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C++ ObjectManager::getObjectsWithComponent方法代碼示例

本文整理匯總了C++中ObjectManager::getObjectsWithComponent方法的典型用法代碼示例。如果您正苦於以下問題:C++ ObjectManager::getObjectsWithComponent方法的具體用法?C++ ObjectManager::getObjectsWithComponent怎麽用?C++ ObjectManager::getObjectsWithComponent使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在ObjectManager的用法示例。


在下文中一共展示了ObjectManager::getObjectsWithComponent方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: selectObjects

void SelectionSystem::selectObjects() {
	ObjectManager* mgr = Game::game.getObjMgr();
	
	// Get all selectable objects
	std::list<int> objects = mgr->getObjectsWithComponent("SelectableComponent");
	
	for (int i : objects) {
		
		SelectableComponent* selectComp = mgr->getObjectComponent<SelectableComponent>(i, "SelectableComponent");
		
		// Check if the object has a transform
		TransformComponent* transComp = mgr->getObjectComponent<TransformComponent>(i, "TransformComponent");
		
		if (transComp == nullptr)
			continue;
		
		vector2di screenPos = worldToScreen(transComp->worldPosition);
		
		int topLeftX = (clickPos.X < mousePos.X) ? clickPos.X : mousePos.X;
		int topLeftY = (clickPos.Y < mousePos.Y) ? clickPos.Y : mousePos.Y;
		int bottomRightX = (clickPos.X > mousePos.X) ? clickPos.X : mousePos.X;
		int bottomRightY = (clickPos.Y > mousePos.Y) ? clickPos.Y : mousePos.Y;
		
		if (screenPos.X >= topLeftX && screenPos.X <= bottomRightX &&
			screenPos.Y >= topLeftY && screenPos.Y <= bottomRightY)
			selectComp->selected = true;
		else
			selectComp->selected = false;
	}
}
開發者ID:RHUL-CS-Projects,項目名稱:towersAndMuskets,代碼行數:30,代碼來源:SelectionSystem.cpp


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