本文整理匯總了Java中net.minecraft.item.ItemDye.func_150918_a方法的典型用法代碼示例。如果您正苦於以下問題:Java ItemDye.func_150918_a方法的具體用法?Java ItemDye.func_150918_a怎麽用?Java ItemDye.func_150918_a使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.item.ItemDye
的用法示例。
在下文中一共展示了ItemDye.func_150918_a方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onDataPacket
import net.minecraft.item.ItemDye; //導入方法依賴的package包/類
@Override
/**
* Called when you receive a TileEntityData packet for the location this
* TileEntity is currently in. On the client, the NetworkManager will always
* be the remote server. On the server, it will be whomever is responsible for
* sending the packet.
*
* @param net The NetworkManager the packet originated from
* @param pkt The data packet
*/
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
{
World world = getWorldObj();
if (world.isRemote) {
boolean wasEnriched = hasAttribute(ATTR_FERTILIZER);
super.onDataPacket(net, pkt);
/*
* The server doesn't send particle spawn packets, so it
* has to be handled client-side.
*
* This spawns the fertilization effect as seen when growing
* saplings or crops with bonemeal.
*/
if (!wasEnriched && hasAttribute(ATTR_FERTILIZER)) {
ItemDye.func_150918_a(world, xCoord, yCoord, zCoord, 15);
}
}
}