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Java CrashReport.makeCrashReport方法代码示例

本文整理汇总了Java中net.minecraft.crash.CrashReport.makeCrashReport方法的典型用法代码示例。如果您正苦于以下问题:Java CrashReport.makeCrashReport方法的具体用法?Java CrashReport.makeCrashReport怎么用?Java CrashReport.makeCrashReport使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.crash.CrashReport的用法示例。


在下文中一共展示了CrashReport.makeCrashReport方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: provideChunk

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
@Override
public Chunk provideChunk(int x, int z) {
	Chunk chunk = this.loadChunk(x, z);

	if (chunk == null) {
		long i = ChunkPos.asLong(x, z);

		try {
			chunk = ((IChunkProvider) chunkGenerator).provideChunk(x, z);
		}
		catch (Throwable throwable) {
			CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Exception generating new chunk");
			CrashReportCategory crashreportcategory = crashreport.makeCategory("Chunk to be generated");
			crashreportcategory.addCrashSection("Location",
					String.format("%d,%d", new Object[] { Integer.valueOf(x), Integer.valueOf(z) }));
			crashreportcategory.addCrashSection("Position hash", Long.valueOf(i));
			crashreportcategory.addCrashSection("Generator", chunkGenerator);
			throw new ReportedException(crashreport);
		}

		id2ChunkMap.put(i, chunk);
		chunk.onLoad();
	}

	return chunk;
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:27,代码来源:VolatileChunkProvider.java

示例2: renderTileEntityAt

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
public void renderTileEntityAt(TileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
{
    TileEntitySpecialRenderer<TileEntity> tileentityspecialrenderer = this.<TileEntity>getSpecialRenderer(tileEntityIn);

    if (tileentityspecialrenderer != null)
    {
        try
        {
            if(drawingBatch && tileEntityIn.hasFastRenderer())
            {
                tileentityspecialrenderer.renderTileEntityFast(tileEntityIn, x, y, z, partialTicks, destroyStage, batchBuffer.getBuffer());
            }
            else
            tileentityspecialrenderer.renderTileEntityAt(tileEntityIn, x, y, z, partialTicks, destroyStage);
        }
        catch (Throwable throwable)
        {
            CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering Block Entity");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("Block Entity Details");
            tileEntityIn.addInfoToCrashReport(crashreportcategory);
            throw new ReportedException(crashreport);
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:25,代码来源:TileEntityRendererDispatcher.java

示例3: createCrashReport

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
/**
 * Create a crash report which indicates a NBT read error.
 */
private CrashReport createCrashReport(final String key, final int expectedType, ClassCastException ex)
{
    CrashReport crashreport = CrashReport.makeCrashReport(ex, "Reading NBT data");
    CrashReportCategory crashreportcategory = crashreport.makeCategoryDepth("Corrupt NBT tag", 1);
    crashreportcategory.addCrashSectionCallable("Tag type found", new Callable<String>()
    {
        public String call() throws Exception
        {
            return NBTBase.NBT_TYPES[((NBTBase)NBTTagCompound.this.tagMap.get(key)).getId()];
        }
    });
    crashreportcategory.addCrashSectionCallable("Tag type expected", new Callable<String>()
    {
        public String call() throws Exception
        {
            return NBTBase.NBT_TYPES[expectedType];
        }
    });
    crashreportcategory.addCrashSection("Tag name", key);
    return crashreport;
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:25,代码来源:NBTTagCompound.java

示例4: getBiomeGenForCoords

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
public BiomeGenBase getBiomeGenForCoords(final BlockPos pos)
{
    if (this.isBlockLoaded(pos))
    {
        Chunk chunk = this.getChunkFromBlockCoords(pos);

        try
        {
            return chunk.getBiome(pos, this.provider.getWorldChunkManager());
        }
        catch (Throwable throwable)
        {
            CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Getting biome");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("Coordinates of biome request");
            crashreportcategory.addCrashSectionCallable("Location", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return CrashReportCategory.getCoordinateInfo(pos);
                }
            });
            throw new ReportedException(crashreport);
        }
    }
    else
    {
        return this.provider.getWorldChunkManager().getBiomeGenerator(pos, BiomeGenBase.plains);
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:30,代码来源:World.java

示例5: areBiomesViable

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
/**
 * checks given Chunk's Biomes against List of allowed ones
 */
public boolean areBiomesViable(int p_76940_1_, int p_76940_2_, int p_76940_3_, List<BiomeGenBase> p_76940_4_)
{
    IntCache.resetIntCache();
    int i = p_76940_1_ - p_76940_3_ >> 2;
    int j = p_76940_2_ - p_76940_3_ >> 2;
    int k = p_76940_1_ + p_76940_3_ >> 2;
    int l = p_76940_2_ + p_76940_3_ >> 2;
    int i1 = k - i + 1;
    int j1 = l - j + 1;
    int[] aint = this.genBiomes.getInts(i, j, i1, j1);

    try
    {
        for (int k1 = 0; k1 < i1 * j1; ++k1)
        {
            BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[k1]);

            if (!p_76940_4_.contains(biomegenbase))
            {
                return false;
            }
        }

        return true;
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Layer");
        crashreportcategory.addCrashSection("Layer", this.genBiomes.toString());
        crashreportcategory.addCrashSection("x", Integer.valueOf(p_76940_1_));
        crashreportcategory.addCrashSection("z", Integer.valueOf(p_76940_2_));
        crashreportcategory.addCrashSection("radius", Integer.valueOf(p_76940_3_));
        crashreportcategory.addCrashSection("allowed", p_76940_4_);
        throw new ReportedException(crashreport);
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:41,代码来源:WorldChunkManager.java

示例6: read

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
private static NBTBase read(DataInput input, int depth, NBTSizeTracker accounter) throws IOException
{
    byte b0 = input.readByte();
    accounter.read(8); // Forge: Count everything!

    if (b0 == 0)
    {
        return new NBTTagEnd();
    }
    else
    {
        NBTSizeTracker.readUTF(accounter, input.readUTF()); //Forge: Count this string.
        accounter.read(32); //Forge: 4 extra bytes for the object allocation.
        NBTBase nbtbase = NBTBase.createNewByType(b0);

        try
        {
            nbtbase.read(input, depth, accounter);
            return nbtbase;
        }
        catch (IOException ioexception)
        {
            CrashReport crashreport = CrashReport.makeCrashReport(ioexception, "Loading NBT data");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("NBT Tag");
            crashreportcategory.addCrashSection("Tag name", "[UNNAMED TAG]");
            crashreportcategory.addCrashSection("Tag type", Byte.valueOf(b0));
            throw new ReportedException(crashreport);
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:31,代码来源:CompressedStreamTools.java

示例7: doBlockCollisions

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
protected void doBlockCollisions()
{
    BlockPos blockpos = new BlockPos(this.getEntityBoundingBox().minX + 0.001D, this.getEntityBoundingBox().minY + 0.001D, this.getEntityBoundingBox().minZ + 0.001D);
    BlockPos blockpos1 = new BlockPos(this.getEntityBoundingBox().maxX - 0.001D, this.getEntityBoundingBox().maxY - 0.001D, this.getEntityBoundingBox().maxZ - 0.001D);

    if (this.worldObj.isAreaLoaded(blockpos, blockpos1))
    {
        for (int i = blockpos.getX(); i <= blockpos1.getX(); ++i)
        {
            for (int j = blockpos.getY(); j <= blockpos1.getY(); ++j)
            {
                for (int k = blockpos.getZ(); k <= blockpos1.getZ(); ++k)
                {
                    BlockPos blockpos2 = new BlockPos(i, j, k);
                    IBlockState iblockstate = this.worldObj.getBlockState(blockpos2);

                    try
                    {
                        iblockstate.getBlock().onEntityCollidedWithBlock(this.worldObj, blockpos2, iblockstate, this);
                    }
                    catch (Throwable throwable)
                    {
                        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Colliding entity with block");
                        CrashReportCategory crashreportcategory = crashreport.makeCategory("Block being collided with");
                        CrashReportCategory.addBlockInfo(crashreportcategory, blockpos2, iblockstate);
                        throw new ReportedException(crashreport);
                    }
                }
            }
        }
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:33,代码来源:Entity.java

示例8: spawnParticle

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
public void spawnParticle(int particleID, boolean ignoreRange, final double xCoord, final double yCoord, final double zCoord, double xOffset, double yOffset, double zOffset, int... p_180442_15_)
{
    try
    {
        this.spawnEntityFX(particleID, ignoreRange, xCoord, yCoord, zCoord, xOffset, yOffset, zOffset, p_180442_15_);
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Exception while adding particle");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Particle being added");
        crashreportcategory.addCrashSection("ID", Integer.valueOf(particleID));

        if (p_180442_15_ != null)
        {
            crashreportcategory.addCrashSection("Parameters", p_180442_15_);
        }

        crashreportcategory.addCrashSectionCallable("Position", new Callable()
        {
            private static final String __OBFID = "CL_00000955";
            public String call() throws Exception
            {
                return CrashReportCategory.getCoordinateInfo(xCoord, yCoord, zCoord);
            }
        });
        throw new ReportedException(crashreport);
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:29,代码来源:RenderGlobal.java

示例9: getRainfall

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
/**
 * Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length.
 */
public float[] getRainfall(float[] listToReuse, int x, int z, int width, int length)
{
    IntCache.resetIntCache();

    if (listToReuse == null || listToReuse.length < width * length)
    {
        listToReuse = new float[width * length];
    }

    int[] aint = this.biomeIndexLayer.getInts(x, z, width, length);

    for (int i = 0; i < width * length; ++i)
    {
        try
        {
            float f = (float)BiomeGenBase.getBiomeFromBiomeList(aint[i], BiomeGenBase.field_180279_ad).getIntRainfall() / 65536.0F;

            if (f > 1.0F)
            {
                f = 1.0F;
            }

            listToReuse[i] = f;
        }
        catch (Throwable throwable)
        {
            CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("DownfallBlock");
            crashreportcategory.addCrashSection("biome id", Integer.valueOf(i));
            crashreportcategory.addCrashSection("downfalls[] size", Integer.valueOf(listToReuse.length));
            crashreportcategory.addCrashSection("x", Integer.valueOf(x));
            crashreportcategory.addCrashSection("z", Integer.valueOf(z));
            crashreportcategory.addCrashSection("w", Integer.valueOf(width));
            crashreportcategory.addCrashSection("h", Integer.valueOf(length));
            throw new ReportedException(crashreport);
        }
    }

    return listToReuse;
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:44,代码来源:WorldChunkManager.java

示例10: updateTimeLightAndEntities

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
public void updateTimeLightAndEntities()
{
    this.theProfiler.startSection("jobs");

    synchronized (this.futureTaskQueue)
    {
        while (!this.futureTaskQueue.isEmpty())
        {
            Util.runTask((FutureTask)this.futureTaskQueue.poll(), LOG);
        }
    }

    this.theProfiler.endStartSection("levels");

    for (int j = 0; j < this.worldServers.length; ++j)
    {
        long i = System.nanoTime();

        if (j == 0 || this.getAllowNether())
        {
            WorldServer worldserver = this.worldServers[j];
            this.theProfiler.startSection(worldserver.getWorldInfo().getWorldName());

            if (this.tickCounter % 20 == 0)
            {
                this.theProfiler.startSection("timeSync");
                this.playerList.sendPacketToAllPlayersInDimension(new SPacketTimeUpdate(worldserver.getTotalWorldTime(), worldserver.getWorldTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")), worldserver.provider.getDimensionType().getId());
                this.theProfiler.endSection();
            }

            this.theProfiler.startSection("tick");

            try
            {
                worldserver.tick();
            }
            catch (Throwable throwable1)
            {
                CrashReport crashreport = CrashReport.makeCrashReport(throwable1, "Exception ticking world");
                worldserver.addWorldInfoToCrashReport(crashreport);
                throw new ReportedException(crashreport);
            }

            try
            {
                worldserver.updateEntities();
            }
            catch (Throwable throwable)
            {
                CrashReport crashreport1 = CrashReport.makeCrashReport(throwable, "Exception ticking world entities");
                worldserver.addWorldInfoToCrashReport(crashreport1);
                throw new ReportedException(crashreport1);
            }

            this.theProfiler.endSection();
            this.theProfiler.startSection("tracker");
            worldserver.getEntityTracker().updateTrackedEntities();
            this.theProfiler.endSection();
            this.theProfiler.endSection();
        }

        this.timeOfLastDimensionTick[j][this.tickCounter % 100] = System.nanoTime() - i;
    }

    this.theProfiler.endStartSection("connection");
    this.getNetworkSystem().networkTick();
    this.theProfiler.endStartSection("players");
    this.playerList.onTick();
    this.theProfiler.endStartSection("tickables");

    for (int k = 0; k < this.tickables.size(); ++k)
    {
        ((ITickable)this.tickables.get(k)).update();
    }

    this.theProfiler.endSection();
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:78,代码来源:MinecraftServer.java

示例11: loadChunk

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
/**
 * loads or generates the chunk at the chunk location specified
 */
public Chunk loadChunk(int p_73158_1_, int p_73158_2_)
{
    long i = ChunkCoordIntPair.chunkXZ2Int(p_73158_1_, p_73158_2_);
    this.droppedChunksSet.remove(Long.valueOf(i));
    Chunk chunk = (Chunk)this.id2ChunkMap.getValueByKey(i);

    if (chunk == null)
    {
        chunk = this.loadChunkFromFile(p_73158_1_, p_73158_2_);

        if (chunk == null)
        {
            if (this.serverChunkGenerator == null)
            {
                chunk = this.dummyChunk;
            }
            else
            {
                try
                {
                    chunk = this.serverChunkGenerator.provideChunk(p_73158_1_, p_73158_2_);
                }
                catch (Throwable throwable)
                {
                    CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Exception generating new chunk");
                    CrashReportCategory crashreportcategory = crashreport.makeCategory("Chunk to be generated");
                    crashreportcategory.addCrashSection("Location", String.format("%d,%d", new Object[] {Integer.valueOf(p_73158_1_), Integer.valueOf(p_73158_2_)}));
                    crashreportcategory.addCrashSection("Position hash", Long.valueOf(i));
                    crashreportcategory.addCrashSection("Generator", this.serverChunkGenerator.makeString());
                    throw new ReportedException(crashreport);
                }
            }
        }

        this.id2ChunkMap.add(i, chunk);
        this.loadedChunks.add(chunk);
        chunk.onChunkLoad();
        chunk.populateChunk(this, this, p_73158_1_, p_73158_2_);
    }

    return chunk;
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:46,代码来源:ChunkProviderServer.java

示例12: addItemStackToInventory

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
/**
 * Adds the item stack to the inventory, returns false if it is impossible.
 */
public boolean addItemStackToInventory(final ItemStack itemStackIn)
{
    if (itemStackIn != null && itemStackIn.stackSize != 0 && itemStackIn.getItem() != null)
    {
        try
        {
            if (itemStackIn.isItemDamaged())
            {
                int j = this.getFirstEmptyStack();

                if (j >= 0)
                {
                    this.mainInventory[j] = ItemStack.copyItemStack(itemStackIn);
                    this.mainInventory[j].animationsToGo = 5;
                    itemStackIn.stackSize = 0;
                    return true;
                }
                else if (this.player.capabilities.isCreativeMode)
                {
                    itemStackIn.stackSize = 0;
                    return true;
                }
                else
                {
                    return false;
                }
            }
            else
            {
                int i;

                while (true)
                {
                    i = itemStackIn.stackSize;
                    itemStackIn.stackSize = this.storePartialItemStack(itemStackIn);

                    if (itemStackIn.stackSize <= 0 || itemStackIn.stackSize >= i)
                    {
                        break;
                    }
                }

                if (itemStackIn.stackSize == i && this.player.capabilities.isCreativeMode)
                {
                    itemStackIn.stackSize = 0;
                    return true;
                }
                else
                {
                    return itemStackIn.stackSize < i;
                }
            }
        }
        catch (Throwable throwable)
        {
            CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Adding item to inventory");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being added");
            crashreportcategory.addCrashSection("Item ID", Integer.valueOf(Item.getIdFromItem(itemStackIn.getItem())));
            crashreportcategory.addCrashSection("Item data", Integer.valueOf(itemStackIn.getMetadata()));
            crashreportcategory.addCrashSectionCallable("Item name", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return itemStackIn.getDisplayName();
                }
            });
            throw new ReportedException(crashreport);
        }
    }
    else
    {
        return false;
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:78,代码来源:InventoryPlayer.java

示例13: recursiveGenerate

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
/**
 * Recursively called by generate()
 */
protected final void recursiveGenerate(World worldIn, final int chunkX, final int chunkZ, int p_180701_4_, int p_180701_5_, ChunkPrimer chunkPrimerIn)
{
    this.func_143027_a(worldIn);

    if (!this.structureMap.containsKey(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(chunkX, chunkZ))))
    {
        this.rand.nextInt();

        try
        {
            if (this.canSpawnStructureAtCoords(chunkX, chunkZ))
            {
                StructureStart structurestart = this.getStructureStart(chunkX, chunkZ);
                this.structureMap.put(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(chunkX, chunkZ)), structurestart);
                this.func_143026_a(chunkX, chunkZ, structurestart);
            }
        }
        catch (Throwable throwable)
        {
            CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Exception preparing structure feature");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("Feature being prepared");
            crashreportcategory.addCrashSectionCallable("Is feature chunk", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return MapGenStructure.this.canSpawnStructureAtCoords(chunkX, chunkZ) ? "True" : "False";
                }
            });
            crashreportcategory.addCrashSection("Chunk location", String.format("%d,%d", new Object[] {Integer.valueOf(chunkX), Integer.valueOf(chunkZ)}));
            crashreportcategory.addCrashSectionCallable("Chunk pos hash", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return String.valueOf(ChunkCoordIntPair.chunkXZ2Int(chunkX, chunkZ));
                }
            });
            crashreportcategory.addCrashSectionCallable("Structure type", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return MapGenStructure.this.getClass().getCanonicalName();
                }
            });
            throw new ReportedException(crashreport);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:51,代码来源:MapGenStructure.java

示例14: run

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
public void run()
{
    this.running = true;

    try
    {
        this.startGame();
        Client.init();
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Initializing game");
        crashreport.makeCategory("Initialization");
        this.displayCrashReport(this.addGraphicsAndWorldToCrashReport(crashreport));
        return;
    }

    while (true)
    {
        try
        {
            while (this.running)
            {
                if (!this.hasCrashed || this.crashReporter == null)
                {
                    try
                    {
                        this.runGameLoop();
                    }
                    catch (OutOfMemoryError var10)
                    {
                        this.freeMemory();
                        this.displayGuiScreen(new GuiMemoryErrorScreen());
                        System.gc();
                    }
                }
                else
                {
                    this.displayCrashReport(this.crashReporter);
                }
            }
        }
        catch (MinecraftError var12)
        {
            break;
        }
        catch (ReportedException reportedexception)
        {
            this.addGraphicsAndWorldToCrashReport(reportedexception.getCrashReport());
            this.freeMemory();
            logger.fatal((String)"Reported exception thrown!", (Throwable)reportedexception);
            this.displayCrashReport(reportedexception.getCrashReport());
            break;
        }
        catch (Throwable throwable1)
        {
            CrashReport crashreport1 = this.addGraphicsAndWorldToCrashReport(new CrashReport("Unexpected error", throwable1));
            this.freeMemory();
            logger.fatal("Unreported exception thrown!", throwable1);
            this.displayCrashReport(crashreport1);
            break;
        }
        finally
        {
            this.shutdownMinecraftApplet();
        }

        return;
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:71,代码来源:Minecraft.java

示例15: renderItemAndEffectIntoGUI

import net.minecraft.crash.CrashReport; //导入方法依赖的package包/类
public void renderItemAndEffectIntoGUI(final ItemStack stack, int xPosition, int yPosition)
{
    if (stack != null && stack.getItem() != null)
    {
        this.zLevel += 50.0F;

        try
        {
            this.renderItemIntoGUI(stack, xPosition, yPosition);
        }
        catch (Throwable throwable)
        {
            CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering item");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being rendered");
            crashreportcategory.addCrashSectionCallable("Item Type", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return String.valueOf((Object)stack.getItem());
                }
            });
            crashreportcategory.addCrashSectionCallable("Item Aux", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return String.valueOf(stack.getMetadata());
                }
            });
            crashreportcategory.addCrashSectionCallable("Item NBT", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return String.valueOf((Object)stack.getTagCompound());
                }
            });
            crashreportcategory.addCrashSectionCallable("Item Foil", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return String.valueOf(stack.hasEffect());
                }
            });
            throw new ReportedException(crashreport);
        }

        this.zLevel -= 50.0F;
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:49,代码来源:RenderItem.java


注:本文中的net.minecraft.crash.CrashReport.makeCrashReport方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。