本文整理汇总了Golang中github.com/google/gopacket/layers.IPv4.Version方法的典型用法代码示例。如果您正苦于以下问题:Golang IPv4.Version方法的具体用法?Golang IPv4.Version怎么用?Golang IPv4.Version使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/google/gopacket/layers.IPv4
的用法示例。
在下文中一共展示了IPv4.Version方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: creatPacket
func (h *dnsStream) creatPacket(msg_buf []byte, nomalPack chan gopacket.Packet) {
var sourcePort, DesPort int16
//read the port from tranport flow
b_buf := bytes.NewBuffer(h.transport.Src().Raw())
binary.Read(b_buf, binary.BigEndian, &sourcePort)
b_buf = bytes.NewBuffer(h.transport.Dst().Raw())
binary.Read(b_buf, binary.BigEndian, &DesPort)
//new a UDP layer
udpLayer := layers.UDP{
BaseLayer: layers.BaseLayer{
Contents: []byte{},
Payload: msg_buf,
},
SrcPort: layers.UDPPort(sourcePort),
DstPort: layers.UDPPort(DesPort),
Length: 1024,
Checksum: 30026,
}
UDPNewSerializBuffer := gopacket.NewSerializeBuffer() // this buffer could be used as a payload of IP layer
udpBuffer, _ := UDPNewSerializBuffer.PrependBytes(len(msg_buf))
copy(udpBuffer, msg_buf)
ops := gopacket.SerializeOptions{
FixLengths: true,
ComputeChecksums: true,
}
if h.net.EndpointType() == layers.EndpointIPv4 {
ip_checksum := layers.IPv4{}
ip_checksum.Version = 4
ip_checksum.TTL = 0
ip_checksum.SrcIP = h.net.Src().Raw()
ip_checksum.DstIP = h.net.Dst().Raw()
udpLayer.SetNetworkLayerForChecksum(&ip_checksum)
} else {
ip6_checksum := layers.IPv6{}
ip6_checksum.Version = 6
ip6_checksum.NextHeader = layers.IPProtocolNoNextHeader
ip6_checksum.HopLimit = 0
ip6_checksum.SrcIP = h.net.Src().Raw()
ip6_checksum.DstIP = h.net.Dst().Raw()
udpLayer.SetNetworkLayerForChecksum(&ip6_checksum)
}
err := udpLayer.SerializeTo(UDPNewSerializBuffer, ops)
if err != nil {
fmt.Print("error in create udp Layer")
return
//err = nil
// need err handle there
}
fmt.Println("finished creat udplayer, the length is ", udpLayer.Length)
if h.net.EndpointType() == layers.EndpointIPv4 { // if it is from ipv4, construct a ipv4 layer
ip := layers.IPv4{
BaseLayer: layers.BaseLayer{
Contents: []byte{},
Payload: UDPNewSerializBuffer.Bytes(),
},
Version: 4,
IHL: 0,
TOS: 0,
Length: 0,
Id: 0,
Flags: 0,
FragOffset: 0,
TTL: 0,
Protocol: layers.IPProtocolUDP,
Checksum: 0,
SrcIP: h.net.Src().Raw(),
DstIP: h.net.Dst().Raw(),
Options: []layers.IPv4Option{},
Padding: []byte{},
}
//serialize it and use the serilize buffer to new packet
IPserializeBuffer := gopacket.NewSerializeBuffer()
ipBuffer, _ := IPserializeBuffer.PrependBytes(len(UDPNewSerializBuffer.Bytes()))
copy(ipBuffer, UDPNewSerializBuffer.Bytes())
err = ip.SerializeTo(IPserializeBuffer, ops)
if err != nil {
fmt.Print("error in create ipv4 Layer")
return
//err = nil
// need err handle there
}
fmt.Println("finished creat ip, the length is ", ip.Length)
resultPack := gopacket.NewPacket(IPserializeBuffer.Bytes(), layers.LayerTypeIPv4, gopacket.Default)
resultPack.Metadata().CaptureLength = len(resultPack.Data())
resultPack.Metadata().Length = len(resultPack.Data())
//seems the capture length is 0 so the pcapwrite cannot write it, try to give them a write value
nomalPack <- resultPack
return
} else if h.net.EndpointType() == layers.EndpointIPv6 {
// if it is in IPV6 contruct ipv6 packet
ip := layers.IPv6{
BaseLayer: layers.BaseLayer{
Contents: []byte{},
//.........这里部分代码省略.........