本文整理汇总了C#中UnityEngine.Camera.GetCommandBuffers方法的典型用法代码示例。如果您正苦于以下问题:C# Camera.GetCommandBuffers方法的具体用法?C# Camera.GetCommandBuffers怎么用?C# Camera.GetCommandBuffers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.Camera
的用法示例。
在下文中一共展示了Camera.GetCommandBuffers方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HasCommandBuffer
private static bool HasCommandBuffer(Camera setCamera, CameraEvent evt, string name) {
foreach (var buf in setCamera.GetCommandBuffers(evt)) {
if (buf.name == name) {
return true;
}
}
return false;
}
示例2: RefreshComBufs
public void RefreshComBufs(Camera cam, bool isSceneCam) {
if (cam && combufPreLight!=null && combufPostLight!=null) {
CommandBuffer[] combufsPreLight = cam.GetCommandBuffers(CameraEvent.BeforeReflections);
bool found = false;
foreach (CommandBuffer cbuf in combufsPreLight)
{
// instance comparison below DOESN'T work !!! Well, weird isn't it ???
//if (cbuf == combufPreLight)
if (cbuf.name == combufPreLight.name)
{
// got it already in command buffers
found = true;
break;
}
}
if (!found)
{
cam.AddCommandBuffer(CameraEvent.BeforeReflections, combufPreLight);
cam.AddCommandBuffer(CameraEvent.AfterLighting, combufPostLight);
if (isSceneCam)
{
sceneCamsWithBuffer.Add(cam);
}
}
}
}