本文整理匯總了Golang中cmd/compile/internal/big.Float.SetPrec方法的典型用法代碼示例。如果您正苦於以下問題:Golang Float.SetPrec方法的具體用法?Golang Float.SetPrec怎麽用?Golang Float.SetPrec使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類cmd/compile/internal/big.Float
的用法示例。
在下文中一共展示了Float.SetPrec方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: mpmovefltfix
func mpmovefltfix(a *Mpint, b *Mpflt) int {
if _, acc := b.Val.Int(&a.Val); acc == big.Exact {
return 0
}
const delta = 16 // a reasonably small number of bits > 0
var t big.Float
t.SetPrec(Mpprec - delta)
// try rounding down a little
t.SetMode(big.ToZero)
t.Set(&b.Val)
if _, acc := t.Int(&a.Val); acc == big.Exact {
return 0
}
// try rounding up a little
t.SetMode(big.AwayFromZero)
t.Set(&b.Val)
if _, acc := t.Int(&a.Val); acc == big.Exact {
return 0
}
return -1
}
示例2: mpmovefltfix
func mpmovefltfix(a *Mpint, b *Mpflt) int {
// avoid converting huge floating-point numbers to integers
// (2*Mpprec is large enough to permit all tests to pass)
if b.Val.MantExp(nil) > 2*Mpprec {
return -1
}
if _, acc := b.Val.Int(&a.Val); acc == big.Exact {
return 0
}
const delta = 16 // a reasonably small number of bits > 0
var t big.Float
t.SetPrec(Mpprec - delta)
// try rounding down a little
t.SetMode(big.ToZero)
t.Set(&b.Val)
if _, acc := t.Int(&a.Val); acc == big.Exact {
return 0
}
// try rounding up a little
t.SetMode(big.AwayFromZero)
t.Set(&b.Val)
if _, acc := t.Int(&a.Val); acc == big.Exact {
return 0
}
return -1
}
示例3: ExampleFloat_Add
func ExampleFloat_Add() {
// Operating on numbers of different precision.
var x, y, z big.Float
x.SetInt64(1000) // x is automatically set to 64bit precision
y.SetFloat64(2.718281828) // y is automatically set to 53bit precision
z.SetPrec(32)
z.Add(&x, &y)
fmt.Printf("x = %.10g (%s, prec = %d, acc = %s)\n", &x, x.Text('p', 0), x.Prec(), x.Acc())
fmt.Printf("y = %.10g (%s, prec = %d, acc = %s)\n", &y, y.Text('p', 0), y.Prec(), y.Acc())
fmt.Printf("z = %.10g (%s, prec = %d, acc = %s)\n", &z, z.Text('p', 0), z.Prec(), z.Acc())
// Output:
// x = 1000 (0x.fap+10, prec = 64, acc = Exact)
// y = 2.718281828 (0x.adf85458248cd8p+2, prec = 53, acc = Exact)
// z = 1002.718282 (0x.faadf854p+10, prec = 32, acc = Below)
}