本文整理汇总了Java中net.minecraft.util.text.translation.I18n.canTranslate方法的典型用法代码示例。如果您正苦于以下问题:Java I18n.canTranslate方法的具体用法?Java I18n.canTranslate怎么用?Java I18n.canTranslate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.util.text.translation.I18n
的用法示例。
在下文中一共展示了I18n.canTranslate方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getItemStackDisplayName
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
@Override
@Nonnull
public String getItemStackDisplayName(@Nonnull ItemStack stack)
{
FluidStack fluidStack = getFluid(stack);
if (fluidStack == null)
{
return super.getItemStackDisplayName(stack);
}
String unloc = this.getUnlocalizedNameInefficiently(stack);
if (I18n.canTranslate(unloc + "." + fluidStack.getFluid().getName()))
{
return I18n.translateToLocal(unloc + "." + fluidStack.getFluid().getName());
}
return I18n.translateToLocalFormatted(unloc + ".filled.name", fluidStack.getLocalizedName());
}
示例2: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Returns the message to be displayed on player death.
*/
@Override
public ITextComponent getDeathMessage(EntityLivingBase p_151519_1_) {
// ItemStack itemstack = this.damageSourceEntity instanceof
// EntityLivingBase ?
// ((EntityLivingBase)this.damageSourceEntity).getHeldItem(EnumHand.MAIN_HAND)
// : null;
if (this.getTrueSource() == TF2weapons.dummyEnt)
return new TextComponentTranslation("death.attack.explosion", p_151519_1_.getDisplayName());
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return weapon != null && I18n.canTranslate(s1)
? new TextComponentTranslation(s1,
new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName(),
weapon.getDisplayName() })
: new TextComponentTranslation(s,
new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName() });
}
示例3: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Returns the message to be displayed on player death.
*/
@Override
public ITextComponent getDeathMessage(EntityLivingBase p_151519_1_) {
// ItemStack itemstack = this.damageSourceEntity instanceof
// EntityLivingBase ?
// ((EntityLivingBase)this.damageSourceEntity).getHeldItem(EnumHand.MAIN_HAND)
// : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return !weapon.isEmpty() && I18n.canTranslate(s1)
? new TextComponentTranslation(s1,
new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName(),
weapon.getDisplayName() })
: new TextComponentTranslation(s,
new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName() });
}
示例4: getItemStackDisplayName
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
@Override
public String getItemStackDisplayName(ItemStack stack)
{
FluidStack fluidStack = getFluid(stack);
if (fluidStack == null)
{
if(getEmpty() != null)
{
return getEmpty().getDisplayName();
}
return super.getItemStackDisplayName(stack);
}
String unloc = this.getUnlocalizedNameInefficiently(stack);
if (I18n.canTranslate(unloc + "." + fluidStack.getFluid().getName()))
{
return I18n.translateToLocal(unloc + "." + fluidStack.getFluid().getName());
}
return I18n.translateToLocalFormatted(unloc + ".name", fluidStack.getLocalizedName());
}
示例5: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn) {
EntityLivingBase entitylivingbase = entityLivingBaseIn.getAttackingEntity();
String s = "death.attack." + this.damageType;
String s1 = s + ".player";
return entitylivingbase != null && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), entitylivingbase.getDisplayName()}) : new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName()});
}
示例6: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
@Override
@Nonnull
public ITextComponent getDeathMessage(EntityLivingBase entity) {
EntityLivingBase entitylivingbase = entity.getAttackingEntity();
String s = "solar.death." + this.damageType;
String s1 = s + ".player";
return entitylivingbase != null && I18n.canTranslate(s1)
? new TextComponentTranslation(s1, entity.getDisplayName(), entitylivingbase.getDisplayName())
: new TextComponentTranslation(s, entity.getDisplayName());
}
示例7: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
@Override
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
示例8: getTitle
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
private static String getTitle() {
String titleFormatKey = "config.itemzoom.title";
String titleFormat;
if (I18n.canTranslate(titleFormatKey)) {
titleFormat = I18n.translateToLocal(titleFormatKey);
} else {
titleFormat = I18n.translateToFallback(titleFormatKey);
}
return titleFormat.replace("%MODNAME", ItemZoom.MOD_NAME);
}
示例9: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItemMainhand() : ItemStack.field_190927_a;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return !itemstack.func_190926_b() && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
示例10: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
EntityLivingBase entitylivingbase = entityLivingBaseIn.getAttackingEntity();
String s = "death.attack." + this.damageType;
String s1 = s + ".player";
return entitylivingbase != null && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), entitylivingbase.getDisplayName()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName()});
}
示例11: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : ItemStack.field_190927_a;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return !itemstack.func_190926_b() && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
示例12: translate
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Attempts to a translate a given string/key using the local language, and then
* using the fallback language
* @param msg String or language key to translate
* @return Translated or same string
*/
public static String translate(String msg)
{
return I18n.canTranslate(msg)
? I18n.translateToLocal(msg)
: I18n.translateToFallback(msg);
}
示例13: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItemMainhand() : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
示例14: getDeathMessage
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
示例15: canTranslate
import net.minecraft.util.text.translation.I18n; //导入方法依赖的package包/类
public static boolean canTranslate(String key)
{
return I18n.canTranslate(key);
}