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C++ A22函數代碼示例

本文整理匯總了C++中A22函數的典型用法代碼示例。如果您正苦於以下問題:C++ A22函數的具體用法?C++ A22怎麽用?C++ A22使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。


在下文中一共展示了A22函數的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: MakeExplicitlyHermitian

void MakeExplicitlyHermitian( UpperOrLower uplo, DistMatrix<F,MC,MR>& A )
{
    const Grid& g = A.Grid();
    DistMatrix<F,MC,MR> ATL(g), ATR(g),  A00(g), A01(g), A02(g),
                        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
                                         A20(g), A21(g), A22(g);
    DistMatrix<F,MC,MR> A11Adj(g);
    DistMatrix<F,MR,MC> A11_MR_MC(g);
    DistMatrix<F,MR,MC> A21_MR_MC(g);
    DistMatrix<F,MR,MC> A12_MR_MC(g);

    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
         /*************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        A11Adj.AlignWith( A11 );
        A11_MR_MC.AlignWith( A11 );
        A12_MR_MC.AlignWith( A21 );
        A21_MR_MC.AlignWith( A12 );
        //--------------------------------------------------------------------//
        A11_MR_MC = A11;
        A11Adj.ResizeTo( A11.Height(), A11.Width() );
        Adjoint( A11_MR_MC.LocalMatrix(), A11Adj.LocalMatrix() );

        if( uplo == LOWER )
        {
            MakeTrapezoidal( LEFT, UPPER, 1, A11Adj );
            Axpy( (F)1, A11Adj, A11 );

            A21_MR_MC = A21;
            Adjoint( A21_MR_MC.LocalMatrix(), A12.LocalMatrix() ); 
        }
        else
        {
            MakeTrapezoidal( LEFT, LOWER, -1, A11Adj );
            Axpy( (F)1, A11Adj, A11 );

            A12_MR_MC = A12;
            Adjoint( A12_MR_MC.LocalMatrix(), A21.LocalMatrix() );
        }
        //--------------------------------------------------------------------//
        A21_MR_MC.FreeAlignments();
        A12_MR_MC.FreeAlignments();
        A11_MR_MC.FreeAlignments();
        A11Adj.FreeAlignments();

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, A01, /**/ A02,
               /**/       A10, A11, /**/ A12,
         /*************/ /******************/
          ABL, /**/ ABR,  A20, A21, /**/ A22 );
    }
}
開發者ID:ahmadia,項目名稱:elemental,代碼行數:60,代碼來源:HPSDCholesky.hpp

示例2: main

int main()
{
	Rat a1(-1,2);
	Rat a2(2,9);
	Rat b2(3,2);
	Rat c1(-1,9);

	DoubleInterval A11(a2,b2);
	DoubleInterval A12(a1,0);
	DoubleInterval A21(-1,c1);
	DoubleInterval A22(a2,b2);

	DoubleMatrix A(2,2);
	A(0,0) = A11;
	A(0,1) = A12;
	A(1,0) = A21;
	A(1,1) = A22;

	DoubleInterval B1(1,3);
	DoubleInterval B2(3,4);

	DoubleVector b(2, (DoubleInterval)0);
	b[0] = B1;
	b[1] = B2;

	std::cout << A << std::endl;
	std::cout << b << std::endl;

	DoubleVector x(2, (DoubleInterval)0);
	x = A * b;

	std::cout << x << std::endl;

	//Need to sort this out
	DoubleInterval test(-1,2);
	DoubleInterval testb(5,100);

	DoubleInterval ans;
	ans = testb/test;

	std::cout << ans << std::endl;

	DoubleInterval k00(0,2);
	DoubleInterval k01(1,3);
	DoubleInterval k10(3,5);
	DoubleInterval k11(5,7);

	std::cout << "INVERSE IS " << std::endl;
	std::cout << boost::numeric::Doubleinterval_lib::multiplicative_inverse(k11) << std::endl;

	std::cout << boost::numeric::norm(k11) << std::endl;

	std::cout << k00 * k11 << std::endl;
	std::cout << k01 * k10 << std::endl;
	std::cout << (k00 * k11) - (k01 * k10) << std::endl;

	return 0;
}
開發者ID:kadirsekha,項目名稱:MSc_Project,代碼行數:58,代碼來源:invtest.cpp

示例3: LQ

inline void
LQ( DistMatrix<R,MC,MR>& A )
{
#ifndef RELEASE
    PushCallStack("LQ");
#endif
    if( IsComplex<R>::val )
        throw std::logic_error("Called real routine with complex datatype");
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<R,MC,MR>
        ATL(g), ATR(g),  A00(g), A01(g), A02(g),  ATopPan(g), ABottomPan(g),
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
                         A20(g), A21(g), A22(g);

    PartitionDownLeftDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    while( ATL.Height() < A.Height() && ATL.Width() < A.Width() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
         /*************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        ATopPan.View1x2( A11, A12 );
        ABottomPan.View1x2( A21, A22 );

        //--------------------------------------------------------------------//
        internal::PanelLQ( ATopPan );
        ApplyPackedReflectors
        ( RIGHT, UPPER, HORIZONTAL, FORWARD, 0, ATopPan, ABottomPan );
        //--------------------------------------------------------------------//

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, A01, /**/ A02,
               /**/       A10, A11, /**/ A12,
         /*************/ /******************/
          ABL, /**/ ABR,  A20, A21, /**/ A22 );
    }
#ifndef RELEASE
    PopCallStack();
#endif
}
開發者ID:ahmadia,項目名稱:elemental,代碼行數:46,代碼來源:LQ.hpp

示例4: entry

void LSquare
( DistMatrix<Complex<R> >& A,
  DistMatrix<Complex<R>,STAR,STAR>& t )
{
#ifndef RELEASE
    CallStackEntry entry("hermitian_tridiag::LSquare");
    if( A.Grid() != t.Grid() )
        throw std::logic_error("{A,t} must be distributed over the same grid");
#endif
    const Grid& g = A.Grid();
#ifndef RELEASE
    if( g.Height() != g.Width() )
        throw std::logic_error("The process grid must be square");
    if( A.Height() != A.Width() )
        throw std::logic_error("A must be square");
    if( t.Viewing() )
        throw std::logic_error("t must not be a view");
#endif
    typedef Complex<R> C;

    DistMatrix<C,MD,STAR> tDiag(g);
    tDiag.AlignWithDiagonal( A, -1 );
    tDiag.ResizeTo( A.Height()-1, 1 );

    // Matrix views 
    DistMatrix<C> 
        ATL(g), ATR(g),  A00(g), A01(g), A02(g), 
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
                         A20(g), A21(g), A22(g);
    DistMatrix<C,MD,STAR> tT(g),  t0(g), 
                          tB(g),  t1(g),
                                  t2(g);

    // Temporary distributions
    DistMatrix<C> WPan(g);
    DistMatrix<C,STAR,STAR> t1_STAR_STAR(g);
    DistMatrix<C,STAR,STAR> A11_STAR_STAR(g);
    DistMatrix<C,MC,  STAR> APan_MC_STAR(g),  A11_MC_STAR(g),
                                              A21_MC_STAR(g);
    DistMatrix<C,MR,  STAR> APan_MR_STAR(g),  A11_MR_STAR(g),
                                              A21_MR_STAR(g);
    DistMatrix<C,MC,  STAR> WPan_MC_STAR(g),  W11_MC_STAR(g),
                                              W21_MC_STAR(g);
    DistMatrix<C,MR,  STAR> WPan_MR_STAR(g),  W11_MR_STAR(g),
                                              W21_MR_STAR(g);

    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    PartitionDown
    ( tDiag, tT,
             tB, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
         /*************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        RepartitionDown
        ( tT,  t0,
         /**/ /**/
               t1,
          tB,  t2 );
            
        if( A22.Height() > 0 )
        {
            WPan.AlignWith( A11 );
            APan_MC_STAR.AlignWith( A11 );
            WPan_MC_STAR.AlignWith( A11 );
            APan_MR_STAR.AlignWith( A11 );
            WPan_MR_STAR.AlignWith( A11 );
            //----------------------------------------------------------------//
            WPan.ResizeTo( ABR.Height(), A11.Width() );
            APan_MC_STAR.ResizeTo( ABR.Height(), A11.Width() );
            WPan_MC_STAR.ResizeTo( ABR.Height(), A11.Width() );
            APan_MR_STAR.ResizeTo( ABR.Height(), A11.Width() );
            WPan_MR_STAR.ResizeTo( ABR.Height(), A11.Width() );

            hermitian_tridiag::PanelLSquare
            ( ABR, WPan, t1,
              APan_MC_STAR, APan_MR_STAR, WPan_MC_STAR, WPan_MR_STAR );

            PartitionDown
            ( APan_MC_STAR, A11_MC_STAR,
                            A21_MC_STAR, A11.Height() );
            PartitionDown
            ( APan_MR_STAR, A11_MR_STAR,
                            A21_MR_STAR, A11.Height() );
            PartitionDown
            ( WPan_MC_STAR, W11_MC_STAR,
                            W21_MC_STAR, A11.Height() );
            PartitionDown
            ( WPan_MR_STAR, W11_MR_STAR,
                            W21_MR_STAR, A11.Height() );

            LocalTrr2k
            ( LOWER, ADJOINT, ADJOINT,
              C(-1), A21_MC_STAR, W21_MR_STAR,
//.........這裏部分代碼省略.........
開發者ID:ahmadia,項目名稱:Elemental-1,代碼行數:101,代碼來源:LSquare.hpp

示例5: LSquare

void LSquare( DistMatrix<R>& A )
{
#ifndef RELEASE
    CallStackEntry entry("hermitian_tridiag::LSquare");
    if( A.Height() != A.Width() )
        throw std::logic_error("A must be square");
    if( A.Grid().Height() != A.Grid().Width() )
        throw std::logic_error("The process grid must be square");
#endif
    const Grid& g = A.Grid();

    // Matrix views 
    DistMatrix<R> 
        ATL(g), ATR(g),  A00(g), A01(g), A02(g), 
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
                         A20(g), A21(g), A22(g);

    // Temporary distributions
    DistMatrix<R> WPan(g);
    DistMatrix<R,STAR,STAR> A11_STAR_STAR(g);
    DistMatrix<R,MC,  STAR> APan_MC_STAR(g),  A11_MC_STAR(g),
                                              A21_MC_STAR(g);
    DistMatrix<R,MR,  STAR> APan_MR_STAR(g),  A11_MR_STAR(g),
                                              A21_MR_STAR(g);
    DistMatrix<R,MC,  STAR> WPan_MC_STAR(g),  W11_MC_STAR(g),
                                              W21_MC_STAR(g);
    DistMatrix<R,MR,  STAR> WPan_MR_STAR(g),  W11_MR_STAR(g),
                                              W21_MR_STAR(g);

    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
         /*************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        if( A22.Height() > 0 )
        {
            WPan.AlignWith( A11 );
            APan_MC_STAR.AlignWith( A11 );
            WPan_MC_STAR.AlignWith( A11 );
            APan_MR_STAR.AlignWith( A11 );
            WPan_MR_STAR.AlignWith( A11 );
            //----------------------------------------------------------------//
            WPan.ResizeTo( ABR.Height(), A11.Width() );
            APan_MC_STAR.ResizeTo( ABR.Height(), A11.Width() );
            WPan_MC_STAR.ResizeTo( ABR.Height(), A11.Width() );
            APan_MR_STAR.ResizeTo( ABR.Height(), A11.Width() );
            WPan_MR_STAR.ResizeTo( ABR.Height(), A11.Width() );

            hermitian_tridiag::PanelLSquare
            ( ABR, WPan, 
              APan_MC_STAR, APan_MR_STAR, WPan_MC_STAR, WPan_MR_STAR );

            PartitionDown
            ( APan_MC_STAR, A11_MC_STAR,
                            A21_MC_STAR, A11.Height() );
            PartitionDown
            ( APan_MR_STAR, A11_MR_STAR,
                            A21_MR_STAR, A11.Height() );
            PartitionDown
            ( WPan_MC_STAR, W11_MC_STAR,
                            W21_MC_STAR, A11.Height() );
            PartitionDown
            ( WPan_MR_STAR, W11_MR_STAR,
                            W21_MR_STAR, A11.Height() );

            LocalTrr2k
            ( LOWER, TRANSPOSE, TRANSPOSE,
              R(-1), A21_MC_STAR, W21_MR_STAR,
                     W21_MC_STAR, A21_MR_STAR,
              R(1), A22 );
            //----------------------------------------------------------------//
            WPan_MR_STAR.FreeAlignments();
            APan_MR_STAR.FreeAlignments();
            WPan_MC_STAR.FreeAlignments();
            APan_MC_STAR.FreeAlignments();
            WPan.FreeAlignments();
        }
        else
        {
            A11_STAR_STAR = A11;
            HermitianTridiag( LOWER, A11_STAR_STAR.Matrix() );
            A11 = A11_STAR_STAR;
        }

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, A01, /**/ A02,
               /**/       A10, A11, /**/ A12,
         /*************/ /******************/
          ABL, /**/ ABR,  A20, A21, /**/ A22 );
    }
}
開發者ID:ahmadia,項目名稱:Elemental-1,代碼行數:97,代碼來源:LSquare.hpp

示例6: PushCallStack

inline void
SymmLLC
( T alpha, const DistMatrix<T>& A, const DistMatrix<T>& B,
  T beta,        DistMatrix<T>& C )
{
#ifndef RELEASE
    PushCallStack("internal::SymmLLC");
    if( A.Grid() != B.Grid() || B.Grid() != C.Grid() )
        throw std::logic_error
        ("{A,B,C} must be distributed over the same grid");
#endif
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<T> 
        ATL(g), ATR(g),  A00(g), A01(g), A02(g),  AColPan(g),
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),  ARowPan(g),
                         A20(g), A21(g), A22(g);
    DistMatrix<T> 
        BT(g),  B0(g),
        BB(g),  B1(g),
                B2(g);
    DistMatrix<T> 
        CT(g),  C0(g),  CAbove(g),
        CB(g),  C1(g),  CBelow(g),
                C2(g);

    // Temporary distributions
    DistMatrix<T,MC,  STAR> AColPan_MC_STAR(g);
    DistMatrix<T,STAR,MC  > ARowPan_STAR_MC(g);
    DistMatrix<T,MR,  STAR> B1Trans_MR_STAR(g);

    B1Trans_MR_STAR.AlignWith( C );

    // Start the algorithm
    Scale( beta, C );
    LockedPartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    LockedPartitionDown
    ( B, BT,
         BB, 0 );
    PartitionDown
    ( C, CT,
         CB, 0 );
    while( CB.Height() > 0 )
    {
        LockedRepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
         /*************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        LockedRepartitionDown
        ( BT,  B0,
         /**/ /**/
               B1,
          BB,  B2 );

        RepartitionDown
        ( CT,  C0,
         /**/ /**/
               C1,
          CB,  C2 );

        LockedView1x2( ARowPan, A10, A11 );
        LockedView2x1
        ( AColPan, A11,
                   A21 );

        View2x1
        ( CAbove, C0,
                  C1 );
        View2x1
        ( CBelow, C1,
                  C2 );

        AColPan_MC_STAR.AlignWith( CBelow );
        ARowPan_STAR_MC.AlignWith( CAbove );
        //--------------------------------------------------------------------//
        AColPan_MC_STAR = AColPan;
        ARowPan_STAR_MC = ARowPan;
        MakeTrapezoidal( LEFT,  LOWER,  0, AColPan_MC_STAR );
        MakeTrapezoidal( RIGHT, LOWER, -1, ARowPan_STAR_MC );

        B1Trans_MR_STAR.TransposeFrom( B1 );

        LocalGemm
        ( NORMAL, TRANSPOSE, 
          alpha, AColPan_MC_STAR, B1Trans_MR_STAR, T(1), CBelow );

        LocalGemm
        ( TRANSPOSE, TRANSPOSE, 
          alpha, ARowPan_STAR_MC, B1Trans_MR_STAR, T(1), CAbove );
        //--------------------------------------------------------------------//
        AColPan_MC_STAR.FreeAlignments();
        ARowPan_STAR_MC.FreeAlignments();

        SlideLockedPartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, A01, /**/ A02,
//.........這裏部分代碼省略.........
開發者ID:jimgoo,項目名稱:Elemental,代碼行數:101,代碼來源:LL.hpp

示例7: PushCallStack

inline void
internal::HegstRLVar3( DistMatrix<F,MC,MR>& A, const DistMatrix<F,MC,MR>& L )
{
#ifndef RELEASE
    PushCallStack("internal::HegstRLVar4");
    if( A.Height() != A.Width() )
        throw std::logic_error("A must be square");
    if( L.Height() != L.Width() )
        throw std::logic_error("Triangular matrices must be square");
    if( A.Height() != L.Height() )
        throw std::logic_error("A and L must be the same size");
#endif
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<F,MC,MR>
    ATL(g), ATR(g),  A00(g), A01(g), A02(g),
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
        A20(g), A21(g), A22(g);
    DistMatrix<F,MC,MR>
    YTL(g), YTR(g),  Y00(g), Y01(g), Y02(g),
        YBL(g), YBR(g),  Y10(g), Y11(g), Y12(g),
        Y20(g), Y21(g), Y22(g);
    DistMatrix<F,MC,MR>
    LTL(g), LTR(g),  L00(g), L01(g), L02(g),
        LBL(g), LBR(g),  L10(g), L11(g), L12(g),
        L20(g), L21(g), L22(g);

    // Temporary distributions
    DistMatrix<F,STAR,MR  > A11_STAR_MR(g);
    DistMatrix<F,STAR,STAR> A11_STAR_STAR(g);
    DistMatrix<F,VC,  STAR> A21_VC_STAR(g);
    DistMatrix<F,STAR,VR  > A10_STAR_VR(g);
    DistMatrix<F,STAR,MR  > A10_STAR_MR(g);
    DistMatrix<F,STAR,STAR> L11_STAR_STAR(g);
    DistMatrix<F,STAR,VR  > L10_STAR_VR(g);
    DistMatrix<F,STAR,MR  > L10_STAR_MR(g);
    DistMatrix<F,MC,  STAR> L21_MC_STAR(g);
    DistMatrix<F,STAR,STAR> X11_STAR_STAR(g);
    DistMatrix<F,MC,  STAR> X21_MC_STAR(g);
    DistMatrix<F,MC,  STAR> Z21_MC_STAR(g);

    // We will use an entire extra matrix as temporary storage. If this is not
    // acceptable, use HegstRLVar4 instead.
    DistMatrix<F,MC,MR> Y(g);
    Y.AlignWith( A );
    Y.ResizeTo( A.Height(), A.Width() );
    Zero( Y );

    PartitionDownDiagonal
    ( A, ATL, ATR,
      ABL, ABR, 0 );
    PartitionDownDiagonal
    ( Y, YTL, YTR,
      YBL, YBR, 0 );
    LockedPartitionDownDiagonal
    ( L, LTL, LTR,
      LBL, LBR, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
          /*************/ /******************/
          /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        RepartitionDownDiagonal
        ( YTL, /**/ YTR,  Y00, /**/ Y01, Y02,
          /*************/ /******************/
          /**/       Y10, /**/ Y11, Y12,
          YBL, /**/ YBR,  Y20, /**/ Y21, Y22 );

        LockedRepartitionDownDiagonal
        ( LTL, /**/ LTR,  L00, /**/ L01, L02,
          /*************/ /******************/
          /**/       L10, /**/ L11, L12,
          LBL, /**/ LBR,  L20, /**/ L21, L22 );

        A11_STAR_MR.AlignWith( Y21 );
        A21_VC_STAR.AlignWith( A21 );
        A10_STAR_VR.AlignWith( A10 );
        A10_STAR_MR.AlignWith( A10 );
        L10_STAR_VR.AlignWith( A10 );
        L10_STAR_MR.AlignWith( A10 );
        L21_MC_STAR.AlignWith( Y21 );
        X21_MC_STAR.AlignWith( A20 );
        Z21_MC_STAR.AlignWith( L20 );
        //--------------------------------------------------------------------//
        // A10 := A10 - 1/2 Y10
        Axpy( (F)-0.5, Y10, A10 );

        // A11 := A11 - (A10 L10' + L10 A10')
        A10_STAR_VR = A10;
        L10_STAR_VR = L10;
        X11_STAR_STAR.ResizeTo( A11.Height(), A11.Width() );
        Her2k
        ( LOWER, NORMAL,
          (F)1, A10_STAR_VR.LocalMatrix(), L10_STAR_VR.LocalMatrix(),
          (F)0, X11_STAR_STAR.LocalMatrix() );
        MakeTrapezoidal( LEFT, LOWER, 0, X11_STAR_STAR );
//.........這裏部分代碼省略.........
開發者ID:ahmadia,項目名稱:elemental,代碼行數:101,代碼來源:HegstRLVar3.hpp

示例8: entry

inline void
TwoSidedTrsmLVar5
( UnitOrNonUnit diag, DistMatrix<F>& A, const DistMatrix<F>& L )
{
#ifndef RELEASE
    CallStackEntry entry("internal::TwoSidedTrsmLVar5");
    if( A.Height() != A.Width() )
        LogicError("A must be square");
    if( L.Height() != L.Width() )
        LogicError("Triangular matrices must be square");
    if( A.Height() != L.Height() )
        LogicError("A and L must be the same size");
#endif
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<F>
    ATL(g), ATR(g),  A00(g), A01(g), A02(g),
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
        A20(g), A21(g), A22(g);
    DistMatrix<F>
    LTL(g), LTR(g),  L00(g), L01(g), L02(g),
        LBL(g), LBR(g),  L10(g), L11(g), L12(g),
        L20(g), L21(g), L22(g);

    // Temporary distributions
    DistMatrix<F,STAR,STAR> A11_STAR_STAR(g);
    DistMatrix<F,MC,  STAR> A21_MC_STAR(g);
    DistMatrix<F,VC,  STAR> A21_VC_STAR(g);
    DistMatrix<F,VR,  STAR> A21_VR_STAR(g);
    DistMatrix<F,STAR,MR  > A21Adj_STAR_MR(g);
    DistMatrix<F,STAR,STAR> L11_STAR_STAR(g);
    DistMatrix<F,MC,  STAR> L21_MC_STAR(g);
    DistMatrix<F,VC,  STAR> L21_VC_STAR(g);
    DistMatrix<F,VR,  STAR> L21_VR_STAR(g);
    DistMatrix<F,STAR,MR  > L21Adj_STAR_MR(g);
    DistMatrix<F,VC,  STAR> Y21_VC_STAR(g);
    DistMatrix<F> Y21(g);

    PartitionDownDiagonal
    ( A, ATL, ATR,
      ABL, ABR, 0 );
    LockedPartitionDownDiagonal
    ( L, LTL, LTR,
      LBL, LBR, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
          /*************/ /******************/
          /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        LockedRepartitionDownDiagonal
        ( LTL, /**/ LTR,  L00, /**/ L01, L02,
          /*************/ /******************/
          /**/       L10, /**/ L11, L12,
          LBL, /**/ LBR,  L20, /**/ L21, L22 );

        A21_MC_STAR.AlignWith( A22 );
        A21_VC_STAR.AlignWith( A22 );
        A21_VR_STAR.AlignWith( A22 );
        A21Adj_STAR_MR.AlignWith( A22 );
        L21_MC_STAR.AlignWith( A22 );
        L21_VC_STAR.AlignWith( A22 );
        L21_VR_STAR.AlignWith( A22 );
        L21Adj_STAR_MR.AlignWith( A22 );
        Y21.AlignWith( A21 );
        Y21_VC_STAR.AlignWith( A22 );
        //--------------------------------------------------------------------//
        // A11 := inv(L11) A11 inv(L11)'
        L11_STAR_STAR = L11;
        A11_STAR_STAR = A11;
        LocalTwoSidedTrsm( LOWER, diag, A11_STAR_STAR, L11_STAR_STAR );
        A11 = A11_STAR_STAR;

        // Y21 := L21 A11
        L21_VC_STAR = L21;
        Zeros( Y21_VC_STAR, A21.Height(), A21.Width() );
        Hemm
        ( RIGHT, LOWER,
          F(1), A11_STAR_STAR.Matrix(), L21_VC_STAR.Matrix(),
          F(0), Y21_VC_STAR.Matrix() );
        Y21 = Y21_VC_STAR;

        // A21 := A21 inv(L11)'
        A21_VC_STAR = A21;
        LocalTrsm
        ( RIGHT, LOWER, ADJOINT, diag, F(1), L11_STAR_STAR, A21_VC_STAR );
        A21 = A21_VC_STAR;

        // A21 := A21 - 1/2 Y21
        Axpy( F(-1)/F(2), Y21, A21 );

        // A22 := A22 - (L21 A21' + A21 L21')
        A21_MC_STAR = A21;
        L21_MC_STAR = L21;
        A21_VC_STAR = A21_MC_STAR;
        A21_VR_STAR = A21_VC_STAR;
        L21_VR_STAR = L21_VC_STAR;
//.........這裏部分代碼省略.........
開發者ID:khalid-hasanov,項目名稱:Elemental,代碼行數:101,代碼來源:LVar5.hpp

示例9: entry

inline void
TwoSidedTrsmUVar1
( UnitOrNonUnit diag, DistMatrix<F>& A, const DistMatrix<F>& U )
{
#ifndef RELEASE
    CallStackEntry entry("internal::TwoSidedTrsmUVar1");
    if( A.Height() != A.Width() )
        LogicError("A must be square");
    if( U.Height() != U.Width() )
        LogicError("Triangular matrices must be square");
    if( A.Height() != U.Height() )
        LogicError("A and U must be the same size");
#endif
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<F>
        ATL(g), ATR(g),  A00(g), A01(g), A02(g),
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
                         A20(g), A21(g), A22(g);
    DistMatrix<F>
        UTL(g), UTR(g),  U00(g), U01(g), U02(g),
        UBL(g), UBR(g),  U10(g), U11(g), U12(g),
                         U20(g), U21(g), U22(g);

    // Temporary distributions
    DistMatrix<F,STAR,STAR> A11_STAR_STAR(g);
    DistMatrix<F,VC,  STAR> A01_VC_STAR(g);
    DistMatrix<F,STAR,STAR> U11_STAR_STAR(g);
    DistMatrix<F,MC,  STAR> U01_MC_STAR(g);
    DistMatrix<F,VC,  STAR> U01_VC_STAR(g);
    DistMatrix<F,VR,  STAR> U01_VR_STAR(g);
    DistMatrix<F,STAR,MR  > U01Adj_STAR_MR(g);
    DistMatrix<F,STAR,STAR> X11_STAR_STAR(g);
    DistMatrix<F,MR,  MC  > Z01_MR_MC(g);
    DistMatrix<F,MC,  STAR> Z01_MC_STAR(g);
    DistMatrix<F,MR,  STAR> Z01_MR_STAR(g);
    DistMatrix<F> Y01(g);

    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    LockedPartitionDownDiagonal
    ( U, UTL, UTR,
         UBL, UBR, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
         /*************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        LockedRepartitionDownDiagonal
        ( UTL, /**/ UTR,  U00, /**/ U01, U02,
         /*************/ /******************/
               /**/       U10, /**/ U11, U12,
          UBL, /**/ UBR,  U20, /**/ U21, U22 );

        A01_VC_STAR.AlignWith( A01 );
        U01_MC_STAR.AlignWith( A00 );
        U01_VR_STAR.AlignWith( A00 );
        U01_VC_STAR.AlignWith( A00 );
        U01Adj_STAR_MR.AlignWith( A00 );
        Y01.AlignWith( A01 );
        Z01_MR_MC.AlignWith( A01 );
        Z01_MC_STAR.AlignWith( A00 );
        Z01_MR_STAR.AlignWith( A00 );
        //--------------------------------------------------------------------//
        // Y01 := A00 U01
        U01_MC_STAR = U01;
        U01_VR_STAR = U01_MC_STAR;
        U01Adj_STAR_MR.AdjointFrom( U01_VR_STAR );
        Zeros( Z01_MC_STAR, A01.Height(), A01.Width() );
        Zeros( Z01_MR_STAR, A01.Height(), A01.Width() );
        LocalSymmetricAccumulateLU
        ( ADJOINT, 
          F(1), A00, U01_MC_STAR, U01Adj_STAR_MR, Z01_MC_STAR, Z01_MR_STAR );
        Z01_MR_MC.SumScatterFrom( Z01_MR_STAR );
        Y01 = Z01_MR_MC;
        Y01.SumScatterUpdate( F(1), Z01_MC_STAR );

        // A01 := inv(U00)' A01
        //
        // This is the bottleneck because A01 only has blocksize columns
        Trsm( LEFT, UPPER, ADJOINT, diag, F(1), U00, A01 );

        // A01 := A01 - 1/2 Y01
        Axpy( F(-1)/F(2), Y01, A01 );

        // A11 := A11 - (U01' A01 + A01' U01)
        A01_VC_STAR = A01;
        U01_VC_STAR = U01_MC_STAR;
        Zeros( X11_STAR_STAR, A11.Height(), A11.Width() );
        Her2k
        ( UPPER, ADJOINT,
          F(-1), A01_VC_STAR.Matrix(), U01_VC_STAR.Matrix(),
          F(0), X11_STAR_STAR.Matrix() );
        A11.SumScatterUpdate( F(1), X11_STAR_STAR );

//.........這裏部分代碼省略.........
開發者ID:khalid-hasanov,項目名稱:Elemental,代碼行數:101,代碼來源:UVar1.hpp

示例10: PushCallStack

inline void
PanelLU
( DistMatrix<F,  STAR,STAR>& A, 
  DistMatrix<F,  MC,  STAR>& B, 
  DistMatrix<int,STAR,STAR>& p, 
  int pivotOffset )
{
#ifndef RELEASE
    PushCallStack("internal::PanelLU");
    if( A.Grid() != p.Grid() || p.Grid() != B.Grid() )
        throw std::logic_error
        ("Matrices must be distributed over the same grid");
    if( A.Width() != B.Width() )
        throw std::logic_error("A and B must be the same width");
    if( A.Height() != p.Height() || p.Width() != 1 )
        throw std::logic_error("p must be a vector that conforms with A");
#endif
    const Grid& g = A.Grid();
    const int r = g.Height();
    const int colShift = B.ColShift();
    const int colAlignment = B.ColAlignment();

    // Matrix views
    DistMatrix<F,STAR,STAR> 
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),  
                         A20(g), a21(g),     A22(g);

    DistMatrix<F,MC,STAR>
        BL(g), BR(g),
        B0(g), b1(g), B2(g);

    const int width = A.Width();
    const int numBytes = (width+1)*sizeof(F)+sizeof(int);
    std::vector<byte> sendData(numBytes);
    std::vector<byte> recvData(numBytes);

    // Extract pointers to send and recv data
    // TODO: Think of how to make this safer with respect to alignment issues
    F* sendBufFloat = (F*)&sendData[0];
    F* recvBufFloat = (F*)&recvData[0];
    int* sendBufInt = (int*)&sendData[(width+1)*sizeof(F)];
    int* recvBufInt = (int*)&recvData[(width+1)*sizeof(F)];

    // Start the algorithm
    PushBlocksizeStack( 1 );
    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    PartitionRight( B, BL, BR, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22 );

        RepartitionRight
        ( BL, /**/ BR,  
          B0, /**/ b1, B2 );

        //--------------------------------------------------------------------//
        const int currentRow = a01.Height();
        
        // Store the index/value of the pivot candidate in A
        F pivot = alpha11.GetLocal(0,0);
        int pivotRow = currentRow;
        for( int i=0; i<a21.Height(); ++i )
        {
            F value = a21.GetLocal(i,0);
            if( FastAbs(value) > FastAbs(pivot) )
            {
                pivot = value;
                pivotRow = currentRow + i + 1;
            }
        }

        // Update the pivot candidate to include local data from B
        for( int i=0; i<B.LocalHeight(); ++i )
        {
            F value = b1.GetLocal(i,0);
            if( FastAbs(value) > FastAbs(pivot) )
            {
                pivot = value;
                pivotRow = A.Height() + colShift + i*r;
            }
        }

        // Fill the send buffer with:
        // [ pivotValue | pivot row data | pivotRow ]
        if( pivotRow < A.Height() )
        {
            sendBufFloat[0] = A.GetLocal(pivotRow,a10.Width());

            const int ALDim = A.LocalLDim();
            const F* ABuffer = A.LocalBuffer(pivotRow,0);
            for( int j=0; j<width; ++j )
                sendBufFloat[j+1] = ABuffer[j*ALDim];
        }
//.........這裏部分代碼省略.........
開發者ID:jimgoo,項目名稱:Elemental,代碼行數:101,代碼來源:Panel.hpp

示例11: PushCallStack

inline void
internal::HermitianTridiagU( DistMatrix<R,MC,MR>& A )
{
#ifndef RELEASE
    PushCallStack("internal::HermitianTridiagU");
    if( A.Height() != A.Width() )
        throw std::logic_error( "A must be square." );
#endif
    const Grid& g = A.Grid();

    if( g.InGrid() )
    {
        // Matrix views
        DistMatrix<R,MC,MR>
        ATL(g), ATR(g),  A00(g), A01(g), A02(g),
            ABL(g), ABR(g),  A10(g), A11(g), A12(g),
            A20(g), A21(g), A22(g);

        // Temporary distributions
        DistMatrix<R,MC,  MR  > WPan(g);
        DistMatrix<R,STAR,STAR> A11_STAR_STAR(g);
        DistMatrix<R,MC,  STAR> APan_MC_STAR(g),  A01_MC_STAR(g),
                   A11_MC_STAR(g);
        DistMatrix<R,MR,  STAR> APan_MR_STAR(g),  A01_MR_STAR(g),
                   A11_MR_STAR(g);
        DistMatrix<R,MC,  STAR> WPan_MC_STAR(g),  W01_MC_STAR(g),
                   W11_MC_STAR(g);
        DistMatrix<R,MR,  STAR> WPan_MR_STAR(g),  W01_MR_STAR(g),
                   W11_MR_STAR(g);

        PartitionUpDiagonal
        ( A, ATL, ATR,
          ABL, ABR, 0 );
        while( ABR.Height() < A.Height() )
        {
            RepartitionUpDiagonal
            ( ATL, /**/ ATR,  A00, A01, /**/ A02,
              /**/       A10, A11, /**/ A12,
              /*************/ /******************/
              ABL, /**/ ABR,  A20, A21, /**/ A22 );

            if( A00.Height() > 0 )
            {
                WPan.AlignWith( A01 );
                APan_MC_STAR.AlignWith( A00 );
                WPan_MC_STAR.AlignWith( A00 );
                APan_MR_STAR.AlignWith( A00 );
                WPan_MR_STAR.AlignWith( A00 );
                //------------------------------------------------------------//
                WPan.ResizeTo( ATL.Height(), A11.Width() );
                APan_MC_STAR.ResizeTo( ATL.Height(), A11.Width() );
                WPan_MC_STAR.ResizeTo( ATL.Height(), A11.Width() );
                APan_MR_STAR.ResizeTo( ATL.Height(), A11.Width() );
                WPan_MR_STAR.ResizeTo( ATL.Height(), A11.Width() );

                internal::HermitianPanelTridiagU
                ( ATL, WPan,
                  APan_MC_STAR, APan_MR_STAR, WPan_MC_STAR, WPan_MR_STAR );

                PartitionUp
                ( APan_MC_STAR, A01_MC_STAR,
                  A11_MC_STAR, A11.Height() );
                PartitionUp
                ( APan_MR_STAR, A01_MR_STAR,
                  A11_MR_STAR, A11.Height() );
                PartitionUp
                ( WPan_MC_STAR, W01_MC_STAR,
                  W11_MC_STAR, A11.Height() );
                PartitionUp
                ( WPan_MR_STAR, W01_MR_STAR,
                  W11_MR_STAR, A11.Height() );

                internal::LocalTrr2k
                ( UPPER, TRANSPOSE, TRANSPOSE,
                  (R)-1, A01_MC_STAR, W01_MR_STAR,
                  W01_MC_STAR, A01_MR_STAR,
                  (R)1,  A00 );
                //------------------------------------------------------------//
                WPan_MR_STAR.FreeAlignments();
                APan_MR_STAR.FreeAlignments();
                WPan_MC_STAR.FreeAlignments();
                APan_MC_STAR.FreeAlignments();
                WPan.FreeAlignments();
            }
            else
            {
                A11_STAR_STAR = A11;
                HermitianTridiag( UPPER, A11_STAR_STAR.LocalMatrix() );
                A11 = A11_STAR_STAR;
            }

            SlidePartitionUpDiagonal
            ( ATL, /**/ ATR,  A00, /**/ A01, A02,
              /*************/ /******************/
              /**/       A10, /**/ A11, A12,
              ABL, /**/ ABR,  A20, /**/ A21, A22 );
        }
    }
#ifndef RELEASE
    PopCallStack();
//.........這裏部分代碼省略.........
開發者ID:ahmadia,項目名稱:elemental,代碼行數:101,代碼來源:HermitianTridiagU.hpp

示例12: PushCallStack

inline void
internal::CholeskyUVar3Square( DistMatrix<F,MC,MR>& A )
{
#ifndef RELEASE
    PushCallStack("internal::CholeskyUVar3Square");
    if( A.Height() != A.Width() )
        throw std::logic_error
        ("Can only compute Cholesky factor of square matrices.");
    if( A.Grid().Height() != A.Grid().Width() )
        throw std::logic_error
        ("CholeskyUVar3Square assumes a square process grid.");
#endif
    const Grid& g = A.Grid();

    // Find the process holding our transposed data
    const int r = g.Height();
    int transposeRank;
    {
        const int colAlignment = A.ColAlignment();
        const int rowAlignment = A.RowAlignment();
        const int colShift = A.ColShift();
        const int rowShift = A.RowShift();

        const int transposeRow = (colAlignment+rowShift) % r;
        const int transposeCol = (rowAlignment+colShift) % r;
        transposeRank = transposeRow + r*transposeCol;
    }
    const bool onDiagonal = ( transposeRank == g.VCRank() );

    // Matrix views
    DistMatrix<F,MC,MR> 
        ATL(g), ATR(g),  A00(g), A01(g), A02(g),
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
                         A20(g), A21(g), A22(g);

    // Temporary matrix distributions
    DistMatrix<F,STAR,STAR> A11_STAR_STAR(g);
    DistMatrix<F,STAR,VR  > A12_STAR_VR(g);
    DistMatrix<F,STAR,MC  > A12_STAR_MC(g);
    DistMatrix<F,STAR,MR  > A12_STAR_MR(g);

    // Start the algorithm
    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 ); 
    while( ABR.Height() > 0 )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
         /*************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        A12_STAR_MC.AlignWith( A22 );
        A12_STAR_MR.AlignWith( A22 );
        A12_STAR_VR.AlignWith( A22 );
        //--------------------------------------------------------------------//
        A11_STAR_STAR = A11;
        internal::LocalCholesky( UPPER, A11_STAR_STAR );
        A11 = A11_STAR_STAR;

        A12_STAR_VR = A12;
        internal::LocalTrsm
        ( LEFT, UPPER, ADJOINT, NON_UNIT, (F)1, A11_STAR_STAR, A12_STAR_VR );

        A12_STAR_MR = A12_STAR_VR;
        // SendRecv to form A12[* ,MC] from A12[* ,MR]
        A12_STAR_MC.ResizeTo( A12.Height(), A12.Width() );
        {
            if( onDiagonal )
            {
                const int size = A11.Height()*A22.LocalWidth();
                MemCopy
                ( A12_STAR_MC.LocalBuffer(), 
                  A12_STAR_MR.LocalBuffer(), size );
            }
            else
            {
                const int sendSize = A11.Height()*A22.LocalWidth();
                const int recvSize = A11.Width()*A22.LocalHeight();
                // We know that the ldim is the height since we have manually
                // created both temporary matrices.
                mpi::SendRecv
                ( A12_STAR_MR.LocalBuffer(), sendSize, transposeRank, 0,
                  A12_STAR_MC.LocalBuffer(), recvSize, transposeRank, 0,
                  g.VCComm() );
            }
        }
        internal::LocalTrrk
        ( UPPER, ADJOINT, (F)-1, A12_STAR_MC, A12_STAR_MR, (F)1, A22 );
        A12 = A12_STAR_MR;
        //--------------------------------------------------------------------//
        A12_STAR_MC.FreeAlignments();
        A12_STAR_MR.FreeAlignments();
        A12_STAR_VR.FreeAlignments();

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, A01, /**/ A02,
               /**/       A10, A11, /**/ A12,
         /*************/ /******************/
//.........這裏部分代碼省略.........
開發者ID:ahmadia,項目名稱:elemental,代碼行數:101,代碼來源:CholeskyUVar3Square.hpp

示例13: PushCallStack

inline void UnblockedBidiagU
( DistMatrix<Complex<R> >& A, 
  DistMatrix<Complex<R>,MD,STAR>& tP,
  DistMatrix<Complex<R>,MD,STAR>& tQ )
{
#ifndef RELEASE
    PushCallStack("BidiagU");
#endif
    const int tPHeight = std::max(A.Width()-1,0);
    const int tQHeight = A.Width();
#ifndef RELEASE
    if( A.Grid() != tP.Grid() || tP.Grid() != tQ.Grid() )
        throw std::logic_error("Process grids do not match");
    if( A.Height() < A.Width() )
        throw std::logic_error("A must be at least as tall as it is wide");
    if( tP.Viewing() && (tP.Height() != tPHeight || tP.Width() != 1) )
        throw std::logic_error("tP is the wrong height");
    if( tQ.Viewing() && (tQ.Height() != tQHeight || tQ.Width() != 1) )
        throw std::logic_error("tQ is the wrong height");
#endif
    typedef Complex<R> C;
    const Grid& g = A.Grid();

    if( !tP.Viewing() )
        tP.ResizeTo( tPHeight, 1 );
    if( !tQ.Viewing() )
        tQ.ResizeTo( tQHeight, 1 );

    // Matrix views 
    DistMatrix<C>
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  alpha12L(g), a12R(g),
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),  aB1(g), AB2(g),
                         A20(g), a21(g),     A22(g);

    // Temporary matrices
    DistMatrix<C,STAR,MR  > a12_STAR_MR(g);
    DistMatrix<C,MC,  STAR> aB1_MC_STAR(g);
    DistMatrix<C,MR,  STAR> x12Adj_MR_STAR(g);
    DistMatrix<C,MC,  STAR> w21_MC_STAR(g);

    PushBlocksizeStack( 1 );
    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    while( ATL.Width() < A.Width() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22 );

        View2x1
        ( aB1, alpha11,
               a21 );
        View2x1
        ( AB2, a12,
               A22 );

        aB1_MC_STAR.AlignWith( aB1 );
        a12_STAR_MR.AlignWith( a12 );
        x12Adj_MR_STAR.AlignWith( AB2 );
        w21_MC_STAR.AlignWith( A22 );
        Zeros( a12.Width(), 1, x12Adj_MR_STAR );
        Zeros( a21.Height(), 1, w21_MC_STAR );
        const bool thisIsMyRow = ( g.Row() == alpha11.ColAlignment() );
        const bool thisIsMyCol = ( g.Col() == alpha11.RowAlignment() );
        const bool nextIsMyCol = ( g.Col() == a12.RowAlignment() );
        //--------------------------------------------------------------------//

        // Find tauQ, u, and epsilonQ such that
        //     I - conj(tauQ) | 1 | | 1, u^H | | alpha11 | = | epsilonQ |
        //                    | u |            |    a21  |   |    0     |
        const C tauQ = Reflector( alpha11, a21 );
        tQ.Set(A00.Height(),0,tauQ );
        C epsilonQ=0;
        if( thisIsMyCol && thisIsMyRow )
            epsilonQ = alpha11.GetLocal(0,0);

        // Set aB1 = | 1 | and form x12^H := (aB1^H AB2)^H = AB2^H aB1
        //           | u |
        alpha11.Set(0,0,C(1));
        aB1_MC_STAR = aB1;
        internal::LocalGemv
        ( ADJOINT, C(1), AB2, aB1_MC_STAR, C(0), x12Adj_MR_STAR );
        x12Adj_MR_STAR.SumOverCol();

        // Update AB2 := AB2 - conj(tauQ) aB1 x12
        //             = AB2 - conj(tauQ) aB1 aB1^H AB2 
        //             = (I - conj(tauQ) aB1 aB1^H) AB2
        internal::LocalGer( -Conj(tauQ), aB1_MC_STAR, x12Adj_MR_STAR, AB2 );

        // Put epsilonQ back instead of the temporary value, 1
        if( thisIsMyCol && thisIsMyRow )
            alpha11.SetLocal(0,0,epsilonQ);

        if( A22.Width() != 0 )
        {
            // Due to the deficiencies in the BLAS ?gemv routines, this section
            // is easier if we temporarily conjugate a12
//.........這裏部分代碼省略.........
開發者ID:jimgoo,項目名稱:Elemental,代碼行數:101,代碼來源:UnblockedU.hpp

示例14: UnblockedBidiagU

inline void UnblockedBidiagU( DistMatrix<R>& A )
{
#ifndef RELEASE
    PushCallStack("bidiag::UnblockedBidiagU");
    if( A.Height() < A.Width() )
        throw std::logic_error("A must be at least as tall as it is wide");
#endif
    const Grid& g = A.Grid();

    // Matrix views 
    DistMatrix<R>
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  alpha12L(g), a12R(g),
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),  aB1(g), AB2(g),
                         A20(g), a21(g),     A22(g);

    // Temporary matrices
    DistMatrix<R,STAR,MR  > a12_STAR_MR(g);
    DistMatrix<R,MC,  STAR> aB1_MC_STAR(g);
    DistMatrix<R,MR,  STAR> x12Trans_MR_STAR(g);
    DistMatrix<R,MC,  STAR> w21_MC_STAR(g);

    PushBlocksizeStack( 1 );
    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    while( ATL.Width() < A.Width() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22 );

        View2x1
        ( aB1, alpha11,
               a21 );
        View2x1
        ( AB2, a12,
               A22 );

        aB1_MC_STAR.AlignWith( aB1 );
        a12_STAR_MR.AlignWith( a12 );
        x12Trans_MR_STAR.AlignWith( AB2 );
        w21_MC_STAR.AlignWith( A22 );
        Zeros( a12.Width(), 1, x12Trans_MR_STAR );
        Zeros( a21.Height(), 1, w21_MC_STAR );
        const bool thisIsMyRow = ( g.Row() == alpha11.ColAlignment() );
        const bool thisIsMyCol = ( g.Col() == alpha11.RowAlignment() );
        const bool nextIsMyCol = ( g.Col() == a12.RowAlignment() );
        //--------------------------------------------------------------------//

        // Find tauQ, u, and epsilonQ such that
        //     I - tauQ | 1 | | 1, u^T | | alpha11 | = | epsilonQ |
        //              | u |            |   a21   | = |    0     |
        const R tauQ = Reflector( alpha11, a21 );
        R epsilonQ=0;
        if( thisIsMyCol && thisIsMyRow )
            epsilonQ = alpha11.GetLocal(0,0);

        // Set aB1 = | 1 | and form x12^T := (aB1^T AB2)^T = AB2^T aB1
        //           | u |
        alpha11.Set(0,0,R(1));
        aB1_MC_STAR = aB1;
        internal::LocalGemv
        ( TRANSPOSE, R(1), AB2, aB1_MC_STAR, R(0), x12Trans_MR_STAR );
        x12Trans_MR_STAR.SumOverCol();

        // Update AB2 := AB2 - tauQ aB1 x12
        //             = AB2 - tauQ aB1 aB1^T AB2
        //             = (I - tauQ aB1 aB1^T) AB2
        internal::LocalGer( -tauQ, aB1_MC_STAR, x12Trans_MR_STAR, AB2 );

        // Put epsilonQ back instead of the temporary value, 1
        if( thisIsMyCol && thisIsMyRow )
            alpha11.SetLocal(0,0,epsilonQ);

        if( A22.Width() != 0 )
        {
            // Expose the subvector we seek to zero, a12R
            PartitionRight( a12, alpha12L, a12R );

            // Find tauP, v, and epsilonP such that
            //     I - tauP | 1 | | 1, v^T | | alpha12L | = | epsilonP |
            //              | v |            |  a12R^T  | = |    0     |
            const R tauP = Reflector( alpha12L, a12R );
            R epsilonP=0;
            if( nextIsMyCol && thisIsMyRow )
                epsilonP = alpha12L.GetLocal(0,0);

            // Set a12^T = | 1 | and form w21 := A22 a12^T = A22 | 1 |
            //             | v |                                 | v |
            alpha12L.Set(0,0,R(1));
            a12_STAR_MR = a12;
            internal::LocalGemv
            ( NORMAL, R(1), A22, a12_STAR_MR, R(0), w21_MC_STAR );
            w21_MC_STAR.SumOverRow();

            // A22 := A22 - tauP w21 a12
            //      = A22 - tauP A22 a12^T a12
            //      = A22 (I - tauP a12^T a12)
//.........這裏部分代碼省略.........
開發者ID:jimgoo,項目名稱:Elemental,代碼行數:101,代碼來源:UnblockedU.hpp

示例15: PushCallStack

inline void
TwoSidedTrmmUVar5
( UnitOrNonUnit diag, DistMatrix<F>& A, const DistMatrix<F>& U )
{
#ifndef RELEASE
    PushCallStack("internal::TwoSidedTrmmUVar5");
    if( A.Height() != A.Width() )
        throw std::logic_error("A must be square");
    if( U.Height() != U.Width() )
        throw std::logic_error("Triangular matrices must be square");
    if( A.Height() != U.Height() )
        throw std::logic_error("A and U must be the same size");
#endif
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<F>
        ATL(g), ATR(g),  A00(g), A01(g), A02(g),
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
                         A20(g), A21(g), A22(g);
    DistMatrix<F>
        UTL(g), UTR(g),  U00(g), U01(g), U02(g),
        UBL(g), UBR(g),  U10(g), U11(g), U12(g),
                         U20(g), U21(g), U22(g);

    // Temporary distributions
    DistMatrix<F,STAR,STAR> A11_STAR_STAR(g);
    DistMatrix<F,MC,  STAR> A01_MC_STAR(g);
    DistMatrix<F,MR,  STAR> A01_MR_STAR(g);
    DistMatrix<F,VC,  STAR> A01_VC_STAR(g);
    DistMatrix<F,STAR,STAR> U11_STAR_STAR(g);
    DistMatrix<F,MC,  STAR> U01_MC_STAR(g);
    DistMatrix<F,MR,  STAR> U01_MR_STAR(g);
    DistMatrix<F,VC,  STAR> U01_VC_STAR(g);
    DistMatrix<F,VC,  STAR> Y01_VC_STAR(g);
    DistMatrix<F> Y01(g);

    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    LockedPartitionDownDiagonal
    ( U, UTL, UTR,
         UBL, UBR, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
         /*************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        LockedRepartitionDownDiagonal
        ( UTL, /**/ UTR,  U00, /**/ U01, U02,
         /*************/ /******************/
               /**/       U10, /**/ U11, U12,
          UBL, /**/ UBR,  U20, /**/ U21, U22 );

        A01_MC_STAR.AlignWith( A00 );
        A01_MR_STAR.AlignWith( A00 );
        A01_VC_STAR.AlignWith( A00 );
        U01_MC_STAR.AlignWith( A00 );
        U01_MR_STAR.AlignWith( A00 );
        U01_VC_STAR.AlignWith( A00 );
        Y01.AlignWith( A01 );
        Y01_VC_STAR.AlignWith( A01 );
        //--------------------------------------------------------------------//
        // Y01 := U01 A11
        A11_STAR_STAR = A11;
        U01_VC_STAR = U01;
        Y01_VC_STAR.ResizeTo( A01.Height(), A01.Width() );
        Hemm
        ( RIGHT, UPPER,
          F(1), A11_STAR_STAR.LocalMatrix(), U01_VC_STAR.LocalMatrix(),
          F(0), Y01_VC_STAR.LocalMatrix() );
        Y01 = Y01_VC_STAR;

        // A01 := U00 A01
        Trmm( LEFT, UPPER, NORMAL, diag, F(1), U00, A01 );

        // A01 := A01 + 1/2 Y01
        Axpy( F(1)/F(2), Y01, A01 );

        // A00 := A00 + (U01 A01' + A01 U01')
        A01_MC_STAR = A01;
        U01_MC_STAR = U01;
        A01_VC_STAR = A01_MC_STAR;
        A01_MR_STAR = A01_VC_STAR;
        U01_MR_STAR = U01_MC_STAR;
        LocalTrr2k
        ( UPPER, ADJOINT, ADJOINT,
          F(1), U01_MC_STAR, A01_MR_STAR, 
                A01_MC_STAR, U01_MR_STAR,
          F(1), A00 );

        // A01 := A01 + 1/2 Y01
        Axpy( F(1)/F(2), Y01_VC_STAR, A01_VC_STAR );

        // A01 := A01 U11'
        U11_STAR_STAR = U11;
        LocalTrmm
//.........這裏部分代碼省略.........
開發者ID:jimgoo,項目名稱:Elemental,代碼行數:101,代碼來源:UVar5.hpp


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