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C# Character.DecMechanicCount方法代码示例

本文整理汇总了C#中WCell.RealmServer.Entities.Character.DecMechanicCount方法的典型用法代码示例。如果您正苦于以下问题:C# Character.DecMechanicCount方法的具体用法?C# Character.DecMechanicCount怎么用?C# Character.DecMechanicCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WCell.RealmServer.Entities.Character的用法示例。


在下文中一共展示了Character.DecMechanicCount方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: FireCannon

 public static void FireCannon(Character user)
 {
     user.DecMechanicCount(SpellMechanic.Rooted);
     var cast = user.SpellCast;
     if (cast != null)
         cast.TriggerSelf(MagicWingsId);
 }
开发者ID:remixod,项目名称:netServer,代码行数:7,代码来源:DarkmoonFaire.cs

示例2: Blastenheimer5000Used

 private static bool Blastenheimer5000Used(GameObject go, Character user)
 {
     var cast = user.SpellCast;
     cast.Start(CannonPrepId);
     user.IncMechanicCount(SpellMechanic.Rooted);
     switch (go.EntryId)
     {
         case (uint)Blastenheimer5000ElwynnId:
             {
                 user.TeleportTo(ElwynnTelePosition, ElwynnTeleOrientation);
             } break;
         case (uint)Blastenheimer5000TerokkarId:
             {
                 user.TeleportTo(TerokkarTelePosition, TerokkarTeleOrientation);
             } break;
         case (uint)Blastenheimer5000MulgoreId:
             {
                 user.TeleportTo(MulgoreTelePosition, MulgoreTeleOrientation);
             } break;
         default:
             {
                 user.DecMechanicCount(SpellMechanic.Rooted);
                 return false;
             }
     }
     go.PlaySound(8476);
     
     user.CallDelayed(2000, obj => FireCannon(user));
     return true;
 }
开发者ID:remixod,项目名称:netServer,代码行数:30,代码来源:DarkmoonFaire.cs

示例3: Blastenheimer5000Used

        private static bool Blastenheimer5000Used(GameObject go, Character user)
        {
            var cast = user.SpellCast;
            var target = go.GetNearbyGO(CannonTarget, 1000);
            if(target != null)
            {
                var dist = go.GetDistance(target);
            }
            
            switch (go.EntryId)
            {
                case (uint)Blastenheimer5000ElwynnId:
                    {
                        cast.Start(CannonPrepId);
                        user.StandState = StandState.Sit;
                        user.IncMechanicCount(SpellMechanic.Rooted);
                        var facing = target != null ? go.GetAngleTowards(target) : ElwynnTeleOrientation;
                        user.TeleportTo(ElwynnTelePosition, facing);

                    } break;
                case (uint)Blastenheimer5000TerokkarId:
                    {
                        cast.Start(CannonPrepId);
                        user.StandState = StandState.Sit;
                        user.IncMechanicCount(SpellMechanic.Rooted);
                        var facing = target != null ? go.GetAngleTowards(target) : TerokkarTeleOrientation;
                        user.TeleportTo(TerokkarTelePosition, facing);
                    } break;
                case (uint)Blastenheimer5000MulgoreId:
                    {
                        cast.Start(CannonPrepMulgore);
                        user.StandState = StandState.Sit;
                        user.IncMechanicCount(SpellMechanic.Rooted);
                        var facing = target != null ? go.GetAngleTowards(target) : MulgoreTeleOrientation;
                        user.TeleportTo(MulgoreTelePosition, facing);
                    } break;
                default:
                    {
                        user.DecMechanicCount(SpellMechanic.Rooted);
                        return false;
                    }
            }
            go.PlaySound(8476);
            
            user.CallDelayed(2000, obj => FireCannon(user));
            return true;
        }
开发者ID:KroneckerX,项目名称:WCell,代码行数:47,代码来源:DarkmoonFaire.cs

示例4: FireCannon

 public static void FireCannon(Character user)
 {
     user.StandState = StandState.Stand;
     user.CallDelayed(120000, obj =>  user.DecMechanicCount(SpellMechanic.Rooted));
     var cast = user.SpellCast;
     if (cast != null)
     {
         cast.Start(FireCannonSpellId);
         cast.TriggerSelf(MagicWingsId);
     }
 }
开发者ID:KroneckerX,项目名称:WCell,代码行数:11,代码来源:DarkmoonFaire.cs


注:本文中的WCell.RealmServer.Entities.Character.DecMechanicCount方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。