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Python go.WHITE属性代码示例

本文整理汇总了Python中go.WHITE属性的典型用法代码示例。如果您正苦于以下问题:Python go.WHITE属性的具体用法?Python go.WHITE怎么用?Python go.WHITE使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在go的用法示例。


在下文中一共展示了go.WHITE属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_long_game_tree_search

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_long_game_tree_search(self):
        player = MCTSPlayerMixin(DummyNet())
        endgame = go.Position(
            board=TT_FTW_BOARD,
            n=MAX_DEPTH-2,
            komi=2.5,
            ko=None,
            recent=(go.PlayerMove(go.BLACK, (0, 1)),
                    go.PlayerMove(go.WHITE, (0, 8))),
            to_play=go.BLACK
        )
        player.initialize_game(endgame)

        # Test that an almost complete game
        for i in range(10):
            player.tree_search(num_parallel=8)
        self.assertNoPendingVirtualLosses(player.root)
        self.assertGreater(player.root.Q, 0) 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:20,代码来源:test_strategies.py

示例2: test_extract_data_normal_end

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_extract_data_normal_end(self):
        player = MCTSPlayerMixin(DummyNet())
        player.initialize_game()
        player.tree_search()
        player.play_move(None)
        player.tree_search()
        player.play_move(None)
        self.assertTrue(player.root.is_done())
        player.set_result(player.root.position.result(), was_resign=False)

        data = list(player.extract_data())
        self.assertEqual(len(data), 2)
        position, pi, result = data[0]
        # White wins by komi
        self.assertEqual(result, go.WHITE)
        self.assertEqual(player.result_string, "W+{}".format(player.root.position.komi)) 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:18,代码来源:test_strategies.py

示例3: test_extract_data_resign_end

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_extract_data_resign_end(self):
        player = MCTSPlayerMixin(DummyNet())
        player.initialize_game()
        player.tree_search()
        player.play_move((0, 0))
        player.tree_search()
        player.play_move(None)
        player.tree_search()
        # Black is winning on the board
        self.assertEqual(player.root.position.result(), go.BLACK)
        # But if Black resigns
        player.set_result(go.WHITE, was_resign=True)

        data = list(player.extract_data())
        position, pi, result = data[0]
        # Result should say White is the winner
        self.assertEqual(result, go.WHITE)
        self.assertEqual(player.result_string, "W+R") 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:20,代码来源:test_strategies.py

示例4: test_place_stone_opposite_color

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_place_stone_opposite_color(self):
        board = test_utils.load_board('X........' + EMPTY_ROW * 8)
        lib_tracker = LibertyTracker.from_board(board)
        lib_tracker.add_stone(WHITE, coords.from_kgs('B9'))
        self.assertEqual(len(lib_tracker.groups), 2)
        self.assertNotEqual(
            lib_tracker.group_index[coords.from_kgs('A9')], go.MISSING_GROUP_ID)
        self.assertNotEqual(
            lib_tracker.group_index[coords.from_kgs('B9')], go.MISSING_GROUP_ID)
        self.assertEqual(lib_tracker.liberty_cache[coords.from_kgs('A9')], 1)
        self.assertEqual(lib_tracker.liberty_cache[coords.from_kgs('B9')], 2)
        black_group = lib_tracker.groups[lib_tracker.group_index[coords.from_kgs(
            'A9')]]
        white_group = lib_tracker.groups[lib_tracker.group_index[coords.from_kgs(
            'B9')]]
        self.assertEqual(black_group.stones, coords_from_kgs_set('A9'))
        self.assertEqual(black_group.liberties, coords_from_kgs_set('A8'))
        self.assertEqual(black_group.color, BLACK)
        self.assertEqual(white_group.stones, coords_from_kgs_set('B9'))
        self.assertEqual(white_group.liberties, coords_from_kgs_set('C9 B8'))
        self.assertEqual(white_group.color, WHITE) 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:23,代码来源:test_go.py

示例5: test_same_opponent_group_neighboring_twice

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_same_opponent_group_neighboring_twice(self):
        board = test_utils.load_board('''
            XX.......
            X........
        ''' + EMPTY_ROW * 7)

        lib_tracker = LibertyTracker.from_board(board)
        captured = lib_tracker.add_stone(WHITE, coords.from_kgs('B8'))
        self.assertEqual(len(lib_tracker.groups), 2)
        black_group = lib_tracker.groups[lib_tracker.group_index[coords.from_kgs(
            'A9')]]
        self.assertEqual(black_group.stones, coords_from_kgs_set('A9 B9 A8'))
        self.assertEqual(black_group.liberties, coords_from_kgs_set('C9 A7'))

        white_group = lib_tracker.groups[lib_tracker.group_index[coords.from_kgs(
            'B8')]]
        self.assertEqual(white_group.stones, coords_from_kgs_set('B8'))
        self.assertEqual(white_group.liberties, coords_from_kgs_set('C8 B7'))

        self.assertEqual(captured, set()) 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:22,代码来源:test_go.py

示例6: test_passing

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_passing(self):
        start_position = Position(
            board=TEST_BOARD,
            n=0,
            komi=6.5,
            caps=(1, 2),
            ko=coords.from_kgs('A1'),
            recent=tuple(),
            to_play=BLACK,
        )
        expected_position = Position(
            board=TEST_BOARD,
            n=1,
            komi=6.5,
            caps=(1, 2),
            ko=None,
            recent=(PlayerMove(BLACK, None),),
            to_play=WHITE,
        )
        pass_position = start_position.pass_move()
        self.assertEqualPositions(pass_position, expected_position) 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:23,代码来源:test_go.py

示例7: test_flipturn

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_flipturn(self):
        start_position = Position(
            board=TEST_BOARD,
            n=0,
            komi=6.5,
            caps=(1, 2),
            ko=coords.from_kgs('A1'),
            recent=tuple(),
            to_play=BLACK,
        )
        expected_position = Position(
            board=TEST_BOARD,
            n=0,
            komi=6.5,
            caps=(1, 2),
            ko=None,
            recent=tuple(),
            to_play=WHITE,
        )
        flip_position = start_position.flip_playerturn()
        self.assertEqualPositions(flip_position, expected_position) 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:23,代码来源:test_go.py

示例8: load_board

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def load_board(string):
    reverse_map = {
        'X': go.BLACK,
        'O': go.WHITE,
        '.': go.EMPTY,
        '#': go.FILL,
        '*': go.KO,
        '?': go.UNKNOWN
    }

    string = re.sub(r'[^XO\.#]+', '', string)
    assert len(string) == go.N ** 2, "Board to load didn't have right dimensions"
    board = np.zeros([go.N, go.N], dtype=np.int8)
    for i, char in enumerate(string):
        np.ravel(board)[i] = reverse_map[char]
    return board 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:18,代码来源:test_utils.py

示例9: handle_node

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def handle_node(pos, node):
    'A node can either add B+W stones, play as B, or play as W.'
    props = node.properties
    black_stones_added = [coords.from_sgf(
        c) for c in props.get('AB', [])]
    white_stones_added = [coords.from_sgf(
        c) for c in props.get('AW', [])]
    if black_stones_added or white_stones_added:
        return add_stones(pos, black_stones_added, white_stones_added)
    # If B/W props are not present, then there is no move. But if it is present and equal to the empty string, then the move was a pass.
    elif 'B' in props:
        black_move = coords.from_sgf(props.get('B', [''])[0])
        return pos.play_move(black_move, color=go.BLACK)
    elif 'W' in props:
        white_move = coords.from_sgf(props.get('W', [''])[0])
        return pos.play_move(white_move, color=go.WHITE)
    else:
        return pos 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:20,代码来源:sgf_wrapper.py

示例10: test_is_eyeish

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_is_eyeish(self):
        board = test_utils.load_board('''
            .XX...XXX
            X.X...X.X
            XX.....X.
            ........X
            XXXX.....
            OOOX....O
            X.OXX.OO.
            .XO.X.O.O
            XXO.X.OO.
        ''')
        B_eyes = coords_from_kgs_set('A2 A9 B8 J7 H8')
        W_eyes = coords_from_kgs_set('H2 J1 J3')
        not_eyes = coords_from_kgs_set('B3 E5')
        for be in B_eyes:
            self.assertEqual(go.is_eyeish(board, be), BLACK, str(be))
        for we in W_eyes:
            self.assertEqual(go.is_eyeish(board, we), WHITE, str(we))
        for ne in not_eyes:
            self.assertEqual(go.is_eyeish(board, ne), None, str(ne)) 
开发者ID:mlperf,项目名称:training_results_v0.5,代码行数:23,代码来源:test_go.py

示例11: simulate_many_games

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def simulate_many_games(policy1, policy2, positions):
    """Simulates many games in parallel, utilizing GPU parallelization to
    run the policy network for multiple games simultaneously.

    policy1 is black; policy2 is white."""

    # Assumes that all positions are on the same move number. May not be true
    # if, say, we are exploring multiple MCTS branches in parallel
    while positions[0].n <= POLICY_CUTOFF_DEPTH + POLICY_FINISH_MOVES:
        black_to_play = [pos for pos in positions if pos.to_play == go.BLACK]
        white_to_play = [pos for pos in positions if pos.to_play == go.WHITE]

        for policy, to_play in ((policy1, black_to_play),
                                (policy2, white_to_play)):
            all_move_probs = policy.run_many(to_play)
            for i, pos in enumerate(to_play):
                move = select_weighted_random(pos, all_move_probs[i])
                pos.play_move(move, mutate=True)

    for pos in positions:
        simulate_game_random(pos)

    return positions 
开发者ID:llSourcell,项目名称:alphago_demo,代码行数:25,代码来源:strategies.py

示例12: test_is_eyeish

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_is_eyeish(self):
        board = load_board('''
            .XX...XXX
            X.X...X.X
            XX.....X.
            ........X
            XXXX.....
            OOOX....O
            X.OXX.OO.
            .XO.X.O.O
            XXO.X.OO.
        ''')
        B_eyes = pc_set('A2 A9 B8 J7 H8')
        W_eyes = pc_set('H2 J1 J3')
        not_eyes = pc_set('B3 E5')
        for be in B_eyes:
            self.assertEqual(go.is_eyeish(board, be), BLACK, str(be))
        for we in W_eyes:
            self.assertEqual(go.is_eyeish(board, we), WHITE, str(we))
        for ne in not_eyes:
            self.assertEqual(go.is_eyeish(board, ne), None, str(ne)) 
开发者ID:llSourcell,项目名称:alphago_demo,代码行数:23,代码来源:test_go.py

示例13: test_same_opponent_group_neighboring_twice

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_same_opponent_group_neighboring_twice(self):
        board = load_board('''
            XX.......
            X........
        ''' + EMPTY_ROW * 7)

        lib_tracker = LibertyTracker.from_board(board)
        captured = lib_tracker.add_stone(WHITE, pc('B8'))
        self.assertEqual(len(lib_tracker.groups), 2)
        black_group = lib_tracker.groups[lib_tracker.group_index[pc('A9')]]
        self.assertEqual(black_group.stones, pc_set('A9 B9 A8'))
        self.assertEqual(black_group.liberties, pc_set('C9 A7'))

        white_group = lib_tracker.groups[lib_tracker.group_index[pc('B8')]]
        self.assertEqual(white_group.stones, pc_set('B8'))
        self.assertEqual(white_group.liberties, pc_set('C8 B7'))

        self.assertEqual(captured, set()) 
开发者ID:llSourcell,项目名称:alphago_demo,代码行数:20,代码来源:test_go.py

示例14: test_passing

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_passing(self):
        start_position = Position(
            board=TEST_BOARD,
            n=0,
            komi=6.5,
            caps=(1, 2),
            ko=pc('A1'),
            recent=tuple(),
            to_play=BLACK,
        )
        expected_position = Position(
            board=TEST_BOARD,
            n=1,
            komi=6.5,
            caps=(1, 2),
            ko=None,
            recent=(PlayerMove(BLACK, None),),
            to_play=WHITE,
        )
        pass_position = start_position.pass_move()
        self.assertEqualPositions(pass_position, expected_position) 
开发者ID:llSourcell,项目名称:alphago_demo,代码行数:23,代码来源:test_go.py

示例15: test_flipturn

# 需要导入模块: import go [as 别名]
# 或者: from go import WHITE [as 别名]
def test_flipturn(self):
        start_position = Position(
            board=TEST_BOARD,
            n=0,
            komi=6.5,
            caps=(1, 2),
            ko=pc('A1'),
            recent=tuple(),
            to_play=BLACK,
        )
        expected_position = Position(
            board=TEST_BOARD,
            n=0,
            komi=6.5,
            caps=(1, 2),
            ko=None,
            recent=tuple(),
            to_play=WHITE,
        )
        flip_position = start_position.flip_playerturn()
        self.assertEqualPositions(flip_position, expected_position) 
开发者ID:llSourcell,项目名称:alphago_demo,代码行数:23,代码来源:test_go.py


注:本文中的go.WHITE属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。