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Java BlockFluidClassic类代码示例

本文整理汇总了Java中net.minecraftforge.fluids.BlockFluidClassic的典型用法代码示例。如果您正苦于以下问题:Java BlockFluidClassic类的具体用法?Java BlockFluidClassic怎么用?Java BlockFluidClassic使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


BlockFluidClassic类属于net.minecraftforge.fluids包,在下文中一共展示了BlockFluidClassic类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: setFluid

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
public EngineNiard setFluid(Fluid fluid) {
  if (fluid.canBePlacedInWorld()) {
    this.radiusItr = radius >= 0 ? new RadiusIterator(owner.getLocation(), radius) : null;
    this.fluid = fluid;
    this.downflowDirection = fluid.getDensity() > 0 ? ForgeDirection.DOWN : ForgeDirection.UP;
    block = fluid.getBlock();
    if (block instanceof BlockFluidClassic) {
      type = FluidType.CLASSIC;
    } else if (block instanceof BlockFluidFinite) {
      type = FluidType.FINITE;
    } else if (block instanceof BlockLiquid) {
      type = FluidType.VANILLA;
    } else {
      this.fluid = null;
    }
  } else {
    this.fluid = null;
  }
  return this;
}
 
开发者ID:HenryLoenwind,项目名称:EnderIOAddons,代码行数:21,代码来源:EngineNiard.java

示例2: setSourceBlock

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
private void setSourceBlock(BlockCoord bc) {
  Block blockToSet = block;
  int metaToSet = 0;
  final World world = owner.getWorldObj();
  switch (type) {
  case CLASSIC:
    metaToSet = ((BlockFluidClassic) block).getMaxRenderHeightMeta();
    break;
  case FINITE:
    metaToSet = ((BlockFluidFinite) block).getMaxRenderHeightMeta();
    break;
  case VANILLA:
    if (world.provider.isHellWorld && fluid == FluidRegistry.WATER && !niardAllowWaterInHell.getBoolean()) {
      world.playSoundEffect(bc.x + 0.5F, bc.y + 0.1F, bc.z + 0.5F, "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
      for (int l = 0; l < 8; ++l) {
        spawnParticle(world, "largesmoke", bc.x - 1 + 3 * Math.random(), bc.y + Math.random(), bc.z - 1 + 3 * Math.random(), 0.0D, 0.0D, 0.0D);
      }
      setVerticalBlock(bc, false);
      return;
    }
    metaToSet = 0;
    break;
  }
  world.setBlock(bc.x, bc.y, bc.z, blockToSet, metaToSet, 3);
}
 
开发者ID:HenryLoenwind,项目名称:EnderIOAddons,代码行数:26,代码来源:EngineNiard.java

示例3: FluidHelper

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
private FluidHelper(@Nonnull World world, @Nonnull FluidStack stack, @Nullable BlockCoord startbc) throws Exception {
  this.world = world;
  this.stack = stack;
  this.fluid = notnullF(stack.getFluid(), "FluidStack.getFluid()");
  this.block = notnull(fluid.getBlock(), "Invalid Fluid (it has no source block)");
  this.downflowDirection = fluid.getDensity() > 0 ? ForgeDirection.DOWN : ForgeDirection.UP;
  this.upflowDirection = downflowDirection == ForgeDirection.UP ? ForgeDirection.DOWN : ForgeDirection.UP;
  if (this.block instanceof BlockFluidClassic) {
    this.type = FluidType.CLASSIC;
  } else if (this.block instanceof BlockFluidFinite) {
    this.type = FluidType.FINITE;
  } else if (this.block instanceof BlockLiquid) {
    this.type = FluidType.VANILLA;
  } else {
    throw new Exception();
  }
  this.startbc = startbc;
}
 
开发者ID:HenryLoenwind,项目名称:EnderIOAddons,代码行数:19,代码来源:FluidHelper.java

示例4: randomTick

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
@Override
public void randomTick(World worldIn, BlockPos pos, IBlockState state, Random random) {
    if (state.getBlock() instanceof BlockFluidClassic && ((BlockFluidClassic) state.getBlock()).isSourceBlock(worldIn, pos)) {
        worldIn.setBlockToAir(pos);
        EntityPinkSlime pinkSlime = new EntityPinkSlime(worldIn);
        pinkSlime.setPosition(pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5);
        worldIn.spawnEntity(pinkSlime);
    }
}
 
开发者ID:Buuz135,项目名称:Industrial-Foregoing,代码行数:10,代码来源:BlockRegistry.java

示例5: registerBlocks

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event)
{
	event.getRegistry().register(new BlockButter());
	event.getRegistry().register(new BlockMemeOre());

	event.getRegistry().register(new BlockFluidClassic(ModFluids.liquid_butter, MaterialLiquid.WATER).setRegistryName("liquid_butter").setUnlocalizedName("liquid_butter").setCreativeTab(BetterThanWeagles.tabBTWeagles));
}
 
开发者ID:DarkMorford,项目名称:BetterThanWeagles,代码行数:9,代码来源:CommonProxy.java

示例6: create

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
public static ItemBucketCrystalMod create(BlockFluidClassic block, Fluid fluid) {
    ItemBucketCrystalMod b = new ItemBucketCrystalMod(block != null ? block : Blocks.AIR, fluid.getName());
    b.init();
    //FluidContainerRegistry.registerFluidContainer(fluid, new ItemStack(b), new ItemStack(Items.BUCKET));
    /*if (block != null) {
      BucketHandler.instance.registerFluid(block, b);
    }*/

    return b;
}
 
开发者ID:Alec-WAM,项目名称:CrystalMod,代码行数:11,代码来源:ItemBucketCrystalMod.java

示例7: registerFluidBlock

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
/** Register a fluid block with the specified fluid */
private static BlockFluidClassic registerFluidBlock(Fluid fluid, String blockName) {
	BlockFluidClassic block = new BlockFluidLC(fluid);
	
	ResourceLocation location = new ResourceLocation(RefStrings.MODID, blockName);
	block.setRegistryName(location);
	block.setUnlocalizedName(location.toString());
	GameRegistry.register(block);

	fluidBlocks.put(fluid, block);
	fluidBlockNames.put(block, blockName);
	return block;
}
 
开发者ID:sblectric,项目名称:LightningCraft,代码行数:14,代码来源:LCFluids.java

示例8: isFlowingBlock

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
private boolean isFlowingBlock(@Nonnull BlockCoord bc) {
  switch (type) {
  case CLASSIC:
    return !((BlockFluidClassic) block).isSourceBlock(owner.getWorldObj(), bc.x, bc.y, bc.z);
  case FINITE:
    return false;
  case VANILLA:
    return owner.getWorldObj().getBlockMetadata(bc.x, bc.y, bc.z) != 0;
  }
  throw new IllegalStateException("unreachable code");
}
 
开发者ID:HenryLoenwind,项目名称:EnderIOAddons,代码行数:12,代码来源:EngineNiard.java

示例9: isSourceBlock

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
public static boolean isSourceBlock(@Nonnull World world, @Nonnull BlockCoord bc) {
  if (!world.blockExists(bc.x, bc.y, bc.z)) {
    return false;
  }
  Block block = bc.getBlock(world);
  if (block instanceof BlockFluidClassic) {
    return ((BlockFluidClassic) block).isSourceBlock(world, bc.x, bc.y, bc.z);
  } else if (block instanceof BlockFluidFinite) {
    return ((BlockFluidFinite)block).canDrain(world, bc.x, bc.y, bc.z);
  } else if (block instanceof BlockLiquid) {
    return world.getBlockMetadata(bc.x, bc.y, bc.z) == 0;
  } else {
    return false;
  }
}
 
开发者ID:HenryLoenwind,项目名称:EnderIOAddons,代码行数:16,代码来源:FluidHelper.java

示例10: isFlowingBlock

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
public boolean isFlowingBlock(@Nonnull BlockCoord bc) {
  switch (type) {
  case CLASSIC:
    return !((BlockFluidClassic) block).isSourceBlock(world, bc.x, bc.y, bc.z);
  case FINITE:
    return false;
  case VANILLA:
    return world.getBlockMetadata(bc.x, bc.y, bc.z) != 0;
  }
  throw new IllegalStateException("unreachable code");
}
 
开发者ID:HenryLoenwind,项目名称:EnderIOAddons,代码行数:12,代码来源:FluidHelper.java

示例11: fillOreBucket

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
private ItemStack fillOreBucket(World world, MovingObjectPosition target) {
	Block targetBlock = world.getBlock(target.blockX, target.blockY, target.blockZ);
	if (!(targetBlock instanceof BlockFluidClassic)) {
		return null;
	}
	ItemStack filledBucket = FluidContainerRegistry.fillFluidContainer(new FluidStack(((BlockFluidClassic)targetBlock).getFluid(), 1000), new ItemStack(net.minecraft.init.Items.bucket));
	if (filledBucket != null && world.getBlockMetadata(target.blockX, target.blockY, target.blockZ) == 0) {
		world.setBlockToAir(target.blockX, target.blockY, target.blockZ);
		return filledBucket;
	}
	else {
		return null;
	}
}
 
开发者ID:TheTorbinWren,项目名称:OresPlus,代码行数:15,代码来源:BucketHandler.java

示例12: registerFluid

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
private static void registerFluid(BlockFluidClassic fluid) {
	final ModelResourceLocation location = new ModelResourceLocation(TRConstants.MOD_ID + ":fluids", fluid.getFluid().getName().toLowerCase());
	ModelLoader.setCustomStateMapper(fluid, new StateMapperBase() {
		protected ModelResourceLocation getModelResourceLocation(IBlockState state) { return location; }
	});
}
 
开发者ID:TechReborn,项目名称:TechReborn3,代码行数:7,代码来源:TechRebornClient.java

示例13: generate

import net.minecraftforge.fluids.BlockFluidClassic; //导入依赖的package包/类
@Override
public boolean generate (World world, Random random, int startX, int startY, int startZ)
{
    if (alterSize)
    {
        startY = world.getHeightValue(startX, startZ);
    }
    
    float f = random.nextFloat() * (float) Math.PI;
    int blockNumber = numberOfBlocks;
    if (alterSize)
        blockNumber = numberOfBlocks * 2 / 5 + random.nextInt(numberOfBlocks * 3 / 5);
    double d0 = (double) ((float) (startX + 8) + MathHelper.sin(f) * (float) blockNumber / 8.0F);
    double d1 = (double) ((float) (startX + 8) - MathHelper.sin(f) * (float) blockNumber / 8.0F);
    double d2 = (double) ((float) (startZ + 8) + MathHelper.cos(f) * (float) blockNumber / 8.0F);
    double d3 = (double) ((float) (startZ + 8) - MathHelper.cos(f) * (float) blockNumber / 8.0F);
    double d4 = (double) (startY + random.nextInt(3) - 2);
    double d5 = (double) (startY + random.nextInt(3) - 2);

    for (int l = 0; l <= blockNumber; ++l)
    {
        double d6 = d0 + (d1 - d0) * (double) l / (double) blockNumber;
        double d7 = d4 + (d5 - d4) * (double) l / (double) blockNumber;
        double d8 = d2 + (d3 - d2) * (double) l / (double) blockNumber;
        double d9 = random.nextDouble() * (double) blockNumber / 16.0D;
        double d10 = (double) (MathHelper.sin((float) l * (float) Math.PI / (float) blockNumber) + 1.0F) * d9 + 1.0D;
        double d11 = (double) (MathHelper.sin((float) l * (float) Math.PI / (float) blockNumber) + 1.0F) * d9 + 1.0D;
        int i1 = MathHelper.floor_double(d6 - d10 / 2.0D);
        int j1 = MathHelper.floor_double(d7 - d11 / 2.0D);
        int k1 = MathHelper.floor_double(d8 - d10 / 2.0D);
        int l1 = MathHelper.floor_double(d6 + d10 / 2.0D);
        int i2 = MathHelper.floor_double(d7 + d11 / 2.0D);
        int j2 = MathHelper.floor_double(d8 + d10 / 2.0D);

        for (int k2 = i1; k2 <= l1; ++k2)
        {
            double d12 = ((double) k2 + 0.5D - d6) / (d10 / 2.0D);

            if (d12 * d12 < 1.0D)
            {
                for (int l2 = j1; l2 <= i2; ++l2)
                {
                    double d13 = ((double) l2 + 0.5D - d7) / (d11 / 2.0D);

                    if (d12 * d12 + d13 * d13 < 1.0D)
                    {
                        for (int i3 = k1; i3 <= j2; ++i3)
                        {
                            double d14 = ((double) i3 + 0.5D - d8) / (d10 / 2.0D);

                            Block block = world.getBlock(k2, l2, i3);
                            if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D)
                            {
                                if (block == null && world.getBlock(k2, l2-1, i3).isOpaqueCube() || !world.getBlock(k2, l2, i3).isOpaqueCube() && world.getBlock(k2, l2-1, i3).isOpaqueCube()) {
                                	if(minableBlock.canPlaceBlockAt(world, k2, l2, i3) && !(world.getBlock(k2, l2, i3) instanceof BlockLiquid) && !(world.getBlock(k2, l2, i3) instanceof BlockFluidClassic)) {
                                		if(minableBlock instanceof BlockBasicBush && !BlockBasicBush.isWaterNearby(world, k2, l2, i3)) {return false;}
                                		else {
                                			world.setBlock(k2, l2, i3, this.minableBlock, minableBlockMeta, 2);
                                			world.scheduleBlockUpdate(k2, l2, i3, world.getBlock(k2, l2, i3), 1);
                                		}
                                	}
                            	}
                            }
                        }
                    }
                }
            }
        }
    }

    return true;
}
 
开发者ID:OmgImAlexis,项目名称:TheStuffMod,代码行数:73,代码来源:BerryBushGen.java


注:本文中的net.minecraftforge.fluids.BlockFluidClassic类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。