本文整理匯總了Golang中code/wolfmud/org/WolfMUD/git/utils/command.Command.LocksModified方法的典型用法代碼示例。如果您正苦於以下問題:Golang Command.LocksModified方法的具體用法?Golang Command.LocksModified怎麽用?Golang Command.LocksModified使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類code/wolfmud/org/WolfMUD/git/utils/command.Command
的用法示例。
在下文中一共展示了Command.LocksModified方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: parseStage2
// parseStage2 is called by Parse to take advantage of defer unwinding. By
// splitting the parsing we can easily obtain the locks we want and defer the
// unlocking. This makes both Parse and parseStage2 very simple.
func (p *Player) parseStage2(cmd *command.Command) (retry bool) {
for _, l := range cmd.Locks {
l.Lock()
defer l.Unlock()
}
// If player moved before we locked we need to retry
if !cmd.CanLock(p.Locate()) {
return true
}
handled := p.Process(cmd)
retry = cmd.LocksModified()
if !handled && !retry {
cmd.Respond("[RED]Eh?")
}
if !retry {
cmd.Flush()
}
return
}