本文整理汇总了Java中net.minecraft.world.ChunkPosition类的典型用法代码示例。如果您正苦于以下问题:Java ChunkPosition类的具体用法?Java ChunkPosition怎么用?Java ChunkPosition使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ChunkPosition类属于net.minecraft.world包,在下文中一共展示了ChunkPosition类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_150651_b
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
private void func_150651_b()
{
for (int i = 0; i < this.array.size(); ++i)
{
BlockWire.Rail rail = this.func_150654_a((ChunkPosition)this.array.get(i));
if (rail != null && rail.func_150653_a(this))
{
this.array.set(i, new ChunkPosition(rail.chunkCoordX, rail.chunkCoordY, rail.chunkCoordZ));
}
else
{
this.array.remove(i--);
}
}
}
示例2: func_150651_b
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
private void func_150651_b()
{
for (int i = 0; i < this.array.size(); ++i)
{
RailBase.Rail rail = this.func_150654_a((ChunkPosition)this.array.get(i));
if (rail != null && rail.func_150653_a(this))
{
this.array.set(i, new ChunkPosition(rail.chunkCoordX, rail.chunkCoordY, rail.chunkCoordZ));
}
else
{
this.array.remove(i--);
}
}
}
示例3: findNode
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static INode findNode(Chunk chunk, int x, int y, int z, int range) {
Vec3 apiaryPos = Vec3.createVectorHelper(x, y, z);
List<TileEntity> tileEntities = new ArrayList<TileEntity>(((Map<ChunkPosition, TileEntity>)chunk.chunkTileEntityMap).values());
Collections.shuffle(tileEntities);
for (TileEntity entity : tileEntities) {
if (entity instanceof INode) {
Vec3 tePos = Vec3.createVectorHelper(entity.xCoord, entity.yCoord, entity.zCoord);
Vec3 result = apiaryPos.subtract(tePos);
if (result.lengthVector() <= range) {
return (INode)entity;
}
}
}
return null;
}
示例4: findNodesInChunkWithinRange
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public static List<INode> findNodesInChunkWithinRange(Chunk chunk, int x, int y, int z, int range) {
List<INode> nodes = new ArrayList<INode>();
Vec3 apiaryPos = Vec3.createVectorHelper(x, y, z);
List<TileEntity> tileEntities = new ArrayList<TileEntity>(((Map<ChunkPosition, TileEntity>)chunk.chunkTileEntityMap).values());
for (TileEntity entity : tileEntities) {
if (entity instanceof INode) {
Vec3 tePos = Vec3.createVectorHelper(entity.xCoord, entity.yCoord, entity.zCoord);
Vec3 result = apiaryPos.subtract(tePos);
if (result.lengthVector() <= range) {
nodes.add((INode)entity);
}
}
}
return nodes;
}
示例5: searchChunkForBooster
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
@SuppressWarnings("unchecked")
private boolean searchChunkForBooster(Chunk chunk) {
Vec3 apiaryPos = Vec3.createVectorHelper(xCoord, yCoord, zCoord);
for (Map.Entry<ChunkPosition, TileEntity> entry : ((Map<ChunkPosition, TileEntity>)chunk.chunkTileEntityMap).entrySet()) {
TileEntity entity = entry.getValue();
if (entity instanceof IMagicApiaryAuraProvider) {
Vec3 tePos = Vec3.createVectorHelper(entity.xCoord, entity.yCoord, entity.zCoord);
Vec3 result = apiaryPos.subtract(tePos);
if (result.lengthVector() <= AURAPROVIDER_SEARCH_RADIUS) {
saveAuraProviderPosition(entity.xCoord, entity.yCoord, entity.zCoord);
this.auraProvider = (IMagicApiaryAuraProvider)entity;
return true;
}
}
}
return false;
}
示例6: getAuraProvider
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
private IMagicApiaryAuraProvider getAuraProvider(int x, int y, int z) {
Chunk chunk = worldObj.getChunkFromBlockCoords(x, z);
x %= 16;
z %= 16;
if (x < 0) {
x += 16;
}
if (z < 0) {
z += 16;
}
ChunkPosition cPos = new ChunkPosition(x, y, z);
TileEntity entity = (TileEntity)chunk.chunkTileEntityMap.get(cPos);
if (!(entity instanceof IMagicApiaryAuraProvider)) {
return null;
}
return (IMagicApiaryAuraProvider)entity;
}
示例7: doBlockExplosion
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
public void doBlockExplosion() {
if (!blocksCalculated) {
calculateBlockExplosion();
}
for (int i = affectedBlockPositions.size() - 1; i >= 0; i--) {
ChunkPosition chunkposition = (ChunkPosition) affectedBlockPositions.get(i);
int x = chunkposition.chunkPosX;
int y = chunkposition.chunkPosY;
int z = chunkposition.chunkPosZ;
Block block = worldObj.getBlock(x, y, z);
if (block != null) {
if (block.canDropFromExplosion(this)) {
block.dropBlockAsItemWithChance(worldObj, x, y, z, worldObj.getBlockMetadata(x, y, z), 1F / explosionSize, 0);
}
worldObj.setBlock(x, y, z, Blocks.air, 0, 3);
block.onBlockDestroyedByExplosion(worldObj, x, y, z, this);
}
}
}
示例8: encodeInto
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
@Override
public void encodeInto(ChannelHandlerContext ctx, ByteBuf buf) {
buf.writeDouble(x);
buf.writeDouble(y);
buf.writeDouble(z);
buf.writeFloat(size);
buf.writeBoolean(smallParticles);
buf.writeBoolean(bigParticles);
int n = blocks.size();
buf.writeInt(n);
for (int i = 0; i < n; i++) {
ChunkPosition pos = blocks.get(i);
int dx = pos.chunkPosX - (int) x;
int dy = pos.chunkPosY - (int) y;
int dz = pos.chunkPosZ - (int) z;
buf.writeByte(dx);
buf.writeByte(dy);
buf.writeByte(dz);
}
}
示例9: func_150812_a
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
public void func_150812_a(int p_150812_1_, int p_150812_2_, int p_150812_3_, TileEntity p_150812_4_)
{
ChunkPosition var5 = new ChunkPosition(p_150812_1_, p_150812_2_, p_150812_3_);
p_150812_4_.setWorldObj(this.worldObj);
p_150812_4_.field_145851_c = this.xPosition * 16 + p_150812_1_;
p_150812_4_.field_145848_d = p_150812_2_;
p_150812_4_.field_145849_e = this.zPosition * 16 + p_150812_3_;
if (this.func_150810_a(p_150812_1_, p_150812_2_, p_150812_3_) instanceof ITileEntityProvider)
{
if (this.chunkTileEntityMap.containsKey(var5))
{
((TileEntity)this.chunkTileEntityMap.get(var5)).invalidate();
}
p_150812_4_.validate();
this.chunkTileEntityMap.put(var5, p_150812_4_);
}
}
示例10: func_147416_a
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
public ChunkPosition func_147416_a(World p_147416_1_, String p_147416_2_, int p_147416_3_, int p_147416_4_, int p_147416_5_)
{
if ("Stronghold".equals(p_147416_2_))
{
Iterator var6 = this.structureGenerators.iterator();
while (var6.hasNext())
{
MapGenStructure var7 = (MapGenStructure)var6.next();
if (var7 instanceof MapGenStronghold)
{
return var7.func_151545_a(p_147416_1_, p_147416_3_, p_147416_4_, p_147416_5_);
}
}
}
return null;
}
示例11: readPacketData
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer p_148837_1_) throws IOException
{
this.field_149158_a = (double)p_148837_1_.readFloat();
this.field_149156_b = (double)p_148837_1_.readFloat();
this.field_149157_c = (double)p_148837_1_.readFloat();
this.field_149154_d = p_148837_1_.readFloat();
int var2 = p_148837_1_.readInt();
this.field_149155_e = new ArrayList(var2);
int var3 = (int)this.field_149158_a;
int var4 = (int)this.field_149156_b;
int var5 = (int)this.field_149157_c;
for (int var6 = 0; var6 < var2; ++var6)
{
int var7 = p_148837_1_.readByte() + var3;
int var8 = p_148837_1_.readByte() + var4;
int var9 = p_148837_1_.readByte() + var5;
this.field_149155_e.add(new ChunkPosition(var7, var8, var9));
}
this.field_149152_f = p_148837_1_.readFloat();
this.field_149153_g = p_148837_1_.readFloat();
this.field_149159_h = p_148837_1_.readFloat();
}
示例12: func_150651_b
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
private void func_150651_b()
{
for (int var1 = 0; var1 < this.field_150657_g.size(); ++var1)
{
BlockRailBase.Rail var2 = this.func_150654_a((ChunkPosition)this.field_150657_g.get(var1));
if (var2 != null && var2.func_150653_a(this))
{
this.field_150657_g.set(var1, new ChunkPosition(var2.field_150661_c, var2.field_150658_d, var2.field_150659_e));
}
else
{
this.field_150657_g.remove(var1--);
}
}
}
示例13: getBlockAtEntityViewpoint
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
public static Block getBlockAtEntityViewpoint(World p_151460_0_, EntityLivingBase p_151460_1_, float p_151460_2_)
{
Vec3 var3 = projectViewFromEntity(p_151460_1_, (double)p_151460_2_);
ChunkPosition var4 = new ChunkPosition(var3);
Block var5 = p_151460_0_.getBlock(var4.field_151329_a, var4.field_151327_b, var4.field_151328_c);
if (var5.getMaterial().isLiquid())
{
float var6 = BlockLiquid.func_149801_b(p_151460_0_.getBlockMetadata(var4.field_151329_a, var4.field_151327_b, var4.field_151328_c)) - 0.11111111F;
float var7 = (float)(var4.field_151327_b + 1) - var6;
if (var3.yCoord >= (double)var7)
{
var5 = p_151460_0_.getBlock(var4.field_151329_a, var4.field_151327_b + 1, var4.field_151328_c);
}
}
return var5;
}
示例14: onDetonate
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
@SubscribeEvent
public void onDetonate(ExplosionEvent.Detonate event) {
World world = event.world;
if (world.isRemote) {
return;
}
ProtectedBlocks protectedBlocks = ProtectedBlocks.getProtectedBlocks(world);
if (!protectedBlocks.hasProtections()) {
return;
}
List<ChunkPosition> affectedBlocks = event.getAffectedBlocks();
int i = 0;
while (i < affectedBlocks.size()) {
ChunkPosition block = affectedBlocks.get(i);
if (protectedBlocks.isProtected(world, block.chunkPosX, block.chunkPosY, block.chunkPosZ)) {
affectedBlocks.remove(i);
} else {
i++;
}
}
}
示例15: removeTileEntity
import net.minecraft.world.ChunkPosition; //导入依赖的package包/类
@SuppressWarnings("rawtypes")
public static void removeTileEntity(World world, int x, int y, int z, boolean removeFromChunk, boolean removeFromWorld) {
Chunk chunk = world.getChunkFromChunkCoords(x >> 4, z >> 4);
TileEntity te = null;
if (chunk != null) {
if (removeFromChunk) {
te = (TileEntity) chunk.chunkTileEntityMap.remove(new ChunkPosition(x & 15, y, z & 15));
} else {
te = (TileEntity) chunk.chunkTileEntityMap.get(new ChunkPosition(x & 15, y, z & 15));
}
}
if (te != null && removeFromWorld) {
Iterator it = world.loadedTileEntityList.iterator();
while (it.hasNext()) {
TileEntity tile = (TileEntity) it.next();
if (tile == te)
it.remove();
}
}
}