本文整理汇总了Java中net.minecraftforge.items.IItemHandler.insertItem方法的典型用法代码示例。如果您正苦于以下问题:Java IItemHandler.insertItem方法的具体用法?Java IItemHandler.insertItem怎么用?Java IItemHandler.insertItem使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraftforge.items.IItemHandler
的用法示例。
在下文中一共展示了IItemHandler.insertItem方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onMessage
import net.minecraftforge.items.IItemHandler; //导入方法依赖的package包/类
@Override
public IMessage onMessage(MessageGlassJarUpdateStats message, MessageContext ctx) {
ItemStack stack = message.stack;
BlockPos pos = message.pos;
WorldClient world = Minecraft.getMinecraft().world;
if (world.isBlockLoaded(pos) &&
world.getBlockState(pos).getBlock().hasTileEntity(world.getBlockState(pos))) {
TileEntity te = world.getTileEntity(pos);
if (te instanceof TileFaerieHome) {
IItemHandler handler = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
if (handler != null) {
handler.insertItem(0, stack, false);
}
}
}
return null;
}
示例2: transferIn
import net.minecraftforge.items.IItemHandler; //导入方法依赖的package包/类
private boolean transferIn(BlockPos pos, ItemStack inserted, boolean test) {
EnumFacing facing = getFacing();
Pair<IItemHandler, ISidedInventory> inv = getInventory(pos, facing);
if(inv.getKey() != null) {
IItemHandler handler = inv.getKey();
ISidedInventory tile = inv.getValue();
for(int slot = 0; slot < handler.getSlots(); slot++) {
ItemStack inSlot = handler.getStackInSlot(slot);
if(tile != null && !tile.canInsertItem(slot, inserted, facing)) return false;
if(inSlot.isEmpty() || (ItemHandlerHelper.canItemStacksStack(inSlot, inserted) && (inSlot.getCount() < inSlot.getMaxStackSize() && inSlot.getCount() < handler.getSlotLimit(slot)))) {
return handler.insertItem(slot, inserted, test) != inserted;
}
}
}
return false;
}
示例3: innerUpdate
import net.minecraftforge.items.IItemHandler; //导入方法依赖的package包/类
@Override
protected void innerUpdate() {
if (this.world.isRemote) return;
if (++tick <= 4) return;
for (EnumFacing facing : this.getSideConfig().getSidesForColor(EnumDyeColor.ORANGE)) {
facing = this.orientFacing(facing).getOpposite();
BlockPos side = this.pos.offset(facing);
if (this.world.getTileEntity(side) != null && this.world.getTileEntity(side).hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, facing.getOpposite())) {
TileEntity tileEntity = this.world.getTileEntity(side);
IItemHandler handler = tileEntity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, facing.getOpposite());
for (int i = 0; i < handler.getSlots(); ++i) {
if (!handler.getStackInSlot(i).isEmpty() && (handler.getStackInSlot(i).getCount() >= size || handler.getStackInSlot(i).getCount() >= handler.getStackInSlot(i).getMaxStackSize()))
continue;
ItemStack handlerStack = handler.getStackInSlot(i);
ItemStack posible = ItemStack.EMPTY;
boolean hasWorked = false;
for (int x = 0; x < input.getSlots(); ++x) {
if (!input.getStackInSlot(x).isEmpty() && (handlerStack.isEmpty() || input.getStackInSlot(x).isItemEqual(handlerStack))) {
posible = input.getStackInSlot(x);
if (!posible.isEmpty()) {
ItemStack def = posible.copy();
def.setCount(1);
def = handler.insertItem(i, def, false);
if (def.isEmpty()) posible.shrink(1);
else continue;
hasWorked = true;
break;
}
}
}
if (hasWorked) break;
}
}
}
tick = 0;
}
示例4: fetchFromInventory
import net.minecraftforge.items.IItemHandler; //导入方法依赖的package包/类
private void fetchFromInventory(BlockPos pos, Predicate<ItemStack> matcher, int maxAmount) {
materialChest = pos;
World world = entity.getEntityWorld();
if (!InventoryTools.isInventory(world, pos)) {
// No longer an inventory. We cannot get the items from here
return;
}
TileEntity te = world.getTileEntity(pos);
IItemHandler handler = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP);
for (int i = 0; i < handler.getSlots(); i++) {
if (maxAmount <= 0) {
return;
}
ItemStack stack = handler.getStackInSlot(i);
if (stack == null) {
// There are still bad mods!
String badBlock = world.getBlockState(pos).getBlock().getRegistryName().toString();
MeeCreeps.logger.warn("Block " + badBlock + " is returning null for handler.getStackInSlot()! That's a bug!");
} else if (!stack.isEmpty() && matcher.test(stack)) {
ItemStack extracted = handler.extractItem(i, Math.min(maxAmount, stack.getCount()), false);
ItemStack remaining = entity.addStack(extracted);
maxAmount -= extracted.getCount() - remaining.getCount();
if (!remaining.isEmpty()) {
handler.insertItem(i, remaining, false);
}
}
}
}
示例5: onBlockActivated
import net.minecraftforge.items.IItemHandler; //导入方法依赖的package包/类
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer p, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
TileEntity te = worldIn.getTileEntity(pos);
if (te != null && te instanceof TileAbstractSingleItem)
{
TileAbstractSingleItem tasi = (TileAbstractSingleItem) te;
IItemHandler handler = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
ItemStack held = p.getHeldItem(hand);
if (!p.isSneaking() && (tasi.isItemValid(held)))
{
ItemStack st = handler.insertItem(0, held, false);
if(!ItemStack.areItemStacksEqualUsingNBTShareTag(st, held))
{
p.setHeldItem(hand, st);
return true;
}
}
if (p.isSneaking() && !handler.getStackInSlot(0).isEmpty())
{
p.inventory.addItemStackToInventory(handler.getStackInSlot(0));
ItemStackUtils.extractAll(handler, 0);
return true;
}
openClientGui(worldIn, pos, state, p, hand, facing, hitX, hitY, hitZ, tasi);
return true;
}
return false;
}
示例6: setInventorySlotContents
import net.minecraftforge.items.IItemHandler; //导入方法依赖的package包/类
@Override
public void setInventorySlotContents(int index, ItemStack stack)
{
IItemHandler itemHandler = getItemHandler();
if(itemHandler != null)
{
itemHandler.extractItem(index, 64, false);
itemHandler.insertItem(index, stack, false);
}
}
示例7: onBlockActivated
import net.minecraftforge.items.IItemHandler; //导入方法依赖的package包/类
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand,
EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (world.isRemote)
{
return true;
}
TileEntity te = world.getTileEntity(pos);
if (!(te instanceof TileEntityWritingDesk))
{
return false;
}
ItemStack stack = player.getHeldItem(hand);
int slot = 0;
IItemHandler cap = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
if (stack != null && !stack.isEmpty() && !player.isSneaking())
{
ItemStack insertStack = stack.copy();
ItemStack remain = cap.insertItem(slot, insertStack, false);
if (remain.getCount() != insertStack.getCount())
{
if (!world.isRemote)
{
player.setHeldItem(hand, remain);
te.markDirty();
} else
{
world.playSound(player, pos, SoundEvents.ENTITY_ITEMFRAME_ADD_ITEM, SoundCategory.BLOCKS, 1, 1);
}
}
} else if (player.isSneaking())
{
ItemStack toExtract = cap.getStackInSlot(slot);
if (toExtract != null && !toExtract.isEmpty())
{
if (!world.isRemote)
{
if (player.addItemStackToInventory(toExtract.copy()))
{
cap.getStackInSlot(slot).setCount(0);
te.markDirty();
}
} else
{
world.playSound(player, pos, SoundEvents.ENTITY_ITEMFRAME_REMOVE_ITEM, SoundCategory.BLOCKS, 1, 1);
}
}
}
return true;
}