本文整理汇总了Python中Player.getMaxHealth方法的典型用法代码示例。如果您正苦于以下问题:Python Player.getMaxHealth方法的具体用法?Python Player.getMaxHealth怎么用?Python Player.getMaxHealth使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Player
的用法示例。
在下文中一共展示了Player.getMaxHealth方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: checkXp
# 需要导入模块: import Player [as 别名]
# 或者: from Player import getMaxHealth [as 别名]
def checkXp(): # Verifie si le joueur change de niveau)
global levelUp, levelPrev
if Player.getXp() >= levelUp :
if Player.getLevel() < 10:
Player.editLevel(1)
Player.editMaxHealth(2)
if Player.getLevel()%2 == 0:
Player.editPower(1)
Player.setXp(Player.getXp()-levelUp)
temp = levelUp
levelUp += Player.getLevel()*100-levelPrev
levelPrev = temp
Map.doppel(Player.getMaxHealth(),Player.getPower()+Player.getEquipModifier())
Player.setHealth(Player.getMaxHealth())
示例2: display
# 需要导入模块: import Player [as 别名]
# 或者: from Player import getMaxHealth [as 别名]
def display(description,difficulty): # Affiche la description correspondant a la derniere action effectuee
global visited
Background.show(myBackground,"bg")
description = description.split()
descript = [""]
word, line = 0, 0
while word < len(description):
if len(descript[line]) + len(description[word]) + 1 <= 27:
descript[line] += " " + description[word]
word += 1
elif word < len(description):
descript.append("")
line +=1
for line in range (len(descript)):
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (6+line, 10, descript[line]))
sys.stdout.write("\033[1;34m")
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (22,67,Player.getName()))
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (22,98,str(Player.getLevel())))
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (23,71,str(Player.getMaxHealth())))
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (23,97,str(Player.getPower()+Player.getEquipModifier())))
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (27,77,str(levelUp)))
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (25,76,str(difficulty*difficulty*14)))
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (24,97,str(difficulty*difficulty)))
if Player.getXp() >= levelUp*80/100:
sys.stdout.write("\033[1;32m")
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (26,74,str(Player.getXp())))
if Player.getHealth() > Player.getMaxHealth()*20/100:
sys.stdout.write("\033[1;32m")
else:
sys.stdout.write("\033[1;31m")
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (23,83,str(Player.getHealth())))
if Player.getTime() < difficulty*difficulty*14*80/100:
sys.stdout.write("\033[1;32m")
else:
sys.stdout.write("\033[1;31m")
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (24,76,str(Player.getTime())))
if visited < difficulty*difficulty*80/100:
sys.stdout.write("\033[1;32m")
else:
sys.stdout.write("\033[1;31m")
sys.stdout.write("\x1b7\x1b[%d;%df%s\x1b8" % (25,96,str(visited)))
sys.stdout.flush()
示例3: init
# 需要导入模块: import Player [as 别名]
# 或者: from Player import getMaxHealth [as 别名]
def init(): # Defini les variables de depart
global descript, myBackground
myBackground=Background.create("backgroundFR","winFR","loseFR","menuFR","menu2FR")
Background.show(myBackground,"menu")
Player.setName()
Player.setMaxHealth()
Player.setPower()
difficulty = setDifficulty()
Map.generate(difficulty)
descript = descript()
tty.setcbreak(sys.stdin.fileno())
Map.doppel(Player.getMaxHealth(),Player.getPower())
return descript, difficulty
示例4: checkHealth
# 需要导入模块: import Player [as 别名]
# 或者: from Player import getMaxHealth [as 别名]
def checkHealth(): # Verifie si le joueur est vivant
if Player.getHealth()<= 0:
lose(1)
exitGame()
elif Player.getHealth() > Player.getMaxHealth():
Player.setHealth(Player.getMaxHealth())