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Python Player.getName方法代码示例

本文整理汇总了Python中Player.getName方法的典型用法代码示例。如果您正苦于以下问题:Python Player.getName方法的具体用法?Python Player.getName怎么用?Python Player.getName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Player的用法示例。


在下文中一共展示了Player.getName方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: display

# 需要导入模块: import Player [as 别名]
# 或者: from Player import getName [as 别名]
def display(description,difficulty): # Affiche la description correspondant a la derniere action effectuee
	global visited
	Background.show(myBackground,"bg")
	description = description.split()
	descript = [""]
	word, line = 0, 0
	while word < len(description):
		if len(descript[line]) + len(description[word]) + 1 <= 27:
			descript[line] += " " + description[word]
			word += 1
		elif word < len(description):
			descript.append("")
			line +=1
	for line in range (len(descript)):
		sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (6+line, 10, descript[line]))
        sys.stdout.write("\033[1;34m") 
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (22,67,Player.getName()))
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (22,98,str(Player.getLevel())))
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (23,71,str(Player.getMaxHealth())))
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (23,97,str(Player.getPower()+Player.getEquipModifier())))
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (27,77,str(levelUp)))
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (25,76,str(difficulty*difficulty*14)))
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (24,97,str(difficulty*difficulty)))
        if Player.getXp() >= levelUp*80/100:
                sys.stdout.write("\033[1;32m")
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (26,74,str(Player.getXp())))
	if Player.getHealth() > Player.getMaxHealth()*20/100:
                sys.stdout.write("\033[1;32m")
        else:   
                sys.stdout.write("\033[1;31m")
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (23,83,str(Player.getHealth())))
	if Player.getTime() < difficulty*difficulty*14*80/100:
                sys.stdout.write("\033[1;32m")
        else:   
                sys.stdout.write("\033[1;31m")
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (24,76,str(Player.getTime())))
	if visited < difficulty*difficulty*80/100:
                sys.stdout.write("\033[1;32m")
        else:   
                sys.stdout.write("\033[1;31m")
	sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (25,96,str(visited)))
	sys.stdout.flush()
开发者ID:ForgetfulMuffin,项目名称:The-Shades,代码行数:44,代码来源:GameFR.py

示例2: display

# 需要导入模块: import Player [as 别名]
# 或者: from Player import getName [as 别名]
def display(description,difficulty): # Affiche la description correspondant a la derniere action effectuee
    Background.show(myBackground,"bg")
    description = description.split()
    descript = [""]
    word, line = 0, 0
    while word < len(description):
        if len(descript[line]) + len(description[word]) + 1 <= 27:
            descript[line] += " " + description[word]
            word += 1
        elif word < len(description):
            descript.append("")
            line +=1
    for line in range (len(descript)):
        sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (6+line, 10, descript[line]))
    sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (22,70,Player.getName()))
    sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (23,67,str(Player.getHealth())))
    sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (23,78,str(Player.getPower()+Player.getEquipModifier())))
    sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (24,76,str(Player.getTime())))
    sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (25,76,str(difficulty*14)))
    sys.stdout.flush()
开发者ID:ValentinPearce,项目名称:The-Shades,代码行数:22,代码来源:OriginalGame.py


注:本文中的Player.getName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。