本文整理匯總了Java中javax.microedition.khronos.egl.EGL10.eglGetConfigs方法的典型用法代碼示例。如果您正苦於以下問題:Java EGL10.eglGetConfigs方法的具體用法?Java EGL10.eglGetConfigs怎麽用?Java EGL10.eglGetConfigs使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類javax.microedition.khronos.egl.EGL10
的用法示例。
在下文中一共展示了EGL10.eglGetConfigs方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //導入方法依賴的package包/類
public static int getMaxTextureSize() {
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
int[] version = new int[2];
egl.eglInitialize(display, version);
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
for (int i = 0; i < totalConfigurations[0]; i++) {
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
if (maximumTextureSize < textureSize[0])
maximumTextureSize = textureSize[0];
}
egl.eglTerminate(display);
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
}
示例2: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //導入方法依賴的package包/類
public static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0])
maximumTextureSize = textureSize[0];
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
}
示例3: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //導入方法依賴的package包/類
/**
* Get the max size of bitmap allowed to be rendered on the device.<br>
* http://stackoverflow.com/questions/7428996/hw-accelerated-activity-how-to-get-opengl-texture-size-limit.
*/
private static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
try {
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0]) {
maximumTextureSize = textureSize[0];
}
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
} catch (Exception e) {
return IMAGE_MAX_BITMAP_DIMENSION;
}
}
示例4: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //導入方法依賴的package包/類
/**
* Get the max size of bitmap allowed to be rendered on the device.<br>
* http://stackoverflow.com/questions/7428996/hw-accelerated-activity-how-to-get-opengl-texture-size-limit.
*/
private static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
try {
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(
display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0]) {
maximumTextureSize = textureSize[0];
}
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
} catch (Exception e) {
return IMAGE_MAX_BITMAP_DIMENSION;
}
}