本文整理汇总了Java中org.bukkit.event.player.PlayerInteractEntityEvent.isCancelled方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerInteractEntityEvent.isCancelled方法的具体用法?Java PlayerInteractEntityEvent.isCancelled怎么用?Java PlayerInteractEntityEvent.isCancelled使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.player.PlayerInteractEntityEvent
的用法示例。
在下文中一共展示了PlayerInteractEntityEvent.isCancelled方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerClickItemFram
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerClickItemFram(PlayerInteractEntityEvent event) {
if (!event.isCancelled() && event.getRightClicked() != null && event.getRightClicked() instanceof ItemFrame) {
for (Region region : regions) {
if (region.contains(event.getRightClicked().getLocation())) {
for (MatchTeam matchTeam : teams) {
if (matchTeam.containsPlayer(event.getPlayer())) {
FilterResult filterResult = evaluator.evaluate(event.getPlayer());
if (filterResult == FilterResult.DENY) {
event.setCancelled(true);
event.getPlayer().sendMessage(message);
} else if (filterResult == FilterResult.ALLOW) {
event.setCancelled(false);
}
}
}
}
}
}
}
示例2: onInteractEvent
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void onInteractEvent(PlayerInteractEntityEvent e){
RedProtect.get().logger.debug("RPEntityListener - Is PlayerInteractEntityEvent");
if (e.isCancelled()) {
return;
}
Player p = e.getPlayer();
if (p == null){
return;
}
Location l = e.getRightClicked().getLocation();
Region r = RedProtect.get().rm.getTopRegion(l);
Entity et = e.getRightClicked();
if (r != null && !r.canInteractPassives(p) && (et instanceof Animals || et instanceof Villager || et instanceof Golem)) {
if (et instanceof Tameable){
Tameable tam = (Tameable) et;
if (tam.isTamed() && tam.getOwner() != null && tam.getOwner().getName().equals(p.getName())){
return;
}
}
e.setCancelled(true);
RPLang.sendMessage(p, "entitylistener.region.cantinteract");
}
}
示例3: onInteractEntity
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOW)
public void onInteractEntity(PlayerInteractEntityEvent event) {
if (event.isCancelled()) {
return;
}
ItemStack stack = event.getPlayer().getItemInHand();
if (stack == null) {
return;
}
LoreMaterial material = LoreMaterial.getMaterial(stack);
if (material != null) {
material.onInteractEntity(event);
}
}
示例4: onPlayerInteractWithEntity
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerInteractWithEntity(final PlayerInteractEntityEvent event) {
try {
if (!this.entityHandlers.isEmpty() && !event.isCancelled()) {
final Menu menu = new Menu("Kontextmen�: " + event.getRightClicked().getType());
for (final BiConsumer<PlayerInteractEntityEvent, Menu> consumer : this.entityHandlers) {
try { consumer.accept(event, menu); }
catch (final Exception e) { CraftoMessenger.report(this.getClass(), "A playerinteractentityevent consumer ("+consumer+") got an exception!", e); }
}
if (!menu.isEmpty()) {
menu.show(event.getPlayer());
event.setCancelled(true);
event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.BLOCK_WOODEN_DOOR_OPEN, 1.0f, 2.0f);
}
}
}
catch (Exception outsideException) { CraftoMessenger.report(getClass(), "Failed to handle PlayerInteractEntityEvent!", outsideException); }
}
示例5: onPlayerInteract
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerInteract(PlayerInteractEntityEvent e){
if (!e.isCancelled())
if (e.getRightClicked().getUniqueId().equals(id)) {
e.setCancelled(true);
}
}
示例6: onPlayerInteract
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerInteract(PlayerInteractEntityEvent e) {
if (e.isCancelled()) {
return;
}
Player p = e.getPlayer();
Entity ent = e.getRightClicked();
Location l = ent.getLocation();
Region r = RedProtect.get().rm.getTopRegion(l);
if (r != null){
return;
}
if (ent instanceof ItemFrame || ent instanceof Painting) {
if (!bypassBuild(p, null, 0)) {
e.setCancelled(true);
return;
}
}
if (ent instanceof Minecart || ent instanceof Boat){
if (!RPConfig.getGlobalFlagBool(l.getWorld().getName()+".use-minecart") && !p.hasPermission("redprotect.bypass.world")) {
e.setCancelled(true);
return;
}
}
if (!RPConfig.getGlobalFlagBool(l.getWorld().getName()+".interact") && !p.hasPermission("redprotect.bypass.world") && (!(ent instanceof Player))) {
if (RPConfig.getGlobalFlagList(p.getWorld().getName() + ".if-interact-false.allow-entities").contains(ent.getType().name())){
return;
}
e.setCancelled(true);
}
}
示例7: onFeedEvent
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void onFeedEvent(PlayerInteractEntityEvent event) {
Player player = event.getPlayer();
if (player == null || event.isCancelled() || !plugin.isSkyWorld(player.getWorld())) {
return; // Bail out, we don't care
}
if (Animals.class.isAssignableFrom(event.getRightClicked().getType().getEntityClass()) && player.getItemInHand() != null) {
if (isFodder(event.getRightClicked(), player.getItemInHand())) {
checkLimits(event, event.getRightClicked().getType(), player.getLocation());
if (event.isCancelled()) {
plugin.notifyPlayer(player, tr("\u00a7cYou have reached your spawn-limit for your island."));
}
}
}
}
示例8: entityInteractEvent
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void entityInteractEvent(PlayerInteractEntityEvent event){
if (!event.isCancelled() && event.getRightClicked() != null) {
boolean allowed = protectionManager.CanUseItem(event.getPlayer(), event.getPlayer().getLocation(), ItemType.Item);
if (!allowed)
event.setCancelled(true);
}
}
示例9: onItemFramePlace
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onItemFramePlace(final PlayerInteractEntityEvent event) { // Used to override worldguard
if (event.isCancelled() && event.getRightClicked() instanceof ItemFrame && event.getPlayer().getInventory().getItemInMainHand() != null
&& !event.getPlayer().getInventory().getItemInMainHand().getType().equals(Material.AIR)) {
final Block block = event.getRightClicked().getLocation().getBlock();
if (block.getType().equals(Material.STONE_BUTTON)) {
final Optional<Craftomat> craftomat = this.storage.getCraftomat(block.getLocation());
if (craftomat.isPresent()) {
event.setCancelled(false);
}
}
}
}
示例10: onEntityInteract
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = false)
void onEntityInteract(PlayerInteractEntityEvent event) {
if (!(event.getRightClicked() instanceof LivingEntity)) return;
LivingEntity shopEntity = (LivingEntity) event.getRightClicked();
Player player = event.getPlayer();
String playerName = player.getName();
Log.debug("Player " + playerName + " is interacting with entity at " + shopEntity.getLocation());
Shopkeeper shopkeeper = plugin.getShopkeeperByEntity(shopEntity); // also check for citizens npc shopkeepers
if (event.isCancelled() && !Settings.bypassShopInteractionBlocking) {
Log.debug(" Cancelled by another plugin");
} else if (shopkeeper != null) {
// only trigger shopkeeper interaction for main-hand events:
if (NMSManager.getProvider().isMainHandInteraction(event)) {
shopkeeper.onPlayerInteraction(player);
}
// if citizens npc: don't cancel the event, let Citizens perform other actions as appropriate
if (shopkeeper.getShopObject().getObjectType() != DefaultShopObjectTypes.CITIZEN()) {
// always cancel interactions with shopkeepers, to prevent any default behavior:
event.setCancelled(true);
// update inventory in case interaction would trigger feeding normally:
player.updateInventory();
}
} else {
Log.debug(" Non-shopkeeper");
}
}
示例11: a
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
public void a(PacketPlayInUseEntity packetplayinuseentity) {
if (this.player.dead) return; // CraftBukkit
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
Entity entity = packetplayinuseentity.a((World) worldserver);
this.player.v();
if (entity != null) {
boolean flag = this.player.hasLineOfSight(entity);
double d0 = 36.0D;
if (!flag) {
d0 = 9.0D;
}
if (this.player.f(entity) < d0) {
ItemStack itemInHand = this.player.inventory.getItemInHand(); // CraftBukkit
if (packetplayinuseentity.c() == EnumEntityUseAction.INTERACT) {
// CraftBukkit start
boolean triggerTagUpdate = itemInHand != null && itemInHand.getItem() == Items.NAME_TAG && entity instanceof EntityInsentient;
boolean triggerChestUpdate = itemInHand != null && itemInHand.getItem() == Item.getItemOf(Blocks.CHEST) && entity instanceof EntityHorse;
boolean triggerLeashUpdate = itemInHand != null && itemInHand.getItem() == Items.LEASH && entity instanceof EntityInsentient;
PlayerInteractEntityEvent event = new PlayerInteractEntityEvent((Player) this.getPlayer(), entity.getBukkitEntity());
this.server.getPluginManager().callEvent(event);
if (triggerLeashUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().getItem() != Items.LEASH)) {
// Refresh the current leash state
this.sendPacket(new PacketPlayOutAttachEntity(1, entity, ((EntityInsentient) entity).getLeashHolder()));
}
if (triggerTagUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().getItem() != Items.NAME_TAG)) {
// Refresh the current entity metadata
this.sendPacket(new PacketPlayOutEntityMetadata(entity.getId(), entity.datawatcher, true));
}
if (triggerChestUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().getItem() != Item.getItemOf(Blocks.CHEST))) {
this.sendPacket(new PacketPlayOutEntityMetadata(entity.getId(), entity.datawatcher, true));
}
if (event.isCancelled()) {
return;
}
// CraftBukkit end
this.player.q(entity);
// CraftBukkit start
if (itemInHand != null && itemInHand.count <= -1) {
this.player.updateInventory(this.player.activeContainer);
}
// CraftBukkit end
} else if (packetplayinuseentity.c() == EnumEntityUseAction.ATTACK) {
if (entity instanceof EntityItem || entity instanceof EntityExperienceOrb || entity instanceof EntityArrow || entity == this.player) {
this.disconnect("Attempting to attack an invalid entity");
this.minecraftServer.warning("Player " + this.player.getName() + " tried to attack an invalid entity");
return;
}
this.player.attack(entity);
// CraftBukkit start
if (itemInHand != null && itemInHand.count <= -1) {
this.player.updateInventory(this.player.activeContainer);
}
// CraftBukkit end
}
}
}
}
示例12: onArmorStandClick
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onArmorStandClick(PlayerInteractAtEntityEvent event) {
if (event.getRightClicked() instanceof ArmorStand) {
PlayerInteractEntityEvent pie = new PlayerInteractEntityEvent(event.getPlayer(), event.getRightClicked());
plugin.getServer().getPluginManager().callEvent(pie);
if (pie.isCancelled()) {
return;
}
ArmorStand armorStand = (ArmorStand) event.getRightClicked();
if (plugin.hasWaitingAction(event.getPlayer())) {
event.setCancelled(true);
plugin.calculateAction(event.getPlayer(), armorStand, plugin.getWaitingAction(event.getPlayer()));
plugin.removeWaitingAction(event.getPlayer());
return;
}
if (plugin.getPersistentAction(event.getPlayer()) != null) {
event.setCancelled(true);
plugin.calculateAction(event.getPlayer(), armorStand, plugin.getPersistentAction(event.getPlayer()));
return;
}
if (event.getPlayer().getItemInHand().getType() == Material.NAME_TAG) {
ItemStack hi = event.getPlayer().getItemInHand();
if (hi.hasItemMeta() && hi.getItemMeta().hasDisplayName()) {
if (event.getPlayer().hasPermission("editarmorstands.nametag.name")) {
event.setCancelled(true);
String name = hi.getItemMeta().getDisplayName();
if (event.getPlayer().hasPermission("editarmorstands.nametag.name.colored")) {
name = ChatColor.translateAlternateColorCodes('&', name);
} else {
name = ChatColor.ITALIC + name;
}
armorStand.setCustomName(name + ChatColor.RESET);
armorStand.setCustomNameVisible(true);
if (event.getPlayer().getGameMode() != GameMode.CREATIVE) {
if (hi.getAmount() > 1) {
hi.setAmount(hi.getAmount() - 1);
} else {
event.getPlayer().setItemInHand(new ItemStack(Material.AIR));
}
event.getPlayer().updateInventory();
}
return;
}
} else if (event.getPlayer().hasPermission("editarmorstands.nametag.name.clear")) {
event.setCancelled(true);
armorStand.setCustomName("");
armorStand.setCustomNameVisible(false);
return;
}
} else if (!event.getPlayer().isSneaking() && event.getPlayer().hasPermission("editarmorstands.openinventory")) {
event.setCancelled(true);
ArmorStandGui gui = new ArmorStandGui(plugin, armorStand, event.getPlayer());
gui.show();
}
}
}
示例13: a
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
public void a(Packet7UseEntity packet7useentity) {
if (this.player.dead) return; // CraftBukkit
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
Entity entity = worldserver.getEntity(packet7useentity.target);
// Spigot Start
if ( entity == player )
{
disconnect( "Cannot interact with self!" );
return;
}
// Spigot End
this.player.u();
if (entity != null) {
boolean flag = this.player.o(entity);
double d0 = 36.0D;
if (!flag) {
d0 = 9.0D;
}
if (this.player.e(entity) < d0) {
ItemStack itemInHand = this.player.inventory.getItemInHand(); // CraftBukkit
if (packet7useentity.action == 0) {
// CraftBukkit start
boolean triggerTagUpdate = itemInHand != null && itemInHand.id == Item.NAME_TAG.id && entity instanceof EntityInsentient;
boolean triggerChestUpdate = itemInHand != null && itemInHand.id == Block.CHEST.id && entity instanceof EntityHorse;
boolean triggerLeashUpdate = itemInHand != null && itemInHand.id == Item.LEASH.id && entity instanceof EntityInsentient;
PlayerInteractEntityEvent event = new PlayerInteractEntityEvent((Player) this.getPlayer(), entity.getBukkitEntity());
this.server.getPluginManager().callEvent(event);
if (triggerLeashUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().id != Item.LEASH.id)) {
// Refresh the current leash state
this.sendPacket(new Packet39AttachEntity(1, entity, ((EntityInsentient) entity).getLeashHolder()));
}
if (triggerTagUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().id != Item.NAME_TAG.id)) {
// Refresh the current entity metadata
this.sendPacket(new Packet40EntityMetadata(entity.id, entity.datawatcher, true));
}
if (triggerChestUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().id != Block.CHEST.id)) {
this.sendPacket(new Packet40EntityMetadata(entity.id, entity.datawatcher, true));
}
if (event.isCancelled()) {
return;
}
// CraftBukkit end
this.player.p(entity);
// CraftBukkit start - Update the client if the item is an infinite one
if (itemInHand != null && itemInHand.count <= -1) {
this.player.updateInventory(this.player.activeContainer);
}
} else if (packet7useentity.action == 1) {
// CraftBukkit - Check for player
if ((entity instanceof EntityItem) || (entity instanceof EntityExperienceOrb) || (entity instanceof EntityArrow) || (entity == this.player)) {
String type = entity.getClass().getSimpleName();
disconnect("Attacking an " + type + " is not permitted");
System.out.println("Player " + player.getName() + " tried to attack an " + type + ", so I have disconnected them for exploiting.");
return;
}
this.player.attack(entity);
if (itemInHand != null && itemInHand.count <= -1) {
this.player.updateInventory(this.player.activeContainer);
}
// CraftBukkit end
}
}
}
}
示例14: a
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
public void a(PacketPlayInUseEntity packetplayinuseentity) {
if (this.player.dead) return; // CraftBukkit
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
Entity entity = packetplayinuseentity.a((World) worldserver);
// Spigot Start
if ( entity == player )
{
disconnect( "Cannot interact with self!" );
return;
}
// Spigot End
// Spigot start
if ( player.activeContainer != player.defaultContainer )
{
getPlayer().closeInventory();
}
// Spigot end
this.player.v();
if (entity != null) {
boolean flag = this.player.hasLineOfSight(entity);
double d0 = 36.0D;
if (!flag) {
d0 = 9.0D;
}
if (this.player.f(entity) < d0) {
ItemStack itemInHand = this.player.inventory.getItemInHand(); // CraftBukkit
if (packetplayinuseentity.c() == EnumEntityUseAction.INTERACT) {
// CraftBukkit start
boolean triggerTagUpdate = itemInHand != null && itemInHand.getItem() == Items.NAME_TAG && entity instanceof EntityInsentient;
boolean triggerChestUpdate = itemInHand != null && itemInHand.getItem() == Item.getItemOf(Blocks.CHEST) && entity instanceof EntityHorse;
boolean triggerLeashUpdate = itemInHand != null && itemInHand.getItem() == Items.LEASH && entity instanceof EntityInsentient;
PlayerInteractEntityEvent event = new PlayerInteractEntityEvent((Player) this.getPlayer(), entity.getBukkitEntity());
this.server.getPluginManager().callEvent(event);
if (triggerLeashUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().getItem() != Items.LEASH)) {
// Refresh the current leash state
this.sendPacket(new PacketPlayOutAttachEntity(1, entity, ((EntityInsentient) entity).getLeashHolder()));
}
if (triggerTagUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().getItem() != Items.NAME_TAG)) {
// Refresh the current entity metadata
this.sendPacket(new PacketPlayOutEntityMetadata(entity.getId(), entity.datawatcher, true));
}
if (triggerChestUpdate && (event.isCancelled() || this.player.inventory.getItemInHand() == null || this.player.inventory.getItemInHand().getItem() != Item.getItemOf(Blocks.CHEST))) {
this.sendPacket(new PacketPlayOutEntityMetadata(entity.getId(), entity.datawatcher, true));
}
if (event.isCancelled()) {
return;
}
// CraftBukkit end
this.player.q(entity);
// CraftBukkit start
if (itemInHand != null && itemInHand.count <= -1) {
this.player.updateInventory(this.player.activeContainer);
}
// CraftBukkit end
} else if (packetplayinuseentity.c() == EnumEntityUseAction.ATTACK) {
if (entity instanceof EntityItem || entity instanceof EntityExperienceOrb || entity instanceof EntityArrow || entity == this.player) {
this.disconnect("Attempting to attack an invalid entity");
this.minecraftServer.warning("Player " + this.player.getName() + " tried to attack an invalid entity");
return;
}
this.player.attack(entity);
// CraftBukkit start
if (itemInHand != null && itemInHand.count <= -1) {
this.player.updateInventory(this.player.activeContainer);
}
// CraftBukkit end
}
}
}
}
示例15: a
import org.bukkit.event.player.PlayerInteractEntityEvent; //导入方法依赖的package包/类
public void a(Packet7UseEntity packet7useentity) {
if (this.player.dead) return; // CraftBukkit
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
Entity entity = worldserver.getEntity(packet7useentity.target);
if (entity != null) {
boolean flag = this.player.n(entity);
double d0 = 36.0D;
if (!flag) {
d0 = 9.0D;
}
if (this.player.e(entity) < d0) {
ItemStack itemInHand = this.player.inventory.getItemInHand(); // CraftBukkit
if (packet7useentity.action == 0) {
// CraftBukkit start
PlayerInteractEntityEvent event = new PlayerInteractEntityEvent((Player) this.getPlayer(), entity.getBukkitEntity());
this.server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// CraftBukkit end
this.player.p(entity);
// CraftBukkit start - Update the client if the item is an infinite one
if (itemInHand != null && itemInHand.count <= -1) {
this.player.updateInventory(this.player.activeContainer);
}
} else if (packet7useentity.action == 1) {
if ((entity instanceof EntityItem) || (entity instanceof EntityExperienceOrb) || (entity instanceof EntityArrow)) {
String type = entity.getClass().getSimpleName();
disconnect("Attacking an " + type + " is not permitted");
System.out.println("Player " + player.name + " tried to attack an " + type + ", so I have disconnected them for exploiting.");
return;
}
this.player.attack(entity);
if (itemInHand != null && itemInHand.count <= -1) {
this.player.updateInventory(this.player.activeContainer);
}
// CraftBukkit end
}
}
}
}