本文整理匯總了C++中ObjectManager::get方法的典型用法代碼示例。如果您正苦於以下問題:C++ ObjectManager::get方法的具體用法?C++ ObjectManager::get怎麽用?C++ ObjectManager::get使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類ObjectManager
的用法示例。
在下文中一共展示了ObjectManager::get方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。
示例1: load
void AudioBank::load(ObjectManager<AudioEvent>& pAudioEventManager)
{
if(mLoaded)
return;
// cache audio events
for(uint32_t i = 0; i < getAudioEventEntryCount(); i++)
{
AudioEventEntry* audioEventEntry = getAudioEventEntry(i);
AudioEvent* audioEvent = pAudioEventManager.get(audioEventEntry->getEventName());
if(audioEvent)
{
std::pair<uint32_t, AudioEvent*> audioEventPair;
audioEventPair.first = audioEventEntry->getEventName().getID();
audioEventPair.second = audioEvent;
mAudioEvents.insert(audioEventPair);
}
}
// collect required audio files
for(GESTLMap(uint32_t, AudioEvent*)::iterator it = mAudioEvents.begin(); it != mAudioEvents.end(); it++)
{
AudioEvent* audioEvent = it->second;
for(uint32_t i = 0; i < audioEvent->getAudioFileCount(); i++)
{
const ObjectName& audioFileName = audioEvent->getAudioFile(i)->getFileName();
bool alreadyAdded = false;
for(size_t j = 0; j < mAudioFileNames.size(); j++)
{
if(mAudioFileNames[j] == audioFileName)
{
alreadyAdded = true;
break;
}
}
if(!alreadyAdded)
{
mAudioFileNames.push_back(audioFileName);
}
}
}
// the bank has been loaded
mLoaded = true;
}