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Java Slider.getMax方法代码示例

本文整理汇总了Java中javafx.scene.control.Slider.getMax方法的典型用法代码示例。如果您正苦于以下问题:Java Slider.getMax方法的具体用法?Java Slider.getMax怎么用?Java Slider.getMax使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在javafx.scene.control.Slider的用法示例。


在下文中一共展示了Slider.getMax方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: drawNode

import javafx.scene.control.Slider; //导入方法依赖的package包/类
@Override
public Node drawNode() {
    Slider slider = createSlider(min, max, vertical);
    slider.setValue(value);
    if (value > slider.getMax()) {
        value = slider.getMax();
    }
    if (value < slider.getMin()) {
        value = slider.getMin();
    }
    if (Double.compare(slider.getMin(), min) != 0) {
        reportGetterFailure("Slider.getMin()");
    }
    if (Double.compare(slider.getMax(), max) != 0) {
        reportGetterFailure("Slider.getMax()");
    }
    if (Double.compare(slider.getValue(), value) != 0) {
        reportGetterFailure("Slider.getValue()");
    }
    return slider;
}
 
开发者ID:teamfx,项目名称:openjfx-8u-dev-tests,代码行数:22,代码来源:SliderApp.java

示例2: positionThumb

import javafx.scene.control.Slider; //导入方法依赖的package包/类
/**
 * Called when ever either min, max or value changes, so thumb's layoutX, Y is recomputed.
 */
void positionThumb(final boolean animate) {
    Slider s = getSkinnable();
    if (s.getValue() > s.getMax()) return;// this can happen if we are bound to something
    boolean horizontal = s.getOrientation() == Orientation.HORIZONTAL;
    final double endX = (horizontal) ? trackStart + (((trackLength * ((s.getValue() - s.getMin()) /
            (s.getMax() - s.getMin()))) - thumbWidth / 2)) : thumbLeft;
    final double endY = (horizontal) ? thumbTop :
            snappedTopInset() + trackLength - (trackLength * ((s.getValue() - s.getMin()) /
                    (s.getMax() - s.getMin()))); //  - thumbHeight/2

    if (animate) {
        // lets animate the thumb transition
        final double startX = thumb.getLayoutX();
        final double startY = thumb.getLayoutY();
        Transition transition = new Transition() {
            {
                setCycleDuration(Duration.millis(200));
            }

            @Override
            protected void interpolate(double frac) {
                if (!Double.isNaN(startX)) {
                    thumb.setLayoutX(startX + frac * (endX - startX));
                }
                if (!Double.isNaN(startY)) {
                    thumb.setLayoutY(startY + frac * (endY - startY));
                }
            }
        };
        transition.play();
    } else {
        thumb.setLayoutX(endX);
        thumb.setLayoutY(endY);
    }
}
 
开发者ID:thane98,项目名称:FEFEditor,代码行数:39,代码来源:FilledSliderSkin.java

示例3: positionThumb

import javafx.scene.control.Slider; //导入方法依赖的package包/类
/**
 * Called when ever either min, max or value changes, so thumb's layoutX, Y is recomputed.
 */
void positionThumb(final boolean animate) {
    Slider s = getSkinnable();
    if (s.getValue() > s.getMax()) return;// this can happen if we are bound to something
    boolean horizontal = s.getOrientation() == Orientation.HORIZONTAL;
    final double endX = (horizontal) ? trackStart + (((trackLength * ((s.getValue() - s.getMin()) /
            (s.getMax() - s.getMin()))) - thumbWidth/2)) : thumbLeft;
    final double endY = (horizontal) ? thumbTop :
            snappedTopInset() + trackLength - (trackLength * ((s.getValue() - s.getMin()) /
                    (s.getMax() - s.getMin()))); //  - thumbHeight/2

    if (animate) {
        // lets animate the thumb transition
        final double startX = thumb.getLayoutX();
        final double startY = thumb.getLayoutY();
        Transition transition = new Transition() {
            {
                setCycleDuration(Duration.millis(200));
            }

            @Override protected void interpolate(double frac) {
                if (!Double.isNaN(startX)) {
                    thumb.setLayoutX(startX + frac * (endX - startX));
                }
                if (!Double.isNaN(startY)) {
                    thumb.setLayoutY(startY + frac * (endY - startY));
                }
            }
        };
        transition.play();
    } else {
        thumb.setLayoutX(endX);
        thumb.setLayoutY(endY);
    }
}
 
开发者ID:thane98,项目名称:3DSFE-Randomizer,代码行数:38,代码来源:FilledSliderSkin.java

示例4: rotateKnob

import javafx.scene.control.Slider; //导入方法依赖的package包/类
void rotateKnob() {
    Slider s = getSkinnable();
    double zeroOneValue = (s.getValue()-s.getMin()) / (s.getMax() - s.getMin());
    double angle = minAngle + ((maxAngle-minAngle) * zeroOneValue);
    knob.setRotate(angle);
}
 
开发者ID:onebeartoe,项目名称:media-players,代码行数:7,代码来源:KnobSkin.java


注:本文中的javafx.scene.control.Slider.getMax方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。