本文整理匯總了Golang中github.com/antoniomadonna/smtp-cloud-pusher/Godeps/_workspace/src/github.com/hashicorp/hcl/hcl/ast.Node.Pos方法的典型用法代碼示例。如果您正苦於以下問題:Golang Node.Pos方法的具體用法?Golang Node.Pos怎麽用?Golang Node.Pos使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/antoniomadonna/smtp-cloud-pusher/Godeps/_workspace/src/github.com/hashicorp/hcl/hcl/ast.Node
的用法示例。
在下文中一共展示了Node.Pos方法的8個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: decodeInt
func (d *decoder) decodeInt(name string, node ast.Node, result reflect.Value) error {
switch n := node.(type) {
case *ast.LiteralType:
switch n.Token.Type {
case token.NUMBER:
v, err := strconv.ParseInt(n.Token.Text, 0, 0)
if err != nil {
return err
}
result.Set(reflect.ValueOf(int(v)))
return nil
case token.STRING:
v, err := strconv.ParseInt(n.Token.Value().(string), 0, 0)
if err != nil {
return err
}
result.Set(reflect.ValueOf(int(v)))
return nil
}
}
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: unknown type %T", name, node),
}
}
示例2: decodeSlice
func (d *decoder) decodeSlice(name string, node ast.Node, result reflect.Value) error {
// If we have an interface, then we can address the interface,
// but not the slice itself, so get the element but set the interface
set := result
if result.Kind() == reflect.Interface {
result = result.Elem()
}
// Create the slice if it isn't nil
resultType := result.Type()
resultElemType := resultType.Elem()
if result.IsNil() {
resultSliceType := reflect.SliceOf(resultElemType)
result = reflect.MakeSlice(
resultSliceType, 0, 0)
}
// Figure out the items we'll be copying into the slice
var items []ast.Node
switch n := node.(type) {
case *ast.ObjectList:
items = make([]ast.Node, len(n.Items))
for i, item := range n.Items {
items[i] = item
}
case *ast.ObjectType:
items = []ast.Node{n}
case *ast.ListType:
items = n.List
default:
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("unknown slice type: %T", node),
}
}
for i, item := range items {
fieldName := fmt.Sprintf("%s[%d]", name, i)
// Decode
val := reflect.Indirect(reflect.New(resultElemType))
if err := d.decode(fieldName, item, val); err != nil {
return err
}
// Append it onto the slice
result = reflect.Append(result, val)
}
set.Set(result)
return nil
}
示例3: decode
func (d *decoder) decode(name string, node ast.Node, result reflect.Value) error {
k := result
// If we have an interface with a valid value, we use that
// for the check.
if result.Kind() == reflect.Interface {
elem := result.Elem()
if elem.IsValid() {
k = elem
}
}
// Push current onto stack unless it is an interface.
if k.Kind() != reflect.Interface {
d.stack = append(d.stack, k.Kind())
// Schedule a pop
defer func() {
d.stack = d.stack[:len(d.stack)-1]
}()
}
switch k.Kind() {
case reflect.Bool:
return d.decodeBool(name, node, result)
case reflect.Float64:
return d.decodeFloat(name, node, result)
case reflect.Int:
return d.decodeInt(name, node, result)
case reflect.Interface:
// When we see an interface, we make our own thing
return d.decodeInterface(name, node, result)
case reflect.Map:
return d.decodeMap(name, node, result)
case reflect.Ptr:
return d.decodePtr(name, node, result)
case reflect.Slice:
return d.decodeSlice(name, node, result)
case reflect.String:
return d.decodeString(name, node, result)
case reflect.Struct:
return d.decodeStruct(name, node, result)
default:
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: unknown kind to decode into: %s", name, k.Kind()),
}
}
}
示例4: decodeString
func (d *decoder) decodeString(name string, node ast.Node, result reflect.Value) error {
switch n := node.(type) {
case *ast.LiteralType:
switch n.Token.Type {
case token.NUMBER:
result.Set(reflect.ValueOf(n.Token.Text).Convert(result.Type()))
return nil
case token.STRING, token.HEREDOC:
result.Set(reflect.ValueOf(n.Token.Value()).Convert(result.Type()))
return nil
}
}
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: unknown type for string %T", name, node),
}
}
示例5: decodeFloat
func (d *decoder) decodeFloat(name string, node ast.Node, result reflect.Value) error {
switch n := node.(type) {
case *ast.LiteralType:
if n.Token.Type == token.FLOAT {
v, err := strconv.ParseFloat(n.Token.Text, 64)
if err != nil {
return err
}
result.Set(reflect.ValueOf(v))
return nil
}
}
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: unknown type %T", name, node),
}
}
示例6: decodeStruct
func (d *decoder) decodeStruct(name string, node ast.Node, result reflect.Value) error {
var item *ast.ObjectItem
if it, ok := node.(*ast.ObjectItem); ok {
item = it
node = it.Val
}
if ot, ok := node.(*ast.ObjectType); ok {
node = ot.List
}
list, ok := node.(*ast.ObjectList)
if !ok {
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: not an object type for struct (%T)", name, node),
}
}
// This slice will keep track of all the structs we'll be decoding.
// There can be more than one struct if there are embedded structs
// that are squashed.
structs := make([]reflect.Value, 1, 5)
structs[0] = result
// Compile the list of all the fields that we're going to be decoding
// from all the structs.
fields := make(map[*reflect.StructField]reflect.Value)
for len(structs) > 0 {
structVal := structs[0]
structs = structs[1:]
structType := structVal.Type()
for i := 0; i < structType.NumField(); i++ {
fieldType := structType.Field(i)
if fieldType.Anonymous {
fieldKind := fieldType.Type.Kind()
if fieldKind != reflect.Struct {
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: unsupported type to struct: %s",
fieldType.Name, fieldKind),
}
}
// We have an embedded field. We "squash" the fields down
// if specified in the tag.
squash := false
tagParts := strings.Split(fieldType.Tag.Get(tagName), ",")
for _, tag := range tagParts[1:] {
if tag == "squash" {
squash = true
break
}
}
if squash {
structs = append(
structs, result.FieldByName(fieldType.Name))
continue
}
}
// Normal struct field, store it away
fields[&fieldType] = structVal.Field(i)
}
}
usedKeys := make(map[string]struct{})
decodedFields := make([]string, 0, len(fields))
decodedFieldsVal := make([]reflect.Value, 0)
unusedKeysVal := make([]reflect.Value, 0)
for fieldType, field := range fields {
if !field.IsValid() {
// This should never happen
panic("field is not valid")
}
// If we can't set the field, then it is unexported or something,
// and we just continue onwards.
if !field.CanSet() {
continue
}
fieldName := fieldType.Name
tagValue := fieldType.Tag.Get(tagName)
tagParts := strings.SplitN(tagValue, ",", 2)
if len(tagParts) >= 2 {
switch tagParts[1] {
case "decodedFields":
decodedFieldsVal = append(decodedFieldsVal, field)
continue
case "key":
if item == nil {
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: %s asked for 'key', impossible",
name, fieldName),
//.........這裏部分代碼省略.........
示例7: decodeMap
func (d *decoder) decodeMap(name string, node ast.Node, result reflect.Value) error {
if item, ok := node.(*ast.ObjectItem); ok {
node = &ast.ObjectList{Items: []*ast.ObjectItem{item}}
}
if ot, ok := node.(*ast.ObjectType); ok {
node = ot.List
}
n, ok := node.(*ast.ObjectList)
if !ok {
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: not an object type for map (%T)", name, node),
}
}
// If we have an interface, then we can address the interface,
// but not the slice itself, so get the element but set the interface
set := result
if result.Kind() == reflect.Interface {
result = result.Elem()
}
resultType := result.Type()
resultElemType := resultType.Elem()
resultKeyType := resultType.Key()
if resultKeyType.Kind() != reflect.String {
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: map must have string keys", name),
}
}
// Make a map if it is nil
resultMap := result
if result.IsNil() {
resultMap = reflect.MakeMap(
reflect.MapOf(resultKeyType, resultElemType))
}
// Go through each element and decode it.
done := make(map[string]struct{})
for _, item := range n.Items {
if item.Val == nil {
continue
}
// Get the key we're dealing with, which is the first item
keyStr := item.Keys[0].Token.Value().(string)
// If we've already processed this key, then ignore it
if _, ok := done[keyStr]; ok {
continue
}
// Determine the value. If we have more than one key, then we
// get the objectlist of only these keys.
itemVal := item.Val
if len(item.Keys) > 1 {
itemVal = n.Filter(keyStr)
done[keyStr] = struct{}{}
}
// Make the field name
fieldName := fmt.Sprintf("%s.%s", name, keyStr)
// Get the key/value as reflection values
key := reflect.ValueOf(keyStr)
val := reflect.Indirect(reflect.New(resultElemType))
// If we have a pre-existing value in the map, use that
oldVal := resultMap.MapIndex(key)
if oldVal.IsValid() {
val.Set(oldVal)
}
// Decode!
if err := d.decode(fieldName, itemVal, val); err != nil {
return err
}
// Set the value on the map
resultMap.SetMapIndex(key, val)
}
// Set the final map if we can
set.Set(resultMap)
return nil
}
示例8: decodeInterface
func (d *decoder) decodeInterface(name string, node ast.Node, result reflect.Value) error {
// When we see an ast.Node, we retain the value to enable deferred decoding.
// Very useful in situations where we want to preserve ast.Node information
// like Pos
if result.Type() == nodeType && result.CanSet() {
result.Set(reflect.ValueOf(node))
return nil
}
var set reflect.Value
redecode := true
// For testing types, ObjectType should just be treated as a list. We
// set this to a temporary var because we want to pass in the real node.
testNode := node
if ot, ok := node.(*ast.ObjectType); ok {
testNode = ot.List
}
switch n := testNode.(type) {
case *ast.ObjectList:
// If we're at the root or we're directly within a slice, then we
// decode objects into map[string]interface{}, otherwise we decode
// them into lists.
if len(d.stack) == 0 || d.stack[len(d.stack)-1] == reflect.Slice {
var temp map[string]interface{}
tempVal := reflect.ValueOf(temp)
result := reflect.MakeMap(
reflect.MapOf(
reflect.TypeOf(""),
tempVal.Type().Elem()))
set = result
} else {
var temp []map[string]interface{}
tempVal := reflect.ValueOf(temp)
result := reflect.MakeSlice(
reflect.SliceOf(tempVal.Type().Elem()), 0, len(n.Items))
set = result
}
case *ast.ObjectType:
// If we're at the root or we're directly within a slice, then we
// decode objects into map[string]interface{}, otherwise we decode
// them into lists.
if len(d.stack) == 0 || d.stack[len(d.stack)-1] == reflect.Slice {
var temp map[string]interface{}
tempVal := reflect.ValueOf(temp)
result := reflect.MakeMap(
reflect.MapOf(
reflect.TypeOf(""),
tempVal.Type().Elem()))
set = result
} else {
var temp []map[string]interface{}
tempVal := reflect.ValueOf(temp)
result := reflect.MakeSlice(
reflect.SliceOf(tempVal.Type().Elem()), 0, 1)
set = result
}
case *ast.ListType:
var temp []interface{}
tempVal := reflect.ValueOf(temp)
result := reflect.MakeSlice(
reflect.SliceOf(tempVal.Type().Elem()), 0, 0)
set = result
case *ast.LiteralType:
switch n.Token.Type {
case token.BOOL:
var result bool
set = reflect.Indirect(reflect.New(reflect.TypeOf(result)))
case token.FLOAT:
var result float64
set = reflect.Indirect(reflect.New(reflect.TypeOf(result)))
case token.NUMBER:
var result int
set = reflect.Indirect(reflect.New(reflect.TypeOf(result)))
case token.STRING, token.HEREDOC:
set = reflect.Indirect(reflect.New(reflect.TypeOf("")))
default:
return &parser.PosError{
Pos: node.Pos(),
Err: fmt.Errorf("%s: cannot decode into interface: %T", name, node),
}
}
default:
return fmt.Errorf(
"%s: cannot decode into interface: %T",
name, node)
}
// Set the result to what its supposed to be, then reset
// result so we don't reflect into this method anymore.
result.Set(set)
if redecode {
// Revisit the node so that we can use the newly instantiated
// thing and populate it.
if err := d.decode(name, node, result); err != nil {
return err
//.........這裏部分代碼省略.........