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Python Logutil.warn方法代码示例

本文整理汇总了Python中util.Logutil.warn方法的典型用法代码示例。如果您正苦于以下问题:Python Logutil.warn方法的具体用法?Python Logutil.warn怎么用?Python Logutil.warn使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在util.Logutil的用法示例。


在下文中一共展示了Logutil.warn方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: insertFile

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
    def insertFile(self, fileName, gameId, fileType, romCollectionId, publisherId, developerId):
        log.debug("Begin Insert file: %s" % fileName)

        parentId = None

        # TODO console and romcollection could be done only once per RomCollection
        # fileTypeRow[3] = parent
        if fileType.parent == 'game':
            parentId = gameId
        elif fileType.parent == 'romcollection':
            parentId = romCollectionId
        elif fileType.parent == 'publisher':
            parentId = publisherId
        elif fileType.parent == 'developer':
            parentId = developerId

        log.info("Inserting file with parent {0} (type {1})".format(parentId, fileType.parent))

        fileRow = File(self.gdb).getFileByNameAndTypeAndParent(fileName, fileType.id, parentId)
        if fileRow is None:
            log.info("File does not exist in database. Insert file: %s" % fileName)
            f = File(self.gdb)
            try:
                f.insert((fileName, fileType.id, parentId))
            except Exception, (exc):
                log.warn("Error inserting into database: %s" % fileName)
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:28,代码来源:dbupdate.py

示例2: _parse_game_result

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
	def _parse_game_result(self, response):
		""" response is expected to be a JSON object """
		result = {}

		# Standard fields
		for k, v in self._game_mapping.items():
			try:
				# HACK - for compatibility we need to put each result in an array
				#result[k] = response[v]
				result[k] = [response[v]]
			except KeyError as k:
				log.warn("Unable to find key: {0}".format(k))
			except Exception as e:
				log.warn("Unable to extract data from key {0}".format(e))

		# Custom fields (i.e. ones that require special handling
		# HACK - for compatibility we need to put each result in an array
		result['ReleaseYear'] = [self._parse_date(response['original_release_date'])]
		result['Developer'] = self._parse_developers(response['developers'])
		result['Publisher'] = self._parse_publishers(response['publishers'])
		result['Genre'] = self._parse_genres(response['genres'])

		# FIXME TODO Artwork and images are quite cumbersome to get from giantbomb search results

		return result
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:27,代码来源:giantbomb_scraper.py

示例3: resolvePath

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
    def resolvePath(self, paths, gamename, gamenameFromFile, foldername, romCollectionName, publisher, developer):
        resolvedFiles = []

        for path in paths:
            files = []
            log.info("resolve path: %s" % path)

            if path.find("%GAME%") > -1:

                pathnameFromFile = path.replace("%GAME%", gamenameFromFile)
                log.info("resolved path from rom file name: %s" % pathnameFromFile)
                files = self.getFilesByWildcard(pathnameFromFile)
                if len(files) == 0:
                    files = self.getFilesByGameNameIgnoreCase(pathnameFromFile)

                if gamename != gamenameFromFile and len(files) == 0:
                    pathnameFromGameName = path.replace("%GAME%", gamename)
                    log.info("resolved path from game name: %s" % pathnameFromGameName)
                    files = self.getFilesByWildcard(pathnameFromGameName)
                    if len(files) == 0:
                        files = self.getFilesByGameNameIgnoreCase(pathnameFromGameName)

                if gamename != foldername and len(files) == 0:
                    pathnameFromFolder = path.replace("%GAME%", foldername)
                    log.info("resolved path from rom folder name: %s" % pathnameFromFolder)
                    files = self.getFilesByWildcard(pathnameFromFolder)
                    if len(files) == 0:
                        files = self.getFilesByGameNameIgnoreCase(pathnameFromFolder)

            # ODO could be done only once per RomCollection
            if path.find("%ROMCOLLECTION%") > -1 and romCollectionName is not None and len(files) == 0:
                pathnameFromRomCollection = path.replace("%ROMCOLLECTION%", romCollectionName)
                log.info("resolved path from rom collection name: {0}".format(pathnameFromRomCollection))
                files = self.getFilesByWildcard(pathnameFromRomCollection)

            if path.find("%PUBLISHER%") > -1 and publisher is not None and len(files) == 0:
                pathnameFromPublisher = path.replace("%PUBLISHER%", publisher)
                log.info("resolved path from publisher name: %s" % pathnameFromPublisher)
                files = self.getFilesByWildcard(pathnameFromPublisher)

            if path.find("%DEVELOPER%") > -1 and developer is not None and len(files) == 0:
                pathnameFromDeveloper = path.replace("%DEVELOPER%", developer)
                log.info("resolved path from developer name: %s" % pathnameFromDeveloper)
                files = self.getFilesByWildcard(pathnameFromDeveloper)

            if path.find("%GAME%") == -1 & path.find("%ROMCOLLECTION%") == -1 & path.find(
                    "%PUBLISHER%") == -1 & path.find("%DEVELOPER%") == -1:
                pathnameFromStaticFile = path
                log.info("using static defined media file from path: %s" % pathnameFromStaticFile)
                files = self.getFilesByWildcard(pathnameFromStaticFile)

            if len(files) == 0:
                log.warn("No files found for game '%s' at path '%s'. Make sure that file names are matching." % (
                gamename, path))
            for f in files:
                if xbmcvfs.exists(f):
                    resolvedFiles.append(f)

        return resolvedFiles
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:61,代码来源:dbupdate.py

示例4: __getEncoding

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
	def __getEncoding(self):
		# HACK: sys.getfilesystemencoding() is not supported on all systems (e.g. Android)
		try:
			encoding = sys.getfilesystemencoding()
		except Exception as e:
			log.warn("Unable to get filesystem encoding, defaulting to UTF-8")
			encoding = 'utf-8'

		return encoding
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:11,代码来源:launcher.py

示例5: resolveParseResult

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
    def resolveParseResult(self, result, itemName):

        resultValue = u''

        try:
            resultValue = result[itemName][0].strip()

            if type(resultValue) == str:
                resultValue = resultValue.decode('utf-8')

        except Exception, (exc):
            log.warn(u"Error while resolving item: %s: %s" % (itemName, exc))
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:14,代码来源:dbupdate.py

示例6: _parse_date

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
    def _parse_date(self, datestr):
        """Extract the year from a given date string using a given format. This function is used to cater for
        an edge case identified in https://forum.kodi.tv/showthread.php?tid=112916&pid=1214507#pid1214507.

        Args:
        	datestr: Input date

        Returns:
            Year as a %Y format string
        """
        if datestr is None:
            return '1970'

        x = None
        for fmt2 in ["%Y-%m-%d", "%Y-%m", "%Y", "%Y-%m-%d %H:%M:%S", "%d/%m/%Y", "%m/%d/%Y"]:
            try:
                x = datetime.strptime(datestr, fmt2).strftime("%Y")
                break
            except ValueError as e:
                # Skip to the next format
                log.warn("ValueError in parseDate: %s" %e)
            except TypeError as e:
                log.warn("Unable to parse date using strptime, falling back to time function")
                try:
                    x = datetime(*(time.strptime(datestr, fmt2)[0:6])).strftime("%Y")
                    break
                except ValueError as ve:
                    log.warn("Unable to parse date %s using %s, try next format. %s" %(datestr, fmt2, ve))

        if x is not None:
            return x
        else:
            log.warn(u"Unexpected date format: {0}".format(datestr))
            return u"1970"
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:36,代码来源:web_scraper.py

示例7: _parse_screenshots_result

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
	def _parse_screenshots_result(self, response):
		
		result = {}
		
		screenshots = response['screenshots']

		if len(screenshots) == 0:
			log.warn("No screenshots found in mobygames response")
			return result
		
		#HACK: always return the first screenshot. We could add support for multiple screenshots or screenshot selection.
		screenshot = screenshots[0]
		result['Filetypescreenshot'] = [screenshot['image']] 
		return result
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:16,代码来源:mobygames_scraper.py

示例8: __executeCommand

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
	def __executeCommand(self, cmd):
		# change working directory
		path = os.path.dirname(self.romCollection.emulatorCmd)
		if os.path.isdir(path):
			try:
				os.chdir(path)
			except OSError:
				log.warn("Unable to chdir to {0}".format(path))

		if self.romCollection.usePopen:
			import subprocess
			process = subprocess.Popen(cmd.encode(self.__getEncoding()), shell=True)
			process.wait()
		else:
			os.system(cmd.encode(self.__getEncoding()))
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:17,代码来源:launcher.py

示例9: getRomCollectionById

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
	def getRomCollectionById(self, id):
		"""
		Find the matching Rom Collection by ID

		Args:
		    id: the ID of the Rom Collection to be found (as a str)

		Returns:
		    The Rom Collection with the matching ID, or None if not found

		"""
		try:
			return self.romCollections.get(id)
		except KeyError as e:
			log.warn("Unable to find rom collection with ID {0}".format(id))
			return None
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:18,代码来源:config.py

示例10: get_platform_for_scraper

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
    def get_platform_for_scraper(self, platformname):
        """Get the platform identifier used on the corresponding website.

        Args:
        	platformname: The RCB platform name

        Returns:
        	String that is the identifier for the platform on the corresponding website.

        """
        try:
            ix = self.pmaps.index(self._name)
        except ValueError as e:
            # Did not find a mapping
            log.warn("Did not find a platform mapping for {0}".format(self._name))
            ix = 0

        return self.consoleDict[platformname][ix]
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:20,代码来源:web_scraper.py

示例11: getBestResults

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
	def getBestResults(self, results, gamenameFromFile):

		"""
		Compare a game name against each item in a result set to work out which is the likely match
		Args:
			results: A list of dicts with the SearchKey key being the game title in the result set
			gamenameFromFile: The title of the game we are trying to match

		Returns:
			Either None if no match was found, or the title of the matching game (SearchKey key in the dict)
		"""

		log.info("getBestResults")

		if results is None or len(results) == 0:
			log.info("No results found with current scraper")
			return None

		log.info("Searching for game: " + gamenameFromFile)
		log.info("%s results found. Try to find best match." % str(len(results)))

		result = self.matchGamename(results, gamenameFromFile, False)

		if result:
			# get name of found result
			foundgame = self.resolveParseResult(result, 'SearchKey')
			log.info("Using result %s" % foundgame)
			return result

		# stop searching in accurate mode
		if self.update_option == util.SCRAPING_OPTION_AUTO_ACCURATE:
			log.warn("No game found with scraping option 'Accurate'. Game will be skipped")
			return None

		# Ask for correct result in Interactive mode
		if self.update_option == util.SCRAPING_OPTION_INTERACTIVE:
			res = self.ask_user_for_result(gamenameFromFile, results)
			if res == 0:  # Skip Game
				log.info("No result chosen by user")
				return None
			else:
				selectedGame = self.resolveParseResult(results[res - 1], 'Game')
				log.info("Result chosen by user: " + str(selectedGame))
				return results[res - 1]
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:46,代码来源:matcher.py

示例12: matchGamename

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
	def matchGamename(self, results, gamenameFromFile, checkSubtitle):
		for idx, result in enumerate(results):
			try:
				# Check if the result has the correct platform (if needed)
				found_platform = self.resolveParseResult(result, 'PlatformSearchKey')
				if found_platform != '' and self.expected_platform != found_platform:
					log.info("Platform mismatch. %s != %s. Result will be skipped." % (
					self.expected_platform, found_platform))
					continue

				searchKey = self.resolveParseResult(result, 'SearchKey')
				# keep it for later reference
				searchkey_orig = searchKey
				gamename_orig = gamenameFromFile

				# if no searchkey is specified first result is valid (1 file per game scenario)
				if searchkey_orig == '':
					log.info("No searchKey found. Using first result")
					return result

				log.info("Comparing %s with %s" % (gamename_orig, searchkey_orig))
				if gamename_orig == searchkey_orig:
					# perfect match
					return result

				# normalize name and searchkey before comparison
				gnu = GameNameUtil()
				gamename_normalized = gnu.normalize_name(gamename_orig)
				searchkey_normalized = gnu.normalize_name(searchkey_orig)
				log.info("Try normalized names. Comparing %s with %s" % (gamename_normalized, searchkey_normalized))
				if gamename_normalized == searchkey_normalized:
					# perfect match
					return result

				#strip additional info from gamename
				gamename_stripped = gnu.strip_addinfo_from_name(gamename_orig)
				gamename_stripped = gnu.normalize_name(gamename_stripped)
				log.info("Try with stripped additional info. Comparing %s with %s" % (gamename_stripped, searchkey_normalized))
				if gamename_stripped == searchkey_normalized:
					# perfect match
					return result

			except Exception, (exc):
				log.warn("An error occured while matching the best result: " + str(exc))
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:46,代码来源:matcher.py

示例13: _parse_search_results

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
	def _parse_search_results(self, response):
		results = []

		""" response is expected to be a JSON object """
		log.debug("Parsing response for search results: {0}".format(response))

		if len(response["games"]) == 0:
			log.warn("No results found")
			return results

		for result in response['games']:
			results.append({'id': result['game_id'],
							'title': result['title'],
							'releaseDate': "",    # MobyGames search doesn't return a year in brief mode
							'SearchKey': [result['title']]})

		log.debug("Found {0} results using requests JSON parser: {1}".format(len(results), results))

		return results
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:21,代码来源:mobygames_scraper.py

示例14: getFilesByGameNameIgnoreCase

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
    def getFilesByGameNameIgnoreCase(self, pathname):

        files = []

        dirname = os.path.dirname(pathname)
        basename = os.path.basename(pathname)

        # search all Files that start with the first character of game name
        newpath = util.joinPath(dirname, basename[0].upper() + '*')
        filesUpper = glob.glob(newpath)
        newpath = util.joinPath(dirname, basename[0].lower() + '*')
        filesLower = glob.glob(newpath)

        allFiles = filesUpper + filesLower
        for file in allFiles:
            if pathname.lower() == file.lower():
                log.warn("Found path '%s' by search with ignore case." % pathname)
                files.append(file)

        return files
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:22,代码来源:dbupdate.py

示例15: insertGameFromDesc

# 需要导入模块: from util import Logutil [as 别名]
# 或者: from util.Logutil import warn [as 别名]
    def insertGameFromDesc(self, gamedescription, gamename, romCollection, filenamelist, foldername, isUpdate, gameId):

        log.info("insertGameFromDesc")

        if gamedescription is not None:
            game = self.resolveParseResult(gamedescription, 'Game')
        else:
            game = ''

        # if no game name has been scraped we expect that no results have been found
        if game == '':
            self.missingDescFile.add_entry(gamename)

            if __addon__.getSetting(util.SETTING_RCB_IGNOREGAMEWITHOUTDESC).upper() == 'TRUE':
                log.warn("No description found for game '%s'. Game will not be imported." % gamename)
                return None
            gamedescription = {}

        gameId = self.insertData(gamedescription, gamename, romCollection, filenamelist, foldername, isUpdate, gameId)
        return gameId
开发者ID:bruny,项目名称:romcollectionbrowser,代码行数:22,代码来源:dbupdate.py


注:本文中的util.Logutil.warn方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。