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C# Bounds.Add方法代码示例

本文整理汇总了C#中UnityEngine.Bounds.Add方法的典型用法代码示例。如果您正苦于以下问题:C# Bounds.Add方法的具体用法?C# Bounds.Add怎么用?C# Bounds.Add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UnityEngine.Bounds的用法示例。


在下文中一共展示了Bounds.Add方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetAABB

        // Thanks to taniwha's Extraplanetary launchpads!
        public Bounds GetAABB(ShipConstruct a_Ship)
        {
            PartHeightQuery partHeight = null;
            Bounds aabb = new Bounds();
            bool initialize = true;
            for (int i = 0; i < a_Ship.parts.Count; i++)
            {
                Part currentPart = a_Ship[i];
                Collider[] colliders = currentPart.transform.FindChild("model").GetComponentsInChildren<Collider>();
                for (int j = 0; j < colliders.Length; j++)
                {
                    Collider currentCollider = colliders[j];

                    if (currentCollider.gameObject.layer != 21 && currentCollider.enabled) // Not sure where the 21 is coming from, have to ask taniwha
                    {
                        if (initialize)
                        {
                            initialize = false;
                            aabb = currentCollider.bounds;
                        }
                        else
                        {
                            aabb.Add(currentCollider.bounds);
                        }

                        float lowest = currentCollider.bounds.min.y;
                        if(partHeight == null)
                        {
                            partHeight = new PartHeightQuery(lowest);
                        }
                        partHeight.lowestPoint = Mathf.Min(partHeight.lowestPoint, lowest);

                        if(partHeight.lowestOnParts.ContainsKey(currentPart))
                        {
                            partHeight.lowestOnParts[currentPart] = Mathf.Min(partHeight.lowestOnParts[currentPart], lowest);
                        }
                    }
                }
            }

            for(int i = 0; i < a_Ship.parts.Count; i++)
            {
                a_Ship[i].SendMessage("OnPutToGround", partHeight, SendMessageOptions.DontRequireReceiver);
            }

            return new Bounds();
        }
开发者ID:MauriceH1,项目名称:KSP_MobileConstruction,代码行数:48,代码来源:VesselWrapper.cs


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