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Java ITextComponent.createCopy方法代碼示例

本文整理匯總了Java中net.minecraft.util.text.ITextComponent.createCopy方法的典型用法代碼示例。如果您正苦於以下問題:Java ITextComponent.createCopy方法的具體用法?Java ITextComponent.createCopy怎麽用?Java ITextComponent.createCopy使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.util.text.ITextComponent的用法示例。


在下文中一共展示了ITextComponent.createCopy方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: execute

import net.minecraft.util.text.ITextComponent; //導入方法依賴的package包/類
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.message.usage", new Object[0]);
    }
    else
    {
        EntityPlayer entityplayer = getPlayer(server, sender, args[0]);

        if (entityplayer == sender)
        {
            throw new PlayerNotFoundException("commands.message.sameTarget");
        }
        else
        {
            ITextComponent itextcomponent = getChatComponentFromNthArg(sender, args, 1, !(sender instanceof EntityPlayer));
            TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("commands.message.display.incoming", new Object[] {sender.getDisplayName(), itextcomponent.createCopy()});
            TextComponentTranslation textcomponenttranslation1 = new TextComponentTranslation("commands.message.display.outgoing", new Object[] {entityplayer.getDisplayName(), itextcomponent.createCopy()});
            textcomponenttranslation.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            textcomponenttranslation1.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            entityplayer.addChatMessage(textcomponenttranslation);
            sender.addChatMessage(textcomponenttranslation1);
        }
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:30,代碼來源:CommandMessage.java

示例2: execute

import net.minecraft.util.text.ITextComponent; //導入方法依賴的package包/類
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.message.usage", new Object[0]);
    }
    else
    {
        EntityPlayer entityplayer = getPlayer(server, sender, args[0]);

        if (entityplayer == sender)
        {
            throw new PlayerNotFoundException("commands.message.sameTarget", new Object[0]);
        }
        else
        {
            ITextComponent itextcomponent = getChatComponentFromNthArg(sender, args, 1, !(sender instanceof EntityPlayer));
            TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("commands.message.display.incoming", new Object[] {sender.getDisplayName(), itextcomponent.createCopy()});
            TextComponentTranslation textcomponenttranslation1 = new TextComponentTranslation("commands.message.display.outgoing", new Object[] {entityplayer.getDisplayName(), itextcomponent.createCopy()});
            textcomponenttranslation.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            textcomponenttranslation1.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            entityplayer.addChatMessage(textcomponenttranslation);
            sender.addChatMessage(textcomponenttranslation1);
        }
    }
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:30,代碼來源:CommandMessage.java


注:本文中的net.minecraft.util.text.ITextComponent.createCopy方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。