本文整理匯總了Java中android.renderscript.RenderScript.destroy方法的典型用法代碼示例。如果您正苦於以下問題:Java RenderScript.destroy方法的具體用法?Java RenderScript.destroy怎麽用?Java RenderScript.destroy使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類android.renderscript.RenderScript
的用法示例。
在下文中一共展示了RenderScript.destroy方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: renderScriptBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* renderScript模糊圖片
* <p>API大於17</p>
*
* @param src 源圖片
* @param radius 模糊半徑(0...25)
* @param recycle 是否回收
* @return 模糊後的圖片
*/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src,
@FloatRange(from = 0, to = 25, fromInclusive = false) final float radius,
final boolean recycle) {
if (isEmptyBitmap(src)) return null;
RenderScript rs = null;
Bitmap ret = recycle ? src : src.copy(src.getConfig(), true);
try {
rs = RenderScript.create(Utils.getApp());
rs.setMessageHandler(new RenderScript.RSMessageHandler());
Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation
.USAGE_SCRIPT);
Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
blurScript.setInput(input);
blurScript.setRadius(radius);
blurScript.forEach(output);
output.copyTo(ret);
} finally {
if (rs != null) {
rs.destroy();
}
}
return ret;
}
示例2: renderScriptBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* renderScript模糊圖片
* <p>API大於17</p>
*
* @param src 源圖片
* @param radius 模糊半徑(0...25)
* @return 模糊後的圖片
*/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
if (isEmptyBitmap(src)) return null;
RenderScript rs = null;
try {
rs = RenderScript.create(Utils.getContext());
rs.setMessageHandler(new RenderScript.RSMessageHandler());
Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
.USAGE_SCRIPT);
Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
blurScript.setInput(input);
blurScript.setRadius(radius);
blurScript.forEach(output);
output.copyTo(src);
} finally {
if (rs != null) {
rs.destroy();
}
}
return src;
}
示例3: if
import android.renderscript.RenderScript; //導入方法依賴的package包/類
public static Bitmap 模糊(Bitmap $圖片,int $半徑) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
Bitmap bitmap = $圖片.copy($圖片.getConfig(), true);
final RenderScript rs = RenderScript.create(上下文工具.取全局上下文());
final Allocation input = Allocation.createFromBitmap(rs, $圖片, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
final Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
script.setRadius($半徑);
script.setInput(input);
script.forEach(output);
output.copyTo(bitmap);
// clean up renderscript resources
rs.destroy();
input.destroy();
output.destroy();
script.destroy();
return bitmap;
}
return null;
}
示例4: renderScriptBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* renderScript模糊圖片
* <p>API大於17</p>
*
* @param src 源圖片
* @param radius 模糊半徑(0...25)
* @return 模糊後的圖片
*/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
if (isEmptyBitmap(src)) return null;
RenderScript rs = null;
try {
rs = RenderScript.create(Utils.getContext());
rs.setMessageHandler(new RenderScript.RSMessageHandler());
Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
.USAGE_SCRIPT);
Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
blurScript.setInput(input);
blurScript.setRadius(radius);
blurScript.forEach(output);
output.copyTo(src);
} finally {
if (rs != null) {
rs.destroy();
}
}
return src;
}
示例5: renderScriptBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* renderScript模糊圖片
* <p>API大於17</p>
*
* @param src 源圖片
* @param radius 模糊半徑(0...25)
* @param recycle 是否回收
* @return 模糊後的圖片
*/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src, final float radius, final boolean recycle) {
if (isEmptyBitmap(src)) {
return null;
}
RenderScript rs = null;
Bitmap ret = recycle ? src : src.copy(src.getConfig(), true);
try {
rs = RenderScript.create(Utils.getApp());
rs.setMessageHandler(new RenderScript.RSMessageHandler());
Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation
.USAGE_SCRIPT);
Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
blurScript.setInput(input);
blurScript.setRadius(radius);
blurScript.forEach(output);
output.copyTo(ret);
} finally {
if (rs != null) {
rs.destroy();
}
}
return ret;
}
示例6: blurBitmap
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* 圖片高斯模糊
*
* @param context
* @param bitmap
* @return
*/
public static Bitmap blurBitmap(Context context, Bitmap bitmap) {
//用需要創建高斯模糊bitmap創建一個空的bitmap
Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
// 初始化Renderscript,該類提供了RenderScript context,創建其他RS類之前必須先創建這個類,其控製RenderScript的初始化,資源管理及釋放
RenderScript rs = RenderScript.create(context);
// 創建高斯模糊對象
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
// 創建Allocations,此類是將數據傳遞給RenderScript內核的主要方 法,並製定一個後備類型存儲給定類型
Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
//設定模糊度(注:Radius最大隻能設置25.f)
blurScript.setRadius(15f);
// Perform the Renderscript
blurScript.setInput(allIn);
blurScript.forEach(allOut);
allOut.copyTo(outBitmap);
rs.destroy();
return outBitmap;
}
示例7: renderScriptBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* renderScript模糊圖片
* <p>API大於17</p>
*
* @param context 上下文
* @param src 源圖片
* @param radius 模糊半徑(0...25)
* @return 模糊後的圖片
*/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Context context, Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
if (isEmptyBitmap(src)) {
return null;
}
RenderScript rs = null;
try {
rs = RenderScript.create(context);
rs.setMessageHandler(new RenderScript.RSMessageHandler());
Allocation input = Allocation
.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur
.create(rs, Element.U8_4(rs));
blurScript.setInput(input);
blurScript.setRadius(radius);
blurScript.forEach(output);
output.copyTo(src);
} finally {
if (rs != null) {
rs.destroy();
}
}
return src;
}
示例8: rsBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
public static Bitmap rsBlur(Context context, Bitmap source, int radius) {
// 計算圖片縮小後的長寬
int width = Math.round(source.getWidth() * BITMAP_SCALE);
int height = Math.round(source.getHeight() * BITMAP_SCALE);
// 將縮小後的圖片做為預渲染的圖片
Bitmap inputBitmap = Bitmap.createScaledBitmap(source, width, height, false);
RenderScript renderScript = RenderScript.create(context);
final Allocation input = Allocation.createFromBitmap(renderScript, inputBitmap);
final Allocation outPut = Allocation.createTyped(renderScript, input.getType());
ScriptIntrinsicBlur scriptIntrinsicBlur = ScriptIntrinsicBlur.create(renderScript,
Element.U8_4(renderScript));
scriptIntrinsicBlur.setInput(input);
scriptIntrinsicBlur.setRadius(radius);
scriptIntrinsicBlur.forEach(outPut);
outPut.copyTo(inputBitmap);
renderScript.destroy();
return inputBitmap;
}
示例9: blurBitmap
import android.renderscript.RenderScript; //導入方法依賴的package包/類
public static Bitmap blurBitmap(Context context, Bitmap bmp, float radius) {
Bitmap out = Bitmap.createBitmap(bmp);
RenderScript rs = RenderScript.create(context);
radius = Math.min(Math.max(radius, 0), 25);
Allocation input = Allocation.createFromBitmap(
rs, bmp, MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
script.setInput(input);
script.setRadius(radius);
script.forEach(output);
output.copyTo(out);
rs.destroy();
return out;
}
示例10: renderScriptBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* renderScript模糊圖片
* <p>API大於17</p>
*
* @param src 源圖片
* @param radius 模糊半徑(0...25)
* @return 模糊後的圖片
*/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src,
@FloatRange(from = 0, to = 25, fromInclusive = false) final float radius) {
if (isEmptyBitmap(src)) return null;
RenderScript rs = null;
try {
rs = RenderScript.create(Utils.getContext());
rs.setMessageHandler(new RenderScript.RSMessageHandler());
Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
.USAGE_SCRIPT);
Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
blurScript.setInput(input);
blurScript.setRadius(radius);
blurScript.forEach(output);
output.copyTo(src);
} finally {
if (rs != null) {
rs.destroy();
}
}
return src;
}
示例11: blurBitmap
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* 將bitmap高斯模糊化
* @param bitmap
* @return
*/
public Bitmap blurBitmap(Bitmap bitmap){
Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
RenderScript rs = RenderScript.create(getActivity().getApplicationContext());
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
blurScript.setRadius(25.f);
blurScript.setInput(allIn);
blurScript.forEach(allOut);
allOut.copyTo(outBitmap);
bitmap.recycle();
rs.destroy();
return outBitmap;
}
示例12: renderScriptBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* renderScript模糊圖片
* <p>API大於17</p>
*
* @param src 源圖片
* @param radius 模糊半徑(0...25)
* @param recycle 是否回收
* @return 模糊後的圖片
*/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src,
@FloatRange(from = 0, to = 25, fromInclusive = false) final float radius,
final boolean recycle) {
if (isEmptyBitmap(src)) return null;
RenderScript rs = null;
Bitmap ret = recycle ? src : src.copy(src.getConfig(), true);
try {
rs = RenderScript.create(SDAndroidLib.getContext());
rs.setMessageHandler(new RenderScript.RSMessageHandler());
Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation
.USAGE_SCRIPT);
Allocation output = Allocation.createTyped(rs, input.getType());
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
blurScript.setInput(input);
blurScript.setRadius(radius);
blurScript.forEach(output);
output.copyTo(ret);
} finally {
if (rs != null) {
rs.destroy();
}
}
return ret;
}
示例13: blur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* 使用RenderScript實現高斯模糊的算法
* @param bitmap
* @return
*/
public Bitmap blur(Bitmap bitmap){
//Let's create an empty bitmap with the same size of the bitmap we want to blur
Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
//Instantiate a new Renderscript
RenderScript rs = RenderScript.create(getApplicationContext());
//Create an Intrinsic Blur Script using the Renderscript
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
//Create the Allocations (in/out) with the Renderscript and the in/out bitmaps
Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
//Set the radius of the blur: 0 < radius <= 25
blurScript.setRadius(20.0f);
//Perform the Renderscript
blurScript.setInput(allIn);
blurScript.forEach(allOut);
//Copy the final bitmap created by the out Allocation to the outBitmap
allOut.copyTo(outBitmap);
//recycle the original bitmap
bitmap.recycle();
//After finishing everything, we destroy the Renderscript.
rs.destroy();
return outBitmap;
}
示例14: doBlur
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* 模糊函數
*
* @param context
* @param sentBitmap
* @param radius
* @return
*/
public static Bitmap doBlur(Context context, Bitmap sentBitmap, float radius) {
if (sentBitmap == null) return null;
if (radius <= 0 || radius > 25) radius = 25f;//範圍在1-25之間
if (radius <= 6 && Build.VERSION.SDK_INT > 16) {//經測試,radius大於6後,fastBlur效率更高,並且RenderScript在api17以上使用
//Bitmap bitmap = Bitmap.createScaledBitmap(sentBitmap, sentBitmap.getWidth() / scale, sentBitmap.getHeight() / scale, false);//先縮放圖片,增加模糊速度
final RenderScript rs = RenderScript.create(context);
final Allocation input = Allocation.createFromBitmap(rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE,
Allocation.USAGE_SCRIPT);
final Allocation output = Allocation.createTyped(rs, input.getType());
final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
script.setRadius(radius);
script.setInput(input);
script.forEach(output);
output.copyTo(sentBitmap);
rs.destroy();
return sentBitmap;
} else {//快速模糊
return fastBlur(sentBitmap, radius);
}
}
示例15: createBlurBmpWithRenderScript
import android.renderscript.RenderScript; //導入方法依賴的package包/類
/**
* 創建一個虛化效果的Bitmap對象,使用了RenderScript,但是要求最低SDK版本號為17.
**/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap createBlurBmpWithRenderScript(Context context, Bitmap srcBmp, float radius) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR1) throw new IllegalStateException("要求最低SDK版本號為17");
if (radius < 1) return null;
Bitmap bitmap = Bitmap.createBitmap(srcBmp.getWidth(), srcBmp.getHeight(), srcBmp.getConfig()); //srcBmp.copy(srcBmp.getConfig(), true);
RenderScript rs = RenderScript.create(context);
Allocation alloc = Allocation.createFromBitmap(rs, srcBmp);
ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, alloc.getElement());
blur.setInput(alloc);
blur.setRadius(radius);
blur.forEach(alloc);
alloc.copyTo(bitmap);
rs.destroy();
return bitmap;
}