本文整理汇总了C#中System.Net.Sockets.Socket.SetAsyncEventSelect方法的典型用法代码示例。如果您正苦于以下问题:C# Socket.SetAsyncEventSelect方法的具体用法?C# Socket.SetAsyncEventSelect怎么用?C# Socket.SetAsyncEventSelect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Net.Sockets.Socket
的用法示例。
在下文中一共展示了Socket.SetAsyncEventSelect方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreateAcceptSocket
//
// CreateAcceptSocket - pulls unmanaged results and assembles them
// into a new Socket object
//
internal Socket CreateAcceptSocket(IntPtr fd, EndPoint remoteEP) {
//
// Internal state of the socket is inherited from listener
//
Socket socket = new Socket(fd);
socket.addressFamily = addressFamily;
socket.socketType = socketType;
socket.protocolType = protocolType;
socket.m_LocalEndPoint = m_LocalEndPoint;
socket.m_RemoteEndPoint = remoteEP;
//
// the socket is connected
//
socket.SetToConnected();
//
// if the socket is returned by an EndAccept(), the socket might have
// inherited the WSAEventSelect() call from the accepting socket.
// we need to cancel this otherwise the socket will be in non-blocking
// mode and we cannot force blocking mode using the ioctlsocket() in
// Socket.set_Blocking(), since it fails returing 10022 as documented in MSDN.
// (note that the m_AsyncEvent event will not be created in this case.
//
socket.m_BlockEventBits = m_BlockEventBits;
socket.SetAsyncEventSelect(AsyncEventBits.FdNone);
//
// the new socket will inherit the win32 blocking mode from the accepting socket.
// if the user desired blocking mode is different from the win32 blocking mode
// we need to force the desired blocking behaviour.
//
socket.willBlock = willBlock;
if (willBlock!=willBlockInternal) {
socket.InternalSetBlocking(willBlock);
}
return socket;
}