本文整理汇总了Java中net.minecraftforge.event.entity.living.LivingHurtEvent类的典型用法代码示例。如果您正苦于以下问题:Java LivingHurtEvent类的具体用法?Java LivingHurtEvent怎么用?Java LivingHurtEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
LivingHurtEvent类属于net.minecraftforge.event.entity.living包,在下文中一共展示了LivingHurtEvent类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onHurtEvent
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public static void onHurtEvent(LivingHurtEvent event)
{
EntityLivingBase entity = event.getEntityLiving();
DamageSource damageSource = event.getSource();
float damage = event.getAmount();
if(entity != null)
{
IAttributeInstance damageRate = null;
if(isPhysicalDamage(damageSource))
damageRate = entity.getEntityAttribute(PHYSICAL_DAMAGE_RATE);
if(damageSource.isFireDamage())
damageRate = entity.getEntityAttribute(FIRE_DAMAGE_RATE);
if(damageRate != null)
damage *= damageRate.getAttributeValue();
}
event.setAmount(damage);
}
示例2: attackEntity
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void attackEntity(LivingHurtEvent event)
{
try
{
if((event.getSource() instanceof EntityDamageSource && ((EntityDamageSource)event.getSource()).getTrueSource() instanceof EntityLivingBase
&& (((EntityLivingBase)((EntityDamageSource)event.getSource()).getTrueSource()).getHeldItemMainhand().getItem() instanceof BaseHarshenSword ||
((EntityLivingBase)((EntityDamageSource)event.getSource()).getTrueSource()).getHeldItemMainhand().getItem() instanceof HarshenProps)
&&!(Lists.newArrayList(event.getEntityLiving().getArmorInventoryList().iterator()).get(3).getItem() == HarshenArmors.harshen_jaguar_armor_helmet
&& Lists.newArrayList(event.getEntityLiving().getArmorInventoryList().iterator()).get(2).getItem() == HarshenArmors.harshen_jaguar_armor_chestplate
&& Lists.newArrayList(event.getEntityLiving().getArmorInventoryList().iterator()).get(1).getItem() == HarshenArmors.harshen_jaguar_armor_leggings
&& Lists.newArrayList(event.getEntityLiving().getArmorInventoryList().iterator()).get(0).getItem() == HarshenArmors.harshen_jaguar_armor_boots)))
event.getEntityLiving().addPotionEffect(new PotionEffect(MobEffects.WITHER, 150, 1));
}
catch (ClassCastException clazz){}
}
示例3: attackEntity
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void attackEntity(LivingHurtEvent event)
{
try
{
if((event.getSource() instanceof EntityDamageSource && ((EntityDamageSource)event.getSource()).getTrueSource() instanceof EntityLivingBase
&& (((EntityLivingBase)((EntityDamageSource)event.getSource()).getTrueSource()).getHeldItemMainhand().getItem() instanceof RaptorScythe ||
((EntityLivingBase)((EntityDamageSource)event.getSource()).getTrueSource()).getHeldItemMainhand().getItem() instanceof HarshenProps)
&&!(Lists.newArrayList(event.getEntityLiving().getArmorInventoryList().iterator()).get(3).getItem() == HarshenArmors.harshen_jaguar_armor_helmet
&& Lists.newArrayList(event.getEntityLiving().getArmorInventoryList().iterator()).get(2).getItem() == HarshenArmors.harshen_jaguar_armor_chestplate
&& Lists.newArrayList(event.getEntityLiving().getArmorInventoryList().iterator()).get(1).getItem() == HarshenArmors.harshen_jaguar_armor_leggings
&& Lists.newArrayList(event.getEntityLiving().getArmorInventoryList().iterator()).get(0).getItem() == HarshenArmors.harshen_jaguar_armor_boots)))
event.getEntityLiving().addPotionEffect(new PotionEffect(MobEffects.WITHER, 150, 1));
}
catch (ClassCastException clazz){}
}
示例4: onHurt
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void onHurt(LivingHurtEvent ev) {
DamageSource source = ev.getSource();
Entity root = source.getImmediateSource();
if (root instanceof EntityLivingBase) {
EntityLivingBase cause = (EntityLivingBase) root;
EntityLivingBase hurt = ev.getEntityLiving();
EnumHand active = cause.getActiveHand();
ItemStack stack = cause.getHeldItem(active);
RandoresItemHelper.doEmpowered(stack, hurt, cause);
if(stack.getItem() instanceof RandoresSledgehammer) {
Vec3d vector = hurt.getPositionVector().subtract(cause.getPositionVector()).normalize().scale(2);
hurt.addVelocity(vector.x, 0.5, vector.z);
}
}
}
示例5: recalc
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void recalc(LivingHurtEvent event) {
if (!(event.entity instanceof EntityPlayer)) {
return;
}
EntityPlayer player = (EntityPlayer) event.entity;
if (!AbilityData.get(player).isSkillLearned(SkillAirControl.INSTANCE)) {
return;
}
if (event.source.getDamageType().equals("inWall") || event.source.getDamageType().equals("drown")) {
event.ammount *= 0.1;
} else if (event.source.getDamageType().equals("fall")) {
event.ammount *= 0.25;
} else if (event.source.isProjectile() || event.source.getDamageType().equals("anvil")) {
event.ammount *= 0.75;
}
}
示例6: entityHurtEvent
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void entityHurtEvent(LivingHurtEvent event) {
if (!EtFuturum.enableDmgIndicator)
return;
int amount = MathHelper.floor_float(Math.min(event.entityLiving.getHealth(), event.ammount) / 2F);
if (amount <= 0)
return;
// If the attacker is a player spawn the hearts aligned and facing it
if (event.source instanceof EntityDamageSource) {
EntityDamageSource src = (EntityDamageSource) event.source;
Entity attacker = src.getSourceOfDamage();
if (attacker instanceof EntityPlayer && !(attacker instanceof FakePlayer)) {
EntityPlayer player = (EntityPlayer) attacker;
Vec3 look = player.getLookVec();
look.rotateAroundY((float) Math.PI / 2);
for (int i = 0; i < amount; i++) {
double x = event.entityLiving.posX - amount * 0.35 * look.xCoord / 2 + i * 0.35 * look.xCoord;
double y = event.entityLiving.posY + 1.5 + event.entityLiving.worldObj.rand.nextGaussian() * 0.05;
double z = event.entityLiving.posZ - amount * 0.35 * look.zCoord / 2 + i * 0.35 * look.zCoord;
EtFuturum.networkWrapper.sendToAllAround(new BlackHeartParticlesMessage(x, y, z), new TargetPoint(player.worldObj.provider.dimensionId, x, y, z, 64));
}
}
}
}
示例7: onHitEntity
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void onHitEntity(LivingHurtEvent event) {
if (event.getAmount() <= 0 || event.getEntityLiving() instanceof EntityPlayer) return;
if (!(event.getSource().getSourceOfDamage() instanceof EntityPlayer)) return;
ItemStack transformer = BaublesApi.getBaublesHandler((EntityPlayer)event.getSource().getSourceOfDamage()).getStackInSlot(6);
if (transformer == null || (transformer != null && transformer.getItem() != this)) return;
Random rand = new Random();
if (rand.nextInt(100) != 0) return;
EntityLivingBase elb = event.getEntityLiving();
List<String> entities = new ArrayList<String>(EntityList.ENTITY_EGGS.keySet());
String randomString = entities.get(rand.nextInt(entities.size()));
Entity entity = EntityList.createEntityByName(randomString, elb.worldObj);
if (!entity.isNonBoss()) return;
entity.setPositionAndRotation(elb.posX, elb.posY, elb.posZ, elb.rotationYaw, elb.rotationPitch);
elb.worldObj.spawnEntityInWorld(entity);
elb.setDead();
}
示例8: obsidianArmor
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
/** Handle wearing obsidian armor */
private boolean obsidianArmor(LivingHurtEvent e) {
EntityLivingBase hurt = e.getEntityLiving();
// do things based on the armor status
int armorCount = getWearingSetCount(hurt, ItemArmorObsidian.class);
if(armorCount > 0) {
// blast resistance II
if(e.getSource().isExplosion()) {
e.setAmount(e.getAmount() * (1 - armorCount / 4F));
}
return true;
}
return false;
}
示例9: livingHurt
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public static void livingHurt(LivingHurtEvent event) {
if (!event.getEntity().world.isRemote)
if(event.getSource().getTrueSource() instanceof EntityArmyMember) {
if (event.getEntityLiving() instanceof EntityPlayerMP) {
if (event.getSource().isProjectile()) {
if (event.getSource().getTrueSource() instanceof EntitySkeletonWarrior && ((EntitySkeletonWarrior) event.getSource().getTrueSource()).getOwnerId().equals(event.getEntityLiving().getUniqueID()))
CriterionRegistry.instance.SKELETON_STATUS_UPDATE.trigger((EntityPlayerMP) event.getEntityLiving(), event.getSource().getTrueSource(), Items.ARROW, 0);
else if (event.getSource().getTrueSource() instanceof EntityConvertedSkeleton && ((EntityConvertedSkeleton) event.getSource().getTrueSource()).getOwnerId().equals(event.getEntityLiving().getUniqueID()))
CriterionRegistry.instance.SKELETON_STATUS_UPDATE.trigger((EntityPlayerMP) event.getEntityLiving(), event.getSource().getTrueSource(), Items.ARROW, 1);
}
if(ConfigValues.FF && Alliances.getInstance().isAlliedTo(((EntityArmyMember) event.getSource().getTrueSource()).getOwnerId(), event.getEntityLiving().getUniqueID()))
event.setCanceled(true);
} else if(ConfigValues.FF && event.getEntityLiving() instanceof EntityArmyMember && Alliances.getInstance().isAlliedTo(((EntityArmyMember) event.getSource().getTrueSource()).getOwnerId(), ((EntityArmyMember)event.getEntityLiving()).getOwnerId()))
event.setCanceled(true);
} else if (ConfigValues.FF && event.getSource().getTrueSource() instanceof EntityPlayer) {
if(event.getEntityLiving() instanceof EntityPlayer && Alliances.getInstance().isAlliedTo(event.getSource().getTrueSource().getUniqueID(), event.getEntityLiving().getUniqueID()))
event.setCanceled(true);
else if(event.getEntityLiving() instanceof EntityArmyMember && Alliances.getInstance().isAlliedTo(event.getSource().getTrueSource().getUniqueID(), ((EntityArmyMember)event.getEntityLiving()).getOwnerId()))
event.setCanceled(true);
}
}
示例10: onEntityDamaged
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void onEntityDamaged(LivingHurtEvent event)
{
if (event.source.damageType.equals(DamageSource.onFire.damageType))
{
if (OxygenUtil.noAtmosphericCombustion(event.entityLiving.worldObj.provider))
{
if (OxygenUtil.isAABBInBreathableAirBlock(event.entityLiving.worldObj, event.entityLiving.boundingBox))
return;
if (event.entityLiving.worldObj instanceof WorldServer)
{
((WorldServer) event.entityLiving.worldObj).func_147487_a("smoke", event.entityLiving.posX, event.entityLiving.posY + event.entityLiving.boundingBox.maxY - event.entityLiving.boundingBox.minY, event.entityLiving.posZ, 50, 0.0, 0.05, 0.0, 0.001);
}
event.entityLiving.extinguish();
}
}
}
示例11: reflecteffect
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void reflecteffect(LivingHurtEvent lde,EntityPlayerMP sender)
{
if ((Main.allowPFeather) && ((lde.entityLiving instanceof EntityPlayer)))
{
EntityPlayer ep = (EntityPlayer)lde.entityLiving;
if (((EntityLivingBase) ep).isPotionActive(ItemRegistry1.customPotion2))
{
if (!ep.worldObj.isRemote)
{
lde.setCanceled(true);
ep.worldObj.playSoundAtEntity(ep, "fireworks.launch", 5.0F, 1.0F);
ep.worldObj.playSoundAtEntity(ep, "assets.speedboost", 0.4F, 0.3F);
((EntityLivingBase) ep).removePotionEffect(ItemRegistry1.customPotion2.id);
}
}
}
}
示例12: postInit
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void postInit(LivingHurtEvent e) {
DamageSource source = e.getSource();
Iterable<ItemStack> armorStacks = e.getEntityLiving().getArmorInventoryList();
// boolean hasHeavyArmor = false;
float reduction = 0;
for (ItemStack armorStack : armorStacks) {
if (isHeavyArmor(armorStack)) {
if (source.isProjectile() || source.isExplosion()) {
reduction += 0.2;
}
}
}
if (reduction > 0) {
float newDamage = (1 - reduction) * e.getAmount();
System.out.println("Heavy armor reduction: [" + reduction + "] IN[" + e.getAmount() + "] OUT[" + newDamage + "]");
e.setAmount(newDamage);
}
}
示例13: onPlayerFall
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
@SuppressWarnings("unused")
public void onPlayerFall(LivingHurtEvent event) {
if(!(event.getEntity() instanceof EntityPlayer)) {
return;
}
if(!event.getSource().damageType.equals(DamageSource.FALL.getDamageType())) {
return;
}
EntityPlayer player = (EntityPlayer) event.getEntity();
ItemStack boots = player.getItemStackFromSlot(EntityEquipmentSlot.FEET);
if(boots != null && boots.getItem() == ItemRegistry.getInstance().itemFallBoots) {
event.setAmount((1.0F-ConfigurationHandler.getInstance().bootFallDamageReduction)*event.getAmount());
}
}
示例14: fallOutOfTeletory
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void fallOutOfTeletory(LivingHurtEvent ev) {
if (ev.getEntity().getEntityWorld().isRemote || !(ev.getEntity() instanceof EntityPlayerMP)) {
return;
}
if (ev.getSource() != DamageSource.OUT_OF_WORLD) {
return;
}
EntityPlayerMP thePlayer = (EntityPlayerMP) ev.getEntity();
if (thePlayer.dimension != Teletory.DIMID) {
return;
}
ev.setCanceled(true);
changeEntityDimension(thePlayer, TeleportorType.FALL);
}
示例15: onEntityAttacked
import net.minecraftforge.event.entity.living.LivingHurtEvent; //导入依赖的package包/类
@SubscribeEvent
public void onEntityAttacked(LivingHurtEvent event)
{
Entity sourceEntity = event.getSource().getTrueSource();
if (sourceEntity instanceof EntityLivingBase)
{
EntityLivingBase target = event.getEntityLiving();
if (target == null)
return;
EntityLivingBase attacker = (EntityLivingBase) sourceEntity;
ItemStack weapon = attacker.getHeldItemMainhand();
ItemStack offhand = attacker.getHeldItemOffhand();
if (offhand != null && offhand.getItem() instanceof IUpgradable)
((IUpgradable) weapon.getItem()).onAttackEntity(event, attacker, target, weapon, offhand);
if (weapon != null && weapon.getItem() instanceof IUpgradable)
((IUpgradable) weapon.getItem()).onAttackEntity(event, attacker, target, weapon, offhand);
}
}