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Java Circle.setVisible方法代码示例

本文整理汇总了Java中javafx.scene.shape.Circle.setVisible方法的典型用法代码示例。如果您正苦于以下问题:Java Circle.setVisible方法的具体用法?Java Circle.setVisible怎么用?Java Circle.setVisible使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在javafx.scene.shape.Circle的用法示例。


在下文中一共展示了Circle.setVisible方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: buildFragments

import javafx.scene.shape.Circle; //导入方法依赖的package包/类
private List<Circle> buildFragments(BubbleType bubbleType) {
    List<Circle> fragments = new ArrayList<>(nbFragments);

    for (int i = 0; i < nbFragments; i++) {

        Circle fragment = new Circle();
        fragment.setOpacity(1);
        fragment.setRadius(20);
        fragment.setVisible(true);
        fragment.setCenterX(-100);
        fragment.setCenterY(-100);

        if (bubbleType == BubbleType.COLOR) {
            fragment.setFill(new Color(Math.random(), Math.random(), Math.random(), 1));
        } else {
            fragment.setFill(new ImagePattern(newPhoto(), 0, 0, 1, 1, true));
        }

        fragments.add(fragment);
    }

    return fragments;
}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:24,代码来源:Bubble.java

示例2: createGridPattern

import javafx.scene.shape.Circle; //导入方法依赖的package包/类
public ImagePattern createGridPattern() {
    Collections.shuffle(array_sizes);
    index = array_sizes.get(0);
    size = arraypts[ index ].length;
    //size = 10;
    indicator = new ProgressIndicator(0);
    double w = gridSize;
    double h = gridSize;

    circle = new Circle();
    circle.setRadius(45.0f);

    circle.setOpacity(1);
    circle.setFill(Color.LIGHTBLUE);
    circle.setVisible(true);
    canvas.setGridLinesVisible(true);

    GazeUtils.addEventFilter(circle);
    enterEvent = buildEvent();
    circle.addEventFilter(MouseEvent.ANY, enterEvent);
    circle.addEventFilter(GazeEvent.ANY, enterEvent);


    indicator.setOpacity(0.0);
    canvas.add(indicator, arraypts[index][count], arraypts[index][count+1]);
    canvas.add(circle,arraypts[index][count], arraypts[index][count+1]);
    Image image = canvas.snapshot(new SnapshotParameters(), null);
    ImagePattern pattern = new ImagePattern(image, 0, 0, w, h, false);

    return pattern;

}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:33,代码来源:Circles_handler.java

示例3: createGridPattern

import javafx.scene.shape.Circle; //导入方法依赖的package包/类
public ImagePattern createGridPattern() {
    Collections.shuffle(array_sizes);
    index = array_sizes.get(0);
    size = arraypts[ index ].length;
    //size = 10;
    indicator = new ProgressIndicator(0);
    double w = gridSize;
    double h = gridSize;

    circle = new Circle();
    circle.setRadius(45.0f);

    circle.setOpacity(1);
    circle.setFill(Color.BLUE);
    circle.setVisible(true);
    canvas.setGridLinesVisible(true);

    GazeUtils.addEventFilter(circle);
    enterEvent = buildEvent();
    circle.addEventFilter(MouseEvent.ANY, enterEvent);
    circle.addEventFilter(GazeEvent.ANY, enterEvent);

    indicator.setOpacity(0.0);
    canvas.add(indicator, arraypts[index][count], arraypts[index][count+1]);
    canvas.add(circle,arraypts[index][count], arraypts[index][count+1]);
    Image image = canvas.snapshot(new SnapshotParameters(), null);
    ImagePattern pattern = new ImagePattern(image, 0, 0, w, h, false);

    return pattern;

}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:32,代码来源:Circles_points_handler.java

示例4: MyVertexView

import javafx.scene.shape.Circle; //导入方法依赖的package包/类
/**
 * Constructor for VertexView, takes a MyVertex object as reference
 * @param myVertex
 */
public MyVertexView(MyVertex myVertex) {
    this.myVertex = myVertex;

    // Initialize stuff
    vertexShape = new Circle(NODE_RADIUS);
    vertexShape.setStroke(STROKE);
    selectionShape = new Circle(NODE_RADIUS+4);
    selectionShape.setStroke(STROKE);
    selectionShape.setFill(SELECT);
    selectionShape.setVisible(false);
    selectionShape.radiusProperty().bind(vertexShape.radiusProperty().add(4));

    colourProperty = new SimpleObjectProperty<>(Palette.BrBG);
    colourAttribute = new SimpleStringProperty("fix");

    // Bind Coordinates to MyVertex
    translateXProperty().bindBidirectional(myVertex.xCoordinatesProperty());
    translateYProperty().bindBidirectional(myVertex.yCoordinatesProperty());

    // Bind actions to the Properties
    visibleProperty().bind(myVertex.isHiddenProperty().not());
    colourAttribute.addListener((e, o, n) -> refreshColour());
    colourProperty.addListener((e, o, n) -> refreshColour());

    // Add Layout elements
    refreshColour();
    addSelectionMarker();
    addToolTip();
    addLabel();

    getChildren().addAll(selectionShape, vertexShape);
    //Listen to the isHub-Property of the MyVertex object, make vertexShape thicker if it's a hub
    myVertex.isHubProperty().addListener((observable, oldValue, newValue) -> {
        if (newValue) {
            vertexShape.setStrokeWidth(vertexShape.getStrokeWidth() * 4);
            vertexShape.getStrokeDashArray().addAll(3.0,7.0,3.0,7.0);
            vertexShape.setStroke(HUBSTROKE);
        } else {
            vertexShape.setStrokeWidth(vertexShape.getStrokeWidth() / 4);
            vertexShape.getStrokeDashArray().clear();
            vertexShape.setStroke(STROKE);
            vertexShape.setFill(FILL);
        }
    });

}
 
开发者ID:jmueller95,项目名称:CORNETTO,代码行数:51,代码来源:MyVertexView.java


注:本文中的javafx.scene.shape.Circle.setVisible方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。