本文整理汇总了Java中org.rajawali3d.materials.Material.setColorInfluence方法的典型用法代码示例。如果您正苦于以下问题:Java Material.setColorInfluence方法的具体用法?Java Material.setColorInfluence怎么用?Java Material.setColorInfluence使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.rajawali3d.materials.Material
的用法示例。
在下文中一共展示了Material.setColorInfluence方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setSkybox
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
/**
* Creates a skybox with the specified single texture.
*
* @param resourceId int Resouce id of the skybox texture.
* @throws TextureException
*/
public void setSkybox(int resourceId) throws TextureException {
synchronized (mCameras) {
for (int i = 0, j = mCameras.size(); i < j; ++i)
mCameras.get(i).setFarPlane(1000);
}
synchronized (mNextSkyboxLock) {
mNextSkybox = new Cube(700, true, false);
mNextSkybox.setDoubleSided(true);
mSkyboxTexture = new Texture("skybox", resourceId);
Material material = new Material();
material.setColorInfluence(0);
material.addTexture(mSkyboxTexture);
mNextSkybox.setMaterial(material);
}
}
示例2: createPlayButton
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
private static Plane createPlayButton(ATexture texture){
Material playBtnM = new Material();
playBtnM.setColorInfluence(0);
try {
//place the button picture in "res/drawable-nodpi/"
playBtnM.addTexture(new Texture("playBtn", R.drawable.target));
} catch(ATexture.TextureException e) {
e.printStackTrace();
}
Plane playBtn;
playBtn = new Plane(1, 1, 8, 8);
playBtn.setScale(-1);
playBtn.setMaterial(playBtnM);
playBtn.setPosition(5, 5, -2);
playBtn.setAlpha(0);
// getCurrentScene().addChild(playBtn);
return playBtn;
}
示例3: setSkybox
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
/**
* Creates a skybox with the specified single texture.
*
* @param resourceId int Resouce id of the skybox texture.
* @throws TextureException
*/
public void setSkybox(int resourceId) throws TextureException {
synchronized (mCameras) {
for (int i = 0, j = mCameras.size(); i < j; ++i)
mCameras.get(i).setFarPlane(1000);
}
synchronized (mNextSkyboxLock) {
mNextSkybox = new Cube(700, true, false);
mNextSkybox.setDoubleSided(true);
mSkyboxTexture = new Texture("skybox", resourceId);
Material material = new Material();
material.setColorInfluence(0);
material.addTexture(mSkyboxTexture);
mNextSkybox.setMaterial(material);
}
}
示例4: initScene
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
/**
* Sets up the initial scene with a default Rajawali camera and a background quad rendering
* the Tango camera contents.
*/
@Override
protected void initScene() {
mBackgroundQuad = new ScreenQuad();
mTangoCameraTexture =
new StreamingTexture("camera", (StreamingTexture.ISurfaceListener) null);
Material tangoCameraMaterial = new Material();
tangoCameraMaterial.setColorInfluence(0);
try {
tangoCameraMaterial.addTexture(mTangoCameraTexture);
mBackgroundQuad.setMaterial(tangoCameraMaterial);
} catch (ATexture.TextureException e) {
e.printStackTrace();
}
getCurrentScene().addChildAt(mBackgroundQuad, 0);
}
示例5: initScene
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
@Override
protected void initScene() {
mMediaPlayer = MediaPlayer.create(getContext(), R.raw.test);
//mMediaPlayer = MediaPlayer.create(getContext(), Uri.parse("http://nepal.cloudapp.net/video_portal/video.mp4"));
mMediaPlayer.setLooping(true);
mVideoTexture = new StreamingTexture("sintelTrailer", mMediaPlayer);
Log.d("TextureSet","Texture");
Material material = new Material();
material.setColorInfluence(0);
try {
material.addTexture(mVideoTexture);
} catch (ATexture.TextureException e) {
e.printStackTrace();
}
Sphere sphere = new Sphere(50, 64, 32);
sphere.setScaleX(-1);
sphere.setMaterial(material);
getCurrentScene().addChild(sphere);
getCurrentCamera().setPosition(Vector3.ZERO);
getCurrentCamera().setFieldOfView(75);
EllipticalOrbitAnimation3D camAnim = new EllipticalOrbitAnimation3D(
new Vector3(3, 2, 10), new Vector3(1, 0, 8), 0, 359);
camAnim.setDurationMilliseconds(20000);
camAnim.setRepeatMode(Animation.RepeatMode.INFINITE);
camAnim.setTransformable3D(getCurrentCamera());
getCurrentScene().registerAnimation(camAnim);
camAnim.play();
mMediaPlayer.start();
}
示例6: initScene
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
@Override
protected void initScene() {
// Create a quad covering the whole background and assign a texture to it where the
// Tango color camera contents will be rendered.
ScreenQuad backgroundQuad = new ScreenQuad();
Material tangoCameraMaterial = new Material();
tangoCameraMaterial.setColorInfluence(0);
// We need to use Rajawali's {@code StreamingTexture} since it sets up the texture
// for GL_TEXTURE_EXTERNAL_OES rendering
mTangoCameraTexture =
new StreamingTexture("camera", (StreamingTexture.ISurfaceListener) null);
try {
tangoCameraMaterial.addTexture(mTangoCameraTexture);
backgroundQuad.setMaterial(tangoCameraMaterial);
} catch (ATexture.TextureException e) {
Log.e(TAG, "Exception creating texture for RGB camera contents", e);
}
getCurrentScene().addChildAt(backgroundQuad, 0);
// Add a directional light in an arbitrary direction.
DirectionalLight light = new DirectionalLight(1, 0.2, -1);
light.setColor(1, 1, 1);
light.setPower(0.8f);
light.setPosition(3, 2, 4);
getCurrentScene().addLight(light);
blue = new Material();
blue.setColor(Color.BLUE);
floorPlan = new FloorPlan(data);
getCurrentScene().addChild(floorPlan);
floorPlan.setVisible(renderVirtualObjects);
}
示例7: initScene
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
@Override
protected void initScene() {
// Remember to call super.initScene() to allow TangoRajawaliArRenderer to set-up
super.initScene();
// Add a directional light in an arbitrary direction
DirectionalLight light = new DirectionalLight(1, 0.2, -1);
light.setColor(1, 1, 1);
light.setPower(0.8f);
light.setPosition(3, 2, 4);
getCurrentScene().addLight(light);
// Set-up a material: green with application of the light and instructions
Material material = new Material();
material.setColor(0xff009900);
try {
Texture t = new Texture("instructions", R.drawable.instructions);
material.addTexture(t);
} catch (ATexture.TextureException e) {
e.printStackTrace();
}
material.setColorInfluence(0.1f);
material.enableLighting(true);
material.setDiffuseMethod(new DiffuseMethod.Lambert());
// Build a Cube and place it initially in the origin
mObject = new Cube(CUBE_SIDE_LENGTH);
mObject.setMaterial(material);
mObject.setPosition(0, 0, -3);
mObject.setRotation(Vector3.Axis.Z, 180);
getCurrentScene().addChild(mObject);
}
示例8: initScene
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
@Override
protected void initScene() {
try {
mLight = new DirectionalLight(0.1f, -1.0f, -1.0f);
mLight.setColor(1.0f, 1.0f, 1.0f);
mLight.setPower(1);
getCurrentScene().addLight(mLight);
final LoaderAWD parser = new LoaderAWD(mContext.getResources(), mTextureManager, R.raw.head_object_new);
parser.parse();
mMonkey = parser.getParsedObject();
mMonkey.setScale(0.005f);
//mMonkey.setZ(-2f);
// getCurrentScene().addChild(mMonkey);
int[] resourceIds = new int[]{R.drawable.posx, R.drawable.negx,
R.drawable.posy, R.drawable.negy, R.drawable.posz,
R.drawable.negz};
Material material = new Material();
material.enableLighting(true);
material.setDiffuseMethod(new DiffuseMethod.Lambert());
CubeMapTexture envMap = new CubeMapTexture("environmentMap",
resourceIds);
envMap.isEnvironmentTexture(true);
material.addTexture(envMap);
material.setColorInfluence(0);
mMonkey.setMaterial(material);
LoaderOBJ objParser1 = new LoaderOBJ(mContext.getResources(), mTextureManager, R.raw.glasses_obj);
objParser1.parse();
mGlasses = objParser1.getParsedObject();
mGlasses.setScale(0.005f);
//mGlasses.setZ(-0.2f);
mGlasses.setZ(0.3f);
mGlasses.rotate(Vector3.Axis.X, -90.0f);
LoaderOBJ objParser2 = new LoaderOBJ(mContext.getResources(), mTextureManager, R.raw.hair_band_obj);
objParser2.parse();
mHairBand = objParser2.getParsedObject();
mHairBand.setScale(0.006f);
mHairBand.setY(0.27f);
mHairBand.setZ(-0.25f);
mHairBand.rotate(Vector3.Axis.X, -90.0f);
LoaderOBJ objParser3 = new LoaderOBJ(mContext.getResources(), mTextureManager, R.raw.moustache_obj);
objParser3.parse();
mMoustache = objParser3.getParsedObject();
mMoustache.setScale(0.007f);
mMoustache.setY(-0.25f);
mMoustache.setZ(0.3f);
mMoustache.rotate(Vector3.Axis.X, -90.0f);
mContainer = new Object3D();
mContainer.addChild(mMonkey);
mContainer.addChild(mGlasses);
mContainer.addChild(mHairBand);
mContainer.addChild(mMoustache);
getCurrentScene().addChild(mContainer);
//getCurrentCamera().setZ(20);
} catch (Exception e) {
e.printStackTrace();
}
// -- set the background color to be transparent
// you need to have called setGLBackgroundTransparent(true); in the activity
// for this to work.
getCurrentScene().setBackgroundColor(0);
}
示例9: createObjects
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
private void createObjects() throws TextureException, ParsingException, SkeletalAnimationException {
SkeletalAnimationObject3D root = new SkeletalAnimationObject3D();
root.uBoneMatrix = mBindPoseMatrix;
root.mInverseBindPoseMatrix = mInverseBindPoseMatrix;
root.setJoints(mJoints);
mRootObject = root;
for (int i = 0; i < mNumMeshes; ++i) {
SkeletonMeshData mesh = mMeshes[i];
SkeletalAnimationChildObject3D o = new SkeletalAnimationChildObject3D();
o.setData(
mesh.vertices, GLES20.GL_STREAM_DRAW,
mesh.normals, GLES20.GL_STREAM_DRAW,
mesh.textureCoordinates, GLES20.GL_STATIC_DRAW,
null, GLES20.GL_STATIC_DRAW,
mesh.indices, GLES20.GL_STATIC_DRAW,
false);
o.setMaxBoneWeightsPerVertex(mesh.maxBoneWeightsPerVertex);
o.setSkeletonMeshData(mesh.numVertices, mesh.boneVertices, mesh.numWeights, mesh.boneWeights);
o.setName("MD5Mesh_" + i);
o.setSkeleton(mRootObject);
o.setInverseZScale(true);
boolean hasTexture = mesh.textureName != null && mesh.textureName.length() > 0;
Material mat = new Material();
mat.addPlugin(new SkeletalAnimationMaterialPlugin(mNumJoints, mesh.maxBoneWeightsPerVertex));
mat.enableLighting(true);
mat.setDiffuseMethod(new DiffuseMethod.Lambert());
o.setMaterial(mat);
if (!hasTexture) {
o.setColor(0xff000000 + (int) (Math.random() * 0xffffff));
} else {
int identifier = mResources.getIdentifier(mesh.textureName, "drawable",
mResources.getResourcePackageName(mResourceId));
if (identifier == 0) {
throw new ParsingException("Couldn't find texture " + mesh.textureName);
}
mat.setColorInfluence(0);
mat.addTexture(new Texture("md5tex" + i, identifier));
}
mRootObject.addChild(o);
mesh.destroy();
mesh = null;
}
}
示例10: initScene
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
@Override
public void initScene() {
mCameraLeft = new Camera();
mCameraLeft.setNearPlane(.01f);
mCameraLeft.setFieldOfView(getCurrentCamera().getFieldOfView());
mCameraLeft.setNearPlane(getCurrentCamera().getNearPlane());
mCameraLeft.setFarPlane(getCurrentCamera().getFarPlane());
mCameraRight = new Camera();
mCameraRight.setNearPlane(.01f);
mCameraRight.setFieldOfView(getCurrentCamera().getFieldOfView());
mCameraRight.setNearPlane(getCurrentCamera().getNearPlane());
mCameraRight.setFarPlane(getCurrentCamera().getFarPlane());
setPupilDistance(mPupilDistance);
mLeftQuadMaterial = new Material();
mLeftQuadMaterial.setColorInfluence(0);
mRightQuadMaterial = new Material();
mRightQuadMaterial.setColorInfluence(0);
mSideBySideScene = new RajawaliScene(this);
mLeftQuad = new ScreenQuad();
mLeftQuad.setScaleX(.5);
mLeftQuad.setX(-.25);
mLeftQuad.setMaterial(mLeftQuadMaterial);
mSideBySideScene.addChild(mLeftQuad);
mRightQuad = new ScreenQuad();
mRightQuad.setScaleX(.5);
mRightQuad.setX(.25);
mRightQuad.setMaterial(mRightQuadMaterial);
mSideBySideScene.addChild(mRightQuad);
addScene(mSideBySideScene);
mViewportWidthHalf = (int) (mDefaultViewportWidth * .5f);
mLeftRenderTarget = new RenderTarget("sbsLeftRT", mViewportWidthHalf, mDefaultViewportHeight);
mLeftRenderTarget.setFullscreen(false);
mRightRenderTarget = new RenderTarget("sbsRightRT", mViewportWidthHalf, mDefaultViewportHeight);
mRightRenderTarget.setFullscreen(false);
mCameraLeft.setProjectionMatrix(mViewportWidthHalf, mDefaultViewportHeight);
mCameraRight.setProjectionMatrix(mViewportWidthHalf, mDefaultViewportHeight);
addRenderTarget(mLeftRenderTarget);
addRenderTarget(mRightRenderTarget);
try {
mLeftQuadMaterial.addTexture(mLeftRenderTarget.getTexture());
mRightQuadMaterial.addTexture(mRightRenderTarget.getTexture());
} catch (TextureException e) {
e.printStackTrace();
}
}
示例11: createObjects
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
private void createObjects() throws TextureException, ParsingException, SkeletalAnimationException {
SkeletalAnimationObject3D root = new SkeletalAnimationObject3D();
root.uBoneMatrix = mBindPoseMatrix;
root.mInverseBindPoseMatrix = mInverseBindPoseMatrix;
root.setJoints(mJoints);
mRootObject = root;
for (int i = 0; i < mNumMeshes; ++i) {
SkeletonMeshData mesh = mMeshes[i];
SkeletalAnimationChildObject3D o = new SkeletalAnimationChildObject3D();
o.setData(
mesh.vertices, GLES20.GL_STREAM_DRAW,
mesh.normals, GLES20.GL_STREAM_DRAW,
mesh.textureCoordinates, GLES20.GL_STATIC_DRAW,
null, GLES20.GL_STATIC_DRAW,
mesh.indices, GLES20.GL_STATIC_DRAW,
false);
o.setMaxBoneWeightsPerVertex(mesh.maxBoneWeightsPerVertex);
o.setSkeletonMeshData(mesh.numVertices, mesh.boneVertices, mesh.numWeights, mesh.boneWeights);
o.setName("MD5Mesh_" + i);
o.setSkeleton(mRootObject);
o.setInverseZScale(true);
boolean hasTexture = mesh.textureName != null && mesh.textureName.length() > 0;
Material mat = new Material();
mat.addPlugin(new SkeletalAnimationMaterialPlugin(mNumJoints, mesh.maxBoneWeightsPerVertex));
mat.enableLighting(true);
mat.setDiffuseMethod(new DiffuseMethod.Lambert());
o.setMaterial(mat);
if (!hasTexture) {
o.setColor(0xff000000 + (int) (Math.random() * 0xffffff));
} else {
int identifier = mResources.getIdentifier(mesh.textureName, "drawable",
mResources.getResourcePackageName(mResourceId));
if (identifier == 0) {
throw new ParsingException("Couldn't find texture " + mesh.textureName);
}
mat.setColorInfluence(0);
mat.addTexture(new Texture("md5tex" + i, identifier));
}
mRootObject.addChild(o);
mesh.destroy();
mesh = null;
}
}
示例12: initScene
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
@Override
public void initScene() {
mCameraLeft = new Camera();
mCameraLeft.setNearPlane(.01f);
mCameraLeft.setFieldOfView(getCurrentCamera().getFieldOfView());
mCameraLeft.setNearPlane(getCurrentCamera().getNearPlane());
mCameraLeft.setFarPlane(getCurrentCamera().getFarPlane());
mCameraRight = new Camera();
mCameraRight.setNearPlane(.01f);
mCameraRight.setFieldOfView(getCurrentCamera().getFieldOfView());
mCameraRight.setNearPlane(getCurrentCamera().getNearPlane());
mCameraRight.setFarPlane(getCurrentCamera().getFarPlane());
setPupilDistance(mPupilDistance);
mLeftQuadMaterial = new Material();
mLeftQuadMaterial.setColorInfluence(0);
mRightQuadMaterial = new Material();
mRightQuadMaterial.setColorInfluence(0);
mSideBySideScene = new Scene(this);
mLeftQuad = new ScreenQuad();
mLeftQuad.setScaleX(.5);
mLeftQuad.setX(-.25);
mLeftQuad.setMaterial(mLeftQuadMaterial);
mSideBySideScene.addChild(mLeftQuad);
mRightQuad = new ScreenQuad();
mRightQuad.setScaleX(.5);
mRightQuad.setX(.25);
mRightQuad.setMaterial(mRightQuadMaterial);
mSideBySideScene.addChild(mRightQuad);
addScene(mSideBySideScene);
mViewportWidthHalf = (int) (mDefaultViewportWidth * .5f);
mLeftRenderTarget = new RenderTarget("sbsLeftRT", mViewportWidthHalf, mDefaultViewportHeight);
mLeftRenderTarget.setFullscreen(false);
mRightRenderTarget = new RenderTarget("sbsRightRT", mViewportWidthHalf, mDefaultViewportHeight);
mRightRenderTarget.setFullscreen(false);
mCameraLeft.setProjectionMatrix(mViewportWidthHalf, mDefaultViewportHeight);
mCameraRight.setProjectionMatrix(mViewportWidthHalf, mDefaultViewportHeight);
addRenderTarget(mLeftRenderTarget);
addRenderTarget(mRightRenderTarget);
try {
mLeftQuadMaterial.addTexture(mLeftRenderTarget.getTexture());
mRightQuadMaterial.addTexture(mRightRenderTarget.getTexture());
} catch (TextureException e) {
e.printStackTrace();
}
}
示例13: initScene
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
@Override
public void initScene() {
mMainQuadMaterial = new Material();
mMainQuadMaterial.setColorInfluence(0);
mMiniQuadMaterial = new Material();
mMiniQuadMaterial.setColorInfluence(0);
mMainQuad = new WorkaroundScreenQuad();
mMainQuad.setMaterial(mMainQuadMaterial);
mMainQuad.setTransparent(true);
// Set-up viewport dimensions of mini quad for touch event processing
setupMiniTouchLimits();
mMiniQuad = new WorkaroundScreenQuad();
// Set the size of the mini view using a scale factor (mPipScale times the main view)
mMiniQuad.setScale(mPipScale);
// Position the mini view in the top right corner
// For X and Y, the position is:
// 50% screen shift to the right/top minus half the size of the minimap to bring it back
// left/bottom into full view plus a little bit more left/bottom to leave margin
mMiniQuad.setX(.5d - mPipScale / 2d - mPipMarginX / mDefaultViewportWidth);
mMiniQuad.setY(.5d - mPipScale / 2d - mPipMarginY / mDefaultViewportHeight);
mMiniQuad.setMaterial(mMiniQuadMaterial);
mMainRenderTarget =
new RenderTarget("pipMainRT", mDefaultViewportWidth, mDefaultViewportHeight);
mMainRenderTarget.setFullscreen(false);
mMiniRenderTarget =
new RenderTarget("pipMiniRT", mDefaultViewportWidth, mDefaultViewportHeight);
mMiniRenderTarget.setFullscreen(false);
addRenderTarget(mMainRenderTarget);
addRenderTarget(mMiniRenderTarget);
mCompositeScene = getCurrentScene();
mCompositeScene.addChild(mMainQuad);
mCompositeScene.addChild(mMiniQuad);
try {
mMiniQuadMaterial.addTexture(mMiniRenderTarget.getTexture());
mMainQuadMaterial.addTexture(mMainRenderTarget.getTexture());
} catch (ATexture.TextureException e) {
e.printStackTrace();
}
// Init main scene
mMainRenderer.initScene();
// Init mini scene
mMiniRenderer.initScene();
}
示例14: makeMothership
import org.rajawali3d.materials.Material; //导入方法依赖的package包/类
private void makeMothership() {
try {
CatmullRomCurve3D path;
LoaderAWD loader = new LoaderAWD(mContext.getResources(),
mRenderer.getTextureManager(), R.raw.capital);
loader.parse();
Material capitalMaterial = new Material();
capitalMaterial.setDiffuseMethod(new DiffuseMethod.Lambert());
capitalMaterial.setColorInfluence(0);
capitalMaterial.enableLighting(true);
capitalMaterial.addTexture(new Texture("capitalTex", R.drawable.hullw));
capitalMaterial.addTexture(new NormalMapTexture("capitalNormTex", R.drawable.hulln));
mMothershipObj = loader.getParsedObject();
mMothershipObj.setMaterial(capitalMaterial);
mMothershipObj.setScale(5);
mMothershipObj.enableLookAt();
mRenderer.getCurrentScene().addChild(mMothershipObj);
path = new CatmullRomCurve3D();
path.addPoint(new Vector3(0, 15, 100));
path.addPoint(new Vector3(-100, 15, 0));
path.addPoint(new Vector3(0, 15, -100));
path.addPoint(new Vector3(100, 15, 0));
path.isClosedCurve(true);
mMothershipAnim = new SplineTranslateAnimation3D(path);
mMothershipAnim.setDurationMilliseconds(ANIM_DURATION);
mMothershipAnim.setRepeatMode(Animation.RepeatMode.INFINITE);
mMothershipAnim.setOrientToPath(true);
mMothershipAnim.setTransformable3D(mMothershipObj);
mRenderer.getCurrentScene().registerAnimation(mMothershipAnim);
mMothershipAnim.play();
mMothership = new Mothership(mMothershipObj);
} catch (Exception e) {
e.printStackTrace();
}
}