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C++ AP函數代碼示例

本文整理匯總了C++中AP函數的典型用法代碼示例。如果您正苦於以下問題:C++ AP函數的具體用法?C++ AP怎麽用?C++ AP使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。


在下文中一共展示了AP函數的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: G_MapRestart_v

// *** Map Restart ***
int G_MapRestart_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// Vote request (vote is being initiated)
	if (arg)
	{
		if (trap_Argc() > 2)
		{
			if (!Q_stricmp(arg2, "?"))
			{
				G_refPrintf(ent, "Usage: ^3%s %s%s\n", ((fRefereeCmd) ? "\\ref" : "\\callvote"), arg, aVoteInfo[dwVoteIndex].pszVoteHelp);
				return G_INVALID;
			}
		}

		// Vote action (vote has passed)
	}
	else
	{
		// Restart the map back to warmup
		Svcmd_ResetMatch_f(qfalse, qtrue);
		AP("cp \"^1*** Level Restarted! ***\n\"");
	}

	return G_OK;
}
開發者ID:dstaesse,項目名稱:etlegacy,代碼行數:26,代碼來源:g_vote.c

示例2: includePointTriangle

  // Checks whether 3D points p lies inside or outside of the triangle ABC
  bool includePointTriangle(Vec3r& P,
			    Vec3r& A,
			    Vec3r& B,
			    Vec3r& C) {
    Vec3r AB(B - A);
    Vec3r BC(C - B);
    Vec3r CA(A - C);
    Vec3r AP(P - A);
    Vec3r BP(P - B);
    Vec3r CP(P - C);

    Vec3r N(AB ^ BC); // triangle's normal

    N.normalize();

    Vec3r J(AB ^ AP), K(BC ^ BP), L(CA ^ CP);
    J.normalize();
    K.normalize();
    L.normalize();

    if(J * N < 0)
      return false; // on the right of AB

    if(K * N < 0)
      return false; // on the right of BC

    if(L * N < 0)
      return false; // on the right of CA

    return true;
  }
開發者ID:GodZza,項目名稱:contours,代碼行數:32,代碼來源:GeomUtils.cpp

示例3: G_Pub_v

// *** Load public settings for current mode ***
int G_Pub_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// Vote request (vote is being initiated)
	if (arg)
	{
		if (trap_Argc() > 2)
		{
			G_refPrintf(ent, "Usage: ^3%s %s%s\n", ((fRefereeCmd) ? "\\ref" : "\\callvote"), arg, aVoteInfo[dwVoteIndex].pszVoteHelp);
			return(G_INVALID);
		}
		else if (vote_allow_pub.integer <= 0 && ent && !ent->client->sess.referee)
		{
			G_voteDisableMessage(ent, arg);
			return(G_INVALID);
		}

		// Vote action (vote has passed)
	}
	else
	{
		// Load in pub settings for current gametype
		G_configSet(g_gametype.integer, qfalse);
		AP("cpm \"Public Settings Loaded!\n\"");
	}

	return(G_OK);
}
開發者ID:BulldogDrummond,項目名稱:etlegacy-mysql,代碼行數:28,代碼來源:g_vote.c

示例4: G_MatchReset_v

// *** Match Restart ***
int G_MatchReset_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// Vote request (vote is being initiated)
	if (arg)
	{
		if (!vote_allow_matchreset.integer && ent && !ent->client->sess.referee)
		{
			G_voteDisableMessage(ent, arg);
			return(G_INVALID);
		}
		else if (trap_Argc() != 2 && G_voteDescription(ent, fRefereeCmd, dwVoteIndex))
		{
			return(G_INVALID);
		}

		// Vote action (vote has passed)
	}
	else
	{
		// Restart the map back to warmup
		Svcmd_ResetMatch_f(qtrue, qtrue);
		AP("cp \"^1*** Match Reset! ***\n\"");
	}

	return(G_OK);
}
開發者ID:BulldogDrummond,項目名稱:etlegacy-mysql,代碼行數:27,代碼來源:g_vote.c

示例5: G_Referee_v

// *** Referee voting ***
int G_Referee_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// Vote request (vote is being initiated)
	if(arg) {
		int pid;

		if(!vote_allow_referee.integer && ent && !ent->client->sess.referee) {
			G_voteDisableMessage(ent, arg);
			return(G_INVALID);
		}

		if(!ent->client->sess.referee && level.numPlayingClients < 3) {
			G_refPrintf(ent, "Sorry, not enough clients in the game to vote for a referee");
			return(G_INVALID);
		}

		if(ent->client->sess.referee && trap_Argc() == 2) {
			G_playersMessage(ent);
			return(G_INVALID);
		} else if(trap_Argc() == 2) pid = ent - g_entities;
		else if(G_voteDescription(ent, fRefereeCmd, dwVoteIndex)) return(G_INVALID);
		else if((pid = ClientNumberFromString(ent, arg2)) == -1) return(G_INVALID);

		if(level.clients[pid].sess.referee) {
			G_refPrintf(ent, "[lof]%s [lon]is already a referee!", level.clients[pid].pers.netname);
			return(-1);
		}

		Com_sprintf(level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid);
		Com_sprintf(arg2, VOTE_MAXSTRING, "%s", level.clients[pid].pers.netname);

	// Vote action (vote has passed)
	} else {
		// Voting in a new referee
		gclient_t *cl = &level.clients[atoi(level.voteInfo.vote_value)];

		if(cl->pers.connected == CON_DISCONNECTED) {
			AP("print \"Player left before becoming referee\n\"");
		} else {
			cl->sess.referee = RL_REFEREE;	// FIXME: Differentiate voted refs from passworded refs
			cl->sess.spec_invite = TEAM_AXIS | TEAM_ALLIES;
			AP(va("cp \"%s^7 is now a referee\n\"", cl->pers.netname));
			ClientUserinfoChanged( atoi(level.voteInfo.vote_value) );
		}
	}
	return(G_OK);
}
開發者ID:Kajos,項目名稱:RTCW.ET.Rift,代碼行數:48,代碼來源:g_vote.c

示例6: G_ready_cmd

// ************** READY / NOTREADY
//
// Sets a player's "ready" status.
void G_ready_cmd( gentity_t *ent, unsigned int dwCommand, qboolean state ) {
	char *status[2] = { " NOT", "" };

	if ( g_gamestate.integer == GS_PLAYING || g_gamestate.integer == GS_INTERMISSION ) {
		CP( "cpm \"Match is already in progress!\n\"" );
		return;
	}

	if ( !state && g_gamestate.integer == GS_WARMUP_COUNTDOWN ) {
		CP( "cpm \"Countdown started.... ^3notready^7 ignored!\n\"" );
		return;
	}

	if ( ent->client->sess.sessionTeam == TEAM_SPECTATOR ) {
		CP( "cpm \"You must be in the game to be ^3ready^7!\n\"" );
		return;
	}

	// Can't ready until enough players.
	if ( level.numPlayingClients < match_minplayers.integer ) {
		CP( "cpm \"Not enough players to start match!\n\"" );
		return;
	}

	if ( !G_cmdDebounce( ent, aCommandInfo[dwCommand].pszCommandName ) ) {
		return;
	}

	// Move them to correct ready state
	if ( ent->client->pers.ready == state ) {
		CP( va( "print \"You are already%s ready!\n\"", status[state] ) );
	} else {
		ent->client->pers.ready = state;
		if ( !level.intermissiontime ) {
			if ( state ) {
				G_MakeReady( ent );
			} else {
				G_MakeUnready( ent );
			}

			AP( va( "print \"%s^7 is%s ready!\n\"", ent->client->pers.netname, status[state] ) );
			AP( va( "cp \"\n%s\n^3is%s ready!\n\"", ent->client->pers.netname, status[state] ) );
		}
	}

	G_readyMatchState();
}
開發者ID:jussirantala,項目名稱:TrueCombat,代碼行數:50,代碼來源:g_cmds_ext.c

示例7: A0

//.......................................................
// New speed up method to Cache time integrals
void Bs2JpsiPhi_SignalAlt_MO_v4::CacheAmplitudesAndAngles() {
	
	CachedA1 = A0()*A0() * angleFactorA0A0( ) ;
	CachedA2 = AP()*AP() * angleFactorAPAP( ) ;
	CachedA3 = AT()*AT() * angleFactorATAT( ) ;
	
	CachedA4 = AP()*AT() * angleFactorImAPAT( ) ;
	CachedA5 = A0()*AP() * angleFactorReA0AP( ) ;
	CachedA6 = A0()*AT() * angleFactorImA0AT( ) ;
	
	CachedA7 = AS()*AS() * angleFactorASAS( ) ;
	
	CachedA8 = AS()*AP() * angleFactorReASAP( ) ;
	CachedA9 = AS()*AT() * angleFactorImASAT( ) ;
	CachedA10= AS()*A0() * angleFactorReASA0( ) ;	
	
}
開發者ID:abmorris,項目名稱:RapidFit,代碼行數:19,代碼來源:Bs2JpsiPhi_SignalAlt_MO_v4.cpp

示例8: attachProcess

SNRESULT
attachProcess(int target, uint unitId, uint processId)
{
    HINSTANCE               hLib = LoadLibrary("PS3TMAPI_NET.DLL");
    __cAttachProcess        AP = (__cAttachProcess)GetProcAddress(hLib, "SNPS3ProcessAttach");

    return (AP(target, unitId, processId));
}
開發者ID:Linsap,項目名稱:PS3,代碼行數:8,代碼來源:test_dex_attachProcess.c

示例9: G_UnMute_v

// *** Player Un-Mute ***
int G_UnMute_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	if (fRefereeCmd)
	{
		// handled elsewhere
		return G_NOTFOUND;
	}

	// Vote request (vote is being initiated)
	if (arg)
	{
		int pid;

		if (!vote_allow_muting.integer && ent && !ent->client->sess.referee)
		{
			G_voteDisableMessage(ent, arg);
			return G_INVALID;
		}
		else if (G_voteDescription(ent, fRefereeCmd, dwVoteIndex))
		{
			return G_INVALID;
		}
		else if ((pid = ClientNumberFromString(ent, arg2)) == -1)
		{
			return G_INVALID;
		}

		if (!level.clients[pid].sess.muted)
		{
			G_refPrintf(ent, "Player is not muted!");
			return G_INVALID;
		}

		Com_sprintf(level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid);
		Com_sprintf(arg2, VOTE_MAXSTRING, "%s", level.clients[pid].pers.netname);

		// Vote action (vote has passed)
	}
	else
	{
		int pid = atoi(level.voteInfo.vote_value);

		// Mute a player
		if (level.clients[pid].sess.referee != RL_RCON)
		{
			trap_SendServerCommand(pid, va("cpm \"^3You have been un-muted\""));
			level.clients[pid].sess.muted = qfalse;
			AP(va("cp \"%s\n^3has been un-muted!\n\"", level.clients[pid].pers.netname));
			ClientUserinfoChanged(pid);
		}
		else
		{
			G_Printf("Cannot un-mute a referee.\n");
		}
	}

	return G_OK;
}
開發者ID:gitter-badger,項目名稱:etlegacy,代碼行數:59,代碼來源:g_vote.c

示例10: gamma

double Bs2JpsiPhi_mistagObservable_alt::Normalisation(DataPoint * measurement, PhaseSpaceBoundary * boundary)
{
	
	
	// Get observables into member variables
	t = measurement->GetObservable( timeName )->GetValue() - timeOffset;
	ctheta_tr = measurement->GetObservable( cosThetaName )->GetValue();
	phi_tr      = measurement->GetObservable( phiName )->GetValue();
	ctheta_1   = measurement->GetObservable( cosPsiName )->GetValue();	
	tagFraction = measurement->GetObservable( mistagName )->GetValue();
	//tagFraction= 0.5;  //PELC

	// Get time boundaries into member variables
	IConstraint * timeBound = boundary->GetConstraint("time");
	if ( timeBound->GetUnit() == "NameNotFoundError" ) {
		cerr << "Bound on time not provided" << endl;
		return 0;
	}
	else {
		tlo = timeBound->GetMinimum();
		thi = timeBound->GetMaximum();
	}
	
	
	// Recalculate cached values if Physics parameters have changed
	// Must do this for each of the two resolutions.
//PELC
// I dont think you can cache any more as normalisation depends upon the mistag which now changes per event.
	if( true /*! normalisationCacheValid*/ )  {
		for( tag = -1; tag <= 1; tag ++ ) {
            resolution =  resolution1 ;
			normalisationCacheValueRes1[tag+1] = this->diffXsecNorm1( );
            resolution =  resolution2 ;
			normalisationCacheValueRes2[tag+1] = this->diffXsecNorm1( );
		}
		normalisationCacheValid = true ;
	}	
	
	// Return normalisation value according to tag 

	tag = (int)measurement->GetObservable( tagName )->GetValue();

	double returnValue  = resolution1Fraction*normalisationCacheValueRes1[tag+1] + (1. - resolution1Fraction)*normalisationCacheValueRes2[tag+1] ;
	
	if( (returnValue <= 0.) || isnan(returnValue) ) {
		cout << " Bs2JpsiPhi_mistagObservable_alt::Normalisation() returns <=0 or nan " << endl ;
		cout << " gamma " << gamma() ;
		cout << " gl    " << gamma_l() ;
		cout << " gh    " << gamma_h() ;
		cout << " AT    " << AT() ;
		cout << " AP    " << AP() ;
		cout << " A0    " << A0() ;
		exit(1) ;
	}
	
	return returnValue ;
}
開發者ID:abmorris,項目名稱:RapidFit,代碼行數:57,代碼來源:Bs2JpsiPhi_mistagObservable_alt.cpp

示例11: G_pause_cmd

// ************** PAUSE / UNPAUSE
//
// Pause/unpause a match.
void G_pause_cmd(gentity_t *ent, unsigned int dwCommand, qboolean fPause)
{
	char *status[2] = { "^5UN", "^1" };

	if(team_nocontrols.integer) { G_noTeamControls(ent); return; }

	if((PAUSE_UNPAUSING >= level.match_pause && !fPause) || (PAUSE_NONE != level.match_pause && fPause)) {
		CP(va("print \"The match is already %sPAUSED^7!\n\"", status[fPause]));
		return;
	}

	// Alias for referees
	if(ent->client->sess.referee) G_refPause_cmd(ent, fPause);
	else {
		int tteam = G_teamID(ent);

		if(!G_cmdDebounce(ent, aCommandInfo[dwCommand].pszCommandName)) return;

		// Trigger the auto-handling of pauses
		if(fPause) {
			if(0 == teamInfo[tteam].timeouts) {
				CP("cpm \"^3Your team has no more timeouts remaining!\n\"");
				return;
			} else {
				teamInfo[tteam].timeouts--;
				level.match_pause = tteam + 128;
				G_globalSound("sound/misc/referee.wav");
				G_spawnPrintf(DP_PAUSEINFO, level.time + 15000, NULL);
				AP(va("print \"^3Match is ^1PAUSED^3!\n^7[%s^7: - %d Timeouts Remaining]\n\"", aTeams[tteam], teamInfo[tteam].timeouts));
				CP(va("cp \"^3Match is ^1PAUSED^3! (%s^3)\n\"", aTeams[tteam]));
				level.server_settings |= CV_SVS_PAUSE;
				trap_SetConfigstring(CS_SERVERTOGGLES, va("%d", level.server_settings));
			}
		} else if(tteam + 128 != level.match_pause) {
			CP("cpm \"^3Your team didn't call the timeout!\n\"");
			return;
		} else {
			AP("print \"\n^3Match is ^5UNPAUSED^3 ... resuming in 10 seconds!\n\n\"");
			level.match_pause = PAUSE_UNPAUSING;
			G_globalSound("sound/osp/prepare.wav");
			G_spawnPrintf(DP_UNPAUSING, level.time + 10, NULL);
		}
	}
}
開發者ID:BulldogDrummond,項目名稱:etpub,代碼行數:47,代碼來源:g_cmds_ext.c

示例12: G_Kick_v

// *** Player Kick ***
int G_Kick_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// Vote request (vote is being initiated)
	if (arg)
	{
		int pid;

		if (!vote_allow_kick.integer && ent && !ent->client->sess.referee)
		{
			G_voteDisableMessage(ent, arg);
			return G_INVALID;
		}
		else if (G_voteDescription(ent, fRefereeCmd, dwVoteIndex))
		{
			return G_INVALID;
		}
		else if ((pid = ClientNumberFromString(ent, arg2)) == -1)
		{
			return G_INVALID;
		}

		if (level.clients[pid].sess.referee)
		{
			G_refPrintf(ent, "Can't vote to kick referees!");
			return G_INVALID;
		}

		if (g_entities[pid].r.svFlags & SVF_BOT)
		{
			G_refPrintf(ent, "Can't vote to kick bots!");
			return G_INVALID;
		}

		if (!fRefereeCmd && ent)
		{
			if (level.clients[pid].sess.sessionTeam != TEAM_SPECTATOR && level.clients[pid].sess.sessionTeam != ent->client->sess.sessionTeam)
			{
				G_refPrintf(ent, "Can't vote to kick players on opposing team!");
				return G_INVALID;
			}
		}

		Com_sprintf(level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid);
		Com_sprintf(arg2, VOTE_MAXSTRING, "%s", level.clients[pid].pers.netname);

		// Vote action (vote has passed)
	}
	else
	{
		// Kick a player
		trap_SendConsoleCommand(EXEC_APPEND, va("clientkick %d\n", atoi(level.voteInfo.vote_value)));
		AP(va("cp \"%s\n^3has been kicked!\n\"", level.clients[atoi(level.voteInfo.vote_value)].pers.netname));
	}

	return G_OK;
}
開發者ID:gitter-badger,項目名稱:etlegacy,代碼行數:57,代碼來源:g_vote.c

示例13: G_lock_cmd

// ************** LOCK / UNLOCK
//
// Locks/unlocks a player's team.
void G_lock_cmd(gentity_t *ent, unsigned int dwCommand, qboolean fLock)
{
	int tteam;

	if(team_nocontrols.integer) { G_noTeamControls(ent); return; }
	if(!G_cmdDebounce(ent, aCommandInfo[dwCommand].pszCommandName)) return;

	tteam = G_teamID(ent);
	if(tteam == TEAM_AXIS || tteam == TEAM_ALLIES) {
		if(teamInfo[tteam].team_lock == fLock) CP(va("print \"^3Your team is already %sed!\n\"", lock_status[fLock]));
		else {
			char *info = va("\"The %s team is now %sed!\n\"", aTeams[tteam], lock_status[fLock]);

			teamInfo[tteam].team_lock = fLock;
			AP(va("print %s", info));
			AP(va("cp %s", info));
		}
	} else CP(va("print \"Spectators can't %s a team!\n\"", lock_status[fLock]));
}
開發者ID:BulldogDrummond,項目名稱:etpub,代碼行數:22,代碼來源:g_cmds_ext.c

示例14: G_Surrender_v

int G_Surrender_v( gentity_t *ent, unsigned int dwVoteIndex,
		char *arg, char *arg2, qboolean fRefereeCmd )
{
	team_t team;
	
	// Vote request (vote is being initiated)
	if(arg) {
		if(g_gamestate.integer != GS_PLAYING) {
			return G_INVALID;
		}
		if(!vote_allow_surrender.integer)
			return G_INVALID;
			
		// yada - noone ever seemes to have thought of refs calling this
		if(	!ent||
				ent->client->sess.sessionTeam==TEAM_SPECTATOR
		){
			if(trap_Argc()==2){
				G_refPrintf(ent,"Usage: \\%s surrender <team>",fRefereeCmd?"ref":"callvote");
				return G_INVALID;
			}
			team=TeamFromString(arg2);
			if(	team!=TEAM_AXIS&&
					team!=TEAM_ALLIES
			){
				G_refPrintf(ent,"Invalid team specified.");
				return G_INVALID;
			}
			level.voteInfo.voteTeam=team;
		}else{
			team=ent->client->sess.sessionTeam;
		}
		
		Q_strncpyz(arg2,
			(team == TEAM_AXIS) ?
				"[AXIS]" : "[ALLIES]",
			VOTE_MAXSTRING);
	}
	// Vote action (vote has passed)
	else if(g_gamestate.integer == GS_PLAYING){
		char cs[MAX_STRING_CHARS];

		trap_GetConfigstring(CS_MULTI_MAPWINNER, cs, sizeof(cs));
		Info_SetValueForKey(cs, "winner",
			(level.voteInfo.voteTeam == TEAM_AXIS) ? "1" : "0");
		trap_SetConfigstring(CS_MULTI_MAPWINNER, cs);
		LogExit(va("%s Surrender\n",
			(level.voteInfo.voteTeam == TEAM_AXIS) ?
			"Axis" : "Allies"));
		AP(va("chat \"%s have surrendered!\" -1",
			(level.voteInfo.voteTeam == TEAM_AXIS) ?
			"^1AXIS^7" : "^4ALLIES^7"));
	}
	return(G_OK);
}
開發者ID:BulldogDrummond,項目名稱:etpub,代碼行數:55,代碼來源:g_vote.c

示例15: G_Nextmap_v

// *** Nextmap ***
int G_Nextmap_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// Vote request (vote is being initiated)
	if(arg) {
		if(trap_Argc() > 2) {
			G_refPrintf(ent, "Usage: ^3%s %s%s\n", ((fRefereeCmd) ? "\\ref" : "\\callvote"), arg, aVoteInfo[dwVoteIndex].pszVoteHelp);
			return(G_INVALID);
		} else if(!vote_allow_nextmap.integer && ent && !ent->client->sess.referee) {
			G_voteDisableMessage(ent, arg);
			return(G_INVALID);
		} else {
			char s[MAX_STRING_CHARS];
			if( g_gametype.integer == GT_WOLF_CAMPAIGN ) {
				trap_Cvar_VariableStringBuffer( "nextcampaign", s, sizeof(s) );
				if( !*s ) {
					G_refPrintf(ent, "'nextcampaign' is not set." );
					return(G_INVALID);
				}
			} else {
				trap_Cvar_VariableStringBuffer( "nextmap", s, sizeof(s) );
				if( !*s ) {
					G_refPrintf(ent, "'nextmap' is not set." );
					return(G_INVALID);
				}
			}
		}

	// Vote action (vote has passed)
	} else {
		if( g_gametype.integer == GT_WOLF_CAMPAIGN ) {
			// Load in the nextcampaign
			trap_SendConsoleCommand(EXEC_APPEND, "vstr nextcampaign\n");
			AP("cp \"^3*** Loading nextcampaign! ***\n\"");
		} else {
			// Load in the nextmap
			trap_SendConsoleCommand(EXEC_APPEND, "vstr nextmap\n");
			AP("cp \"^3*** Loading nextmap! ***\n\"");
		}
	}

	return(G_OK);
}
開發者ID:Kajos,項目名稱:RTCW.ET.Rift,代碼行數:43,代碼來源:g_vote.c


注:本文中的AP函數示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。