerThread
void
VideoSink::UpdateRenderedVideoFrames()
{
AssertOwnerThread();
MOZ_ASSERT(mAudioSink->IsPlaying(), "should be called while playing.");
// Get the current playback position.
TimeStamp nowTime;
const int64_t clockTime = mAudioSink->GetPosition(&nowTime);
NS_ASSERTION(clockTime >= 0, "Should have positive clock time.");
// Skip frames up to the playback position.
int64_t lastDisplayedFrameEndTime = 0;
while (VideoQueue().GetSize() > mMinVideoQueueSize &&
clockTime >= VideoQueue().PeekFront()->GetEndTime()) {
RefPtr<MediaData> frame = VideoQueue().PopFront();
if (frame->As<VideoData>()->mSentToCompositor) {
lastDisplayedFrameEndTime = frame->GetEndTime();
mFrameStats.NotifyPresentedFrame();
} else {
mFrameStats.NotifyDecodedFrames({ 0, 0, 1 });
VSINK_LOG_V("discarding video frame mTime=%lld clock_time=%lld",
frame->mTime, clockTime);
}
}
// The presentation end time of the last video frame displayed is either
// the end time of the current frame, or if we dropped all frames in the
// queue, the end time of the last frame we removed from the queue.
RefPtr<MediaData> currentFrame = VideoQueue().PeekFront();
mVideoFrameEndTime = std::max(mVideoFrameEndTime,
currentFrame ? currentFrame->GetEndTime() : lastDisplayedFrameEndTime);
MaybeResolveEndPromise();
RenderVideoFrames(mVideoQueueSendToCompositorSize, clockTime, nowTime);
// Get the timestamp of the next frame. Schedule the next update at
// the start time of the next frame. If we don't have a next frame,
// we will run render loops again upon incoming frames.
nsTArray<RefPtr<MediaData>> frames;
VideoQueue().GetFirstElements(2, &frames);
if (frames.Length() < 2) {
return;
}
int64_t nextFrameTime = frames[1]->mTime;
TimeStamp target = nowTime + TimeDuration::FromMicroseconds(
(nextFrameTime - clockTime) / mAudioSink->GetPlaybackParams().mPlaybackRate);
RefPtr<VideoSink> self = this;
mUpdateScheduler.Ensure(target, [self] () {
self->UpdateRenderedVideoFramesByTimer();
}, [self] () {
self->UpdateRenderedVideoFramesByTimer();
});
}
示例4: AssertOwnerThread
void
AudioSinkWrapper::SetPlaybackRate(double aPlaybackRate)
{
AssertOwnerThread();
mParams.playbackRate = aPlaybackRate;
if (mAudioSink) {
mAudioSink->SetPlaybackRate(aPlaybackRate);
}
}
示例5: AssertOwnerThread
void
AudioSinkWrapper::SetVolume(double aVolume)
{
AssertOwnerThread();
mParams.mVolume = aVolume;
if (mAudioSink) {
mAudioSink->SetVolume(aVolume);
}
}
示例6: AssertOwnerThread
void
SeekTask::RequestAudioData()
{
AssertOwnerThread();
SAMPLE_LOG("Queueing audio task - queued=%i, decoder-queued=%o",
!!mSeekedAudioData, mReader->SizeOfAudioQueueInFrames());
mReader->RequestAudioData();
}
示例7: AssertOwnerThread
void
SeekTask::RejectIfExist(const char* aCallSite)
{
AssertOwnerThread();
SeekTaskRejectValue val;
val.mIsAudioQueueFinished = mIsAudioQueueFinished;
val.mIsVideoQueueFinished = mIsVideoQueueFinished;
mSeekTaskPromise.RejectIfExists(val, aCallSite);
}