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Java PotionEffect.builder方法代码示例

本文整理汇总了Java中org.spongepowered.api.effect.potion.PotionEffect.builder方法的典型用法代码示例。如果您正苦于以下问题:Java PotionEffect.builder方法的具体用法?Java PotionEffect.builder怎么用?Java PotionEffect.builder使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.spongepowered.api.effect.potion.PotionEffect的用法示例。


在下文中一共展示了PotionEffect.builder方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: pulsePotions

import org.spongepowered.api.effect.potion.PotionEffect; //导入方法依赖的package包/类
private void pulsePotions(int deltaTicks) {
    // TODO: Move potion effects to a component? + The key registration
    final List<PotionEffect> potionEffects = get(Keys.POTION_EFFECTS).get();
    if (!potionEffects.isEmpty()) {
        final PotionEffect.Builder builder = PotionEffect.builder();
        final ImmutableList.Builder<PotionEffect> newPotionEffects = ImmutableList.builder();
        for (PotionEffect potionEffect : potionEffects) {
            final boolean instant = potionEffect.getType().isInstant();
            final int duration = instant ? 1 : potionEffect.getDuration() - deltaTicks;
            if (duration > 0) {
                final PotionEffect newPotionEffect = builder.from(potionEffect).duration(duration).build();
                ((LanternPotionEffectType) newPotionEffect.getType()).getEffectConsumer().accept(this, newPotionEffect);
                if (!instant) {
                    newPotionEffects.add(newPotionEffect);
                }
            }
            if (potionEffect.getType() == PotionEffectTypes.GLOWING) {
                offer(Keys.GLOWING, duration > 0);
            } else if (potionEffect.getType() == PotionEffectTypes.INVISIBILITY) {
                offer(Keys.INVISIBLE, duration > 0);
            } else if (potionEffect.getType() == PotionEffectTypes.HUNGER && supports(Keys.EXHAUSTION)) {
                final MutableBoundedValue<Double> exhaustion = getValue(Keys.EXHAUSTION).get();
                final double value = exhaustion.get() + (double) deltaTicks * 0.005 * (potionEffect.getAmplifier() + 1.0);
                offer(Keys.EXHAUSTION, Math.min(value, exhaustion.getMaxValue()));
            } else if (potionEffect.getType() == PotionEffectTypes.SATURATION && supports(FoodData.class)) {
                final int amount = potionEffect.getAmplifier() + 1;
                final int food = Math.min(get(Keys.FOOD_LEVEL).get() + amount, get(LanternKeys.MAX_FOOD_LEVEL).get());
                offer(Keys.FOOD_LEVEL, food);
                offer(Keys.SATURATION, Math.min(get(Keys.SATURATION).get() + (amount * 2), food));
            }
        }
        offer(Keys.POTION_EFFECTS, newPotionEffects.build());
    }
}
 
开发者ID:LanternPowered,项目名称:LanternServer,代码行数:35,代码来源:LanternLiving.java


注:本文中的org.spongepowered.api.effect.potion.PotionEffect.builder方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。