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Java Area.isReady方法代码示例

本文整理汇总了Java中ethanjones.cubes.world.storage.Area.isReady方法的典型用法代码示例。如果您正苦于以下问题:Java Area.isReady方法的具体用法?Java Area.isReady怎么用?Java Area.isReady使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ethanjones.cubes.world.storage.Area的用法示例。


在下文中一共展示了Area.isReady方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: tryPropagateRemove

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
private static void tryPropagateRemove(ArrayDeque<LightNode> removeQueue, ArrayDeque<LightNode> addQueue,
		LightWorldSection w, int x, int y, int z, int l) {
	int dX = CoordinateConverter.area(x) - w.initialAreaX;
	int dZ = CoordinateConverter.area(z) - w.initialAreaZ;
	Area a = w.areas[dX + 1][dZ + 1];
	int ref = getRef(x - a.minBlockX, y, z - a.minBlockZ);
	if (!a.isReady() || y > a.maxY || !TransparencyManager.isTransparent(a.blocks[ref]))
		return;
	int p = ((a.light[ref] >> 4) & 0xF);
	if (p != 0 && p < l) {
		a.light[ref] = (byte) (a.light[ref] & 0xF); // same as
													// ((a.light[ref] &
													// 0xF0) | (0 << 4))
		a.updateRender(y / SIZE_BLOCKS);
		a.modify();
		removeQueue.add(new LightNode(x, y, z, p));
	} else if (p >= l) {
		addQueue.add(new LightNode(x, y, z, p));
	}
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:21,代码来源:SunLight.java

示例2: tryPropagateAdd

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
private static void tryPropagateAdd(ArrayDeque<LightNode> lightQueue, LightWorldSection w, int x, int y, int z,
		int ln) {
	int dX = CoordinateConverter.area(x) - w.initialAreaX;
	int dZ = CoordinateConverter.area(z) - w.initialAreaZ;
	Area a = w.areas[dX + 1][dZ + 1];
	int ref = getRef(x - a.minBlockX, y, z - a.minBlockZ);
	if (!a.isReady() || y > a.maxY || !TransparencyManager.isTransparent(a.blocks[ref]))
		return;
	int i = ((a.light[ref] >> 4) & 0xF);
	if (i + 1 <= ln) { // DIFFERENT + 1 instead of + 2
		a.light[ref] = (byte) ((a.light[ref] & 0xF) | (ln << 4));
		a.updateRender(y / SIZE_BLOCKS);
		a.modify();
		lightQueue.add(new LightNode(x, y, z, ln));
	}
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:17,代码来源:SunLight.java

示例3: tryPropagateRemove

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
private static void tryPropagateRemove(ArrayDeque<LightNode> removeQueue, ArrayDeque<LightNode> addQueue,
		LightWorldSection w, int x, int y, int z, int l) {
	int dX = CoordinateConverter.area(x) - w.initialAreaX;
	int dZ = CoordinateConverter.area(z) - w.initialAreaZ;
	Area a = w.areas[dX + 1][dZ + 1];
	int ref = getRef(x - a.minBlockX, y, z - a.minBlockZ);
	if (!a.isReady() || y > a.maxY || !TransparencyManager.isTransparent(a.blocks[ref]))
		return;
	int p = a.light[ref] & 0xF;
	if (p != 0 && p < l) {
		a.light[ref] = (byte) (a.light[ref] & 0xF0); // same as
														// ((a.light[ref] &
														// 0xF0) | 0)
		a.updateRender(y / SIZE_BLOCKS);
		a.modify();
		removeQueue.add(new LightNode(x, y, z, p));
	} else if (p >= l) {
		addQueue.add(new LightNode(x, y, z, p));
	}
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:21,代码来源:BlockLight.java

示例4: tryPropagateRemove

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
private static void tryPropagateRemove(ArrayDeque<LightNode> removeQueue, ArrayDeque<LightNode> addQueue, LightWorldSection w, int x, int y, int z, int l) {
  int dX = CoordinateConverter.area(x) - w.initialAreaX;
  int dZ = CoordinateConverter.area(z) - w.initialAreaZ;
  Area a = w.areas[dX + 1][dZ + 1];
  int ref = getRef(x - a.minBlockX, y, z - a.minBlockZ);
  if (!a.isReady() || y > a.maxY || !TransparencyManager.isTransparent(a.blocks[ref])) return;
  int p = ((a.light[ref] >> 4) & 0xF);
  if (p != 0 && p < l) {
    a.light[ref] = (byte) (a.light[ref] & 0xF); // same as ((a.light[ref] & 0xF0) | (0 << 4))
    a.updateRender(y / SIZE_BLOCKS);
    a.modify();
    removeQueue.add(new LightNode(x, y, z, p));
  } else if (p >= l) {
    addQueue.add(new LightNode(x, y, z, p));
  }
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:17,代码来源:SunLight.java

示例5: tryPropagateRemove

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
private static void tryPropagateRemove(ArrayDeque<LightNode> removeQueue, ArrayDeque<LightNode> addQueue, LightWorldSection w, int x, int y, int z, int l) {
  int dX = CoordinateConverter.area(x) - w.initialAreaX;
  int dZ = CoordinateConverter.area(z) - w.initialAreaZ;
  Area a = w.areas[dX + 1][dZ + 1];
  int ref = getRef(x - a.minBlockX, y, z - a.minBlockZ);
  if (!a.isReady() || y > a.maxY || !TransparencyManager.isTransparent(a.blocks[ref])) return;
  int p = a.light[ref] & 0xF;
  if (p != 0 && p < l) {
    a.light[ref] = (byte) (a.light[ref] & 0xF0); // same as ((a.light[ref] & 0xF0) | 0)
    a.updateRender(y / SIZE_BLOCKS);
    a.modify();
    removeQueue.add(new LightNode(x, y, z, p));
  } else if (p >= l) {
    addQueue.add(new LightNode(x, y, z, p));
  }
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:17,代码来源:BlockLight.java

示例6: write

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
public static boolean write(Save save, Area area) {
	if (save.readOnly)
		return false;
	if (!area.isReady())
		return false;

	AreaMap map = area.areaMap();
	DataGroup[] dataGroups;
	if (map == null || map.world == null || map.world.entities == null) {
		dataGroups = new DataGroup[0];
	} else {
		dataGroups = map.world.entities.getEntitiesForSave(area.areaX, area.areaZ);
	}
	if (!area.modifiedSinceSave(dataGroups))
		return false;
	area.saveModCount();

	Deflater deflater = deflaterThreadLocal.get();

	FileHandle file = file(save, area.areaX, area.areaZ);
	try {
		deflater.reset();
		OutputStream stream = file.write(false, 8192);
		DeflaterOutputStream deflaterStream = new DeflaterOutputStream(stream, deflater);
		BufferedOutputStream bufferedOutputStream = new BufferedOutputStream(deflaterStream);
		DataOutputStream dataOutputStream = new DataOutputStream(bufferedOutputStream);
		area.writeSave(dataOutputStream, dataGroups);
		bufferedOutputStream.flush();
		deflaterStream.finish();
		stream.close();
	} catch (Exception e) {
		Log.error("Failed to write area " + area.areaX + "," + area.areaZ, e);
		return false;
	}

	return true;
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:38,代码来源:SaveAreaIO.java

示例7: transparent

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
protected boolean transparent(int x, int y, int z) {
	Area a = getArea(CoordinateConverter.area(x), CoordinateConverter.area(z));
	if (!a.isReady())
		return true;
	int ref = Area.getRef(x - a.minBlockX, y, z - a.minBlockZ);
	return TransparencyManager.isTransparent(a.blocks[ref]);
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:8,代码来源:LightWorldSection.java

示例8: isLightSource

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
protected boolean isLightSource(int x, int y, int z) {
	Area a = getArea(CoordinateConverter.area(x), CoordinateConverter.area(z));
	if (!a.isReady())
		return false;
	int b = a.blocks[Area.getRef(x - a.minBlockX, y, z - a.minBlockZ)];
	if (b == 0)
		return false;
	int blockID = b & 0xFFFFF;
	int blockMeta = (b >> 20) & 0xFF;
	return IDManager.toBlock(blockID).getLightLevel(blockMeta) > 0;
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:12,代码来源:LightWorldSection.java

示例9: tryPropagateAdd

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
private static void tryPropagateAdd(ArrayDeque<LightNode> lightQueue, LightWorldSection w, int x, int y, int z,
		int l) {
	int dX = CoordinateConverter.area(x) - w.initialAreaX;
	int dZ = CoordinateConverter.area(z) - w.initialAreaZ;
	Area a = w.areas[dX + 1][dZ + 1];
	int ref = getRef(x - a.minBlockX, y, z - a.minBlockZ);
	if (!a.isReady() || y > a.maxY || !TransparencyManager.isTransparent(a.blocks[ref]))
		return;
	if ((a.light[ref] & 0xF) + 2 <= l) {
		a.light[ref] = (byte) ((a.light[ref] & 0xF0) | (l - 1));
		a.updateRender(y / SIZE_BLOCKS);
		a.modify();
		lightQueue.add(new LightNode(x, y, z, l - 1));
	}
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:16,代码来源:BlockLight.java

示例10: write

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
public static boolean write(Save save, Area area) {
  if (save.readOnly) return false;
  if (!area.isReady()) return false;

  AreaMap map = area.areaMap();
  DataGroup[] dataGroups;
  if (map == null || map.world == null || map.world.entities == null) {
    dataGroups = new DataGroup[0];
  } else {
    dataGroups = map.world.entities.getEntitiesForSave(area.areaX, area.areaZ);
  }
  if (!area.modifiedSinceSave(dataGroups)) return false;
  area.saveModCount();

  Deflater deflater = deflaterThreadLocal.get();

  FileHandle file = file(save, area.areaX, area.areaZ);
  try {
    deflater.reset();
    OutputStream stream = file.write(false, 8192);
    DeflaterOutputStream deflaterStream = new DeflaterOutputStream(stream, deflater);
    BufferedOutputStream bufferedOutputStream = new BufferedOutputStream(deflaterStream);
    DataOutputStream dataOutputStream = new DataOutputStream(bufferedOutputStream);
    area.writeSave(dataOutputStream, dataGroups);
    bufferedOutputStream.flush();
    deflaterStream.finish();
    stream.close();
  } catch (Exception e) {
    Log.error("Failed to write area " + area.areaX + "," + area.areaZ, e);
    return false;
  }

  return true;
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:35,代码来源:SaveAreaIO.java

示例11: isLightSource

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
protected boolean isLightSource(int x, int y, int z) {
  Area a = getArea(CoordinateConverter.area(x), CoordinateConverter.area(z));
  if (!a.isReady()) return false;
  int b = a.blocks[Area.getRef(x - a.minBlockX, y, z - a.minBlockZ)];
  if (b == 0) return false;
  int blockID = b & 0xFFFFF;
  int blockMeta = (b >> 20) & 0xFF;
  return IDManager.toBlock(blockID).getLightLevel(blockMeta) > 0;
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:10,代码来源:LightWorldSection.java

示例12: tryPropagateAdd

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
private static void tryPropagateAdd(ArrayDeque<LightNode> lightQueue, LightWorldSection w, int x, int y, int z, int ln) {
  int dX = CoordinateConverter.area(x) - w.initialAreaX;
  int dZ = CoordinateConverter.area(z) - w.initialAreaZ;
  Area a = w.areas[dX + 1][dZ + 1];
  int ref = getRef(x - a.minBlockX, y, z - a.minBlockZ);
  if (!a.isReady() || y > a.maxY || !TransparencyManager.isTransparent(a.blocks[ref])) return;
  int i = ((a.light[ref] >> 4) & 0xF);
  if (i + 1 <= ln) { // DIFFERENT + 1 instead of + 2
    a.light[ref] = (byte) ((a.light[ref] & 0xF) | (ln << 4));
    a.updateRender(y / SIZE_BLOCKS);
    a.modify();
    lightQueue.add(new LightNode(x, y, z, ln));
  }
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:15,代码来源:SunLight.java

示例13: tryPropagateAdd

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
private static void tryPropagateAdd(ArrayDeque<LightNode> lightQueue, LightWorldSection w, int x, int y, int z, int l) {
  int dX = CoordinateConverter.area(x) - w.initialAreaX;
  int dZ = CoordinateConverter.area(z) - w.initialAreaZ;
  Area a = w.areas[dX + 1][dZ + 1];
  int ref = getRef(x - a.minBlockX, y, z - a.minBlockZ);
  if (!a.isReady() || y > a.maxY || !TransparencyManager.isTransparent(a.blocks[ref])) return;
  if ((a.light[ref] & 0xF) + 2 <= l) {
    a.light[ref] = (byte) ((a.light[ref] & 0xF0) | (l - 1));
    a.updateRender(y / SIZE_BLOCKS);
    a.modify();
    lightQueue.add(new LightNode(x, y, z, l - 1));
  }
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:14,代码来源:BlockLight.java

示例14: getSunlight

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
protected int getSunlight(int x, int y, int z) {
	Area a = getArea(CoordinateConverter.area(x), CoordinateConverter.area(z));
	if (!a.isReady())
		return 15;
	return (a.light[Area.getRef(x - a.minBlockX, y, z - a.minBlockZ)] >> 4) & 0xF;
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:7,代码来源:LightWorldSection.java

示例15: getLight

import ethanjones.cubes.world.storage.Area; //导入方法依赖的package包/类
protected int getLight(int x, int y, int z) {
	Area a = getArea(CoordinateConverter.area(x), CoordinateConverter.area(z));
	if (!a.isReady())
		return 0;
	return a.light[Area.getRef(x - a.minBlockX, y, z - a.minBlockZ)] & 0xF;
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:7,代码来源:LightWorldSection.java


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