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C++ XString::ToUInt方法代碼示例

本文整理匯總了C++中XString::ToUInt方法的典型用法代碼示例。如果您正苦於以下問題:C++ XString::ToUInt方法的具體用法?C++ XString::ToUInt怎麽用?C++ XString::ToUInt使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在XString的用法示例。


在下文中一共展示了XString::ToUInt方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: _ReadChunkedBody

void ClientSideResponse::_ReadChunkedBody(XRef<XStreamIO> socket)
{
    char lineBuf[MAX_HEADER_LINE+1];
    bool moreChunks = true;

    while(moreChunks)
    {
        memset(lineBuf, 0, MAX_HEADER_LINE+1);

        _ReadHeaderLine(socket, lineBuf, false);

        if(lineBuf[0] == '0')
        {
            _ConsumeFooter(socket);
            return;
        }

        if(_EmbedNull(lineBuf))
        {
            const XString chunkLenS = lineBuf;
            const uint32_t chunkLen = chunkLenS.ToUInt(16);

            // We read our chunk into a temporary "chunk" XMemory object, we then optionally
            // call our "chunk callback" function... Finally, we copy the new chunk into the
            // main body contents object.

            _chunk->Clear();
            if(!_ReceiveData(socket, &_chunk->Extend(chunkLen), chunkLen))
                X_STHROW(WebbyException, ("Failed to read data from socket->"));

            // call callback here...
            if(_ch)
                moreChunks = _ch(_chunkHandlerContext, _chunk, *this);

            // We only append a chunk to our "_bodyContents" if we are not streaming (
            // because "streams" potentially have no end, so an XMemory that contains the
            // complete body contents would just grow forever).
            if(!_streaming)
                memcpy(&(_bodyContents->Extend(chunkLen)), _chunk->Map(), chunkLen);

            _ReadEndOfLine(socket);
        }
    }
}
開發者ID:MultiSight,項目名稱:webby,代碼行數:44,代碼來源:ClientSideResponse.cpp


注:本文中的XString::ToUInt方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。