本文整理汇总了Java中org.spongepowered.api.entity.living.player.Player.setItemInHand方法的典型用法代码示例。如果您正苦于以下问题:Java Player.setItemInHand方法的具体用法?Java Player.setItemInHand怎么用?Java Player.setItemInHand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.spongepowered.api.entity.living.player.Player
的用法示例。
在下文中一共展示了Player.setItemInHand方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: execute
import org.spongepowered.api.entity.living.player.Player; //导入方法依赖的package包/类
@Override public CommandResult execute(CommandSource commandSource, CommandContext commandContext) throws CommandException {
if (!(commandSource instanceof Player)) {
commandSource.sendMessage(Text.of("You need to be in game or specify a player for this command to work."));
return CommandResult.empty();
}
Player plr = (Player)commandSource;
if(!plr.getItemInHand(HandTypes.MAIN_HAND).isPresent()){
commandSource.sendMessage(Text.of("You must be holding an item to deposit a key."));
return CommandResult.empty();
}
ItemStack key = plr.getItemInHand(HandTypes.MAIN_HAND).get();
if(HuskyCrates.instance.crateUtilities.vcFromKey(key) == null){
commandSource.sendMessage(Text.of(TextColors.RED,"Not a valid key."));
return CommandResult.empty();
}
VirtualCrate virtualCrate = HuskyCrates.instance.crateUtilities.vcFromKey(plr.getItemInHand(HandTypes.MAIN_HAND).get());
int keyCount = key.getQuantity();
plr.setItemInHand(HandTypes.MAIN_HAND,null);
virtualCrate.giveVirtualKeys(plr,keyCount);
//commandSource.sendMessage(Text.of(TextColors.GREEN,"Successfully deposited " + keyCount + " ", TextSerializers.FORMATTING_CODE.deserialize(virtualCrate.displayName),TextColors.GREEN," Key(s)."));
commandSource.sendMessage(TextSerializers.FORMATTING_CODE.deserialize(
virtualCrate.getLangData().formatter(virtualCrate.getLangData().depositSuccess,null,plr,virtualCrate,null,null,keyCount)
));
return CommandResult.success();
}